Lich stats, abilities and strategy [7.41a]
Unleashes a powerful attack that bounces between enemies
Drifting from battle to battle and sacrificing creeps to fuel his assaults, Lich is always ready to help his fellow heroes destroy their enemies with slowing frost. Should his foes be foolish enough to gather, his bouncing ultimate will ensure their demise.
Win Rate 51.8%
Pick Rate 14.4%
Attributes

560 +46.2/lvl
411 +40.8/lvl

20 +2.1/lvl

17 +1.7/lvl

28 +3.4/lvl
Stats
Damage:
52 - 61 + 3.4/level (164 - 173 at level 30)
Range:
550
Armor:
1.8 + 0.3/level (12.4 at level 30)
Movement:
290
Roles
Carry
Durable
Nuker
Pusher
Support
Escape
Disabler
Initiator
Patch 7.41
- Base Mana Regen decreased from 0.75 to -1
- Intelligence gain decreased from 3.8 to 3.4
- Removed Death Charge innate ability
Facets
Abilities
AFFECTS: Unit
PASSIVE: No
Sacrifice an allied creep to convert its current health into mana for Lich and give Lich its experience bounty.
Begins the game on cooldown and with no charges.
Cannot sacrifice ancients or creep-heroes.
Sacrificed creeps count as denies and can give experience to enemy heroes. Lich's experience bounty and enemy heroes' deny experience are independent.
CURRENT HEALTH CONVERTED: 42%
EXPERIENCE BOUNTY: 69%

700
Patch 7.41
- New Innate ability. Active
- Lich can instantly kill an allied creep to gain mana relative to its current health and earn experience bounty for it. Health to Mana: 42% + 3% per level. Experience Bounty: 69% + 6% per level. Cast Range: 700. No Mana Cost. Cooldown: 120s
- This ability starts on extended cooldown and with no charges, making the first cast possible only at 2:00 mark
- Sacrificed creeps count as denies, providing experience to enemy heroes. Lich's experience gain is independent from experience enemies gain
Frost Blast
AFFECTS: Unit and area
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
DISPELLABLE: Yes
DEBUFF: Yes
Blasts the target enemy unit with damaging frost, dealing area damage and slowing movement and attack rates for 4 seconds. The primary target receives both base and area damage.
RADIUS: 200
MOVEMENT SLOW: 25%
ATTACK SLOW: 30 / 40 / 50 / 60
BASE DAMAGE: 40 / 80 / 120 / 160
AREA DAMAGE: 80 / 120 / 160 / 200

7

110 / 120 / 130 / 140

575 / 600 / 625 / 650




LEVEL 15 TALENT: -3.5s Frost Blast Cooldown
LEVEL 10 TALENT: +125 Frost Blast Radius and Area Damage
Frost-mage Ethreain has not forgotten even the simplest of ice manipulation.
Frost Shield
AFFECTS: Unit
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: Allies Yes, Enemies No
PASSIVE: No
DISPELLABLE: Yes
BUFF: Yes
Applies a magical frost shield around the target, reducing damage from attacks against it. While the shield is active, ice magic will affect nearby enemy units every 1 seconds, dealing minor damage and slowing them.
Spell-immune enemies are not affected by the damage or slow.
Frost Shield can be cast on buildings.
DAMAGE REDUCTION: 45% / 50% / 55% / 60%
SLOW: 20% / 25% / 30% / 35%
SLOW DURATION: 0.5
DAMAGE: 18 / 32 / 46 / 60
BUFF DURATION: 4 / 5 / 6 / 7

30 / 25 / 20 / 15

100 / 110 / 120 / 130

800





LEVEL 25 TALENT: Frost Shield Provides +50 HP Regen
LEVEL 20 TALENT: 2 Frost Shield Charges
LEVEL 10 TALENT: +10% Frost Shield Damage Reduction
First conceived of to protect him in his mortal years, the frost magic that Ethreain weaves around himself has only grown colder with time.
Sinister Gaze
AFFECTS: Unit
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
DISPELLABLE: Yes
DEBUFF: Yes
CHANNELED - Hypnotizes an enemy unit, causing it to move towards a point between the two of you and drains a percentage of its current mana.
DURATION: 1.1 / 1.4 / 1.7 / 2
DISTANCE MOVED: 32% / 38% / 44% / 50%
MANA DRAIN PER SECOND: 20%

24 / 22 / 20 / 18

600


Aghanim's Scepter
Sinister Gaze becomes an Area of Effect ability, affecting units within a radius of 400 in the target area. Sinister Gaze allows Lich to cast other abilities while channeling it.



LEVEL 15 TALENT: +0.3s Sinister Gaze Duration
Mind the cold...
Chain Frost
AFFECTS: Unit
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
DISPELLABLE: Yes
DEBUFF: Yes
Releases an orb of frost that bounces between nearby enemy units up to 10 times, slowing and damaging each time it hits. Each bounce increases the damage for the subsequent bounces. Chain Frost lingers on its last target if it fails to bounce and can bounce again if new targets become available.
Chain Frost cannot be disjointed.
Chain Frost has a movement speed of 850.
Chain Frost doesn't bounce to Zombies.
DAMAGE EACH BOUNCE: 250 / 400 / 550
INCREMENTAL DAMAGE: 15 / 20 / 25
BOUNCE RANGE: 550
MOVEMENT SLOW: 65%
ATTACK SLOW: 65
SLOW DURATION: 2.5
LINGER DURATION: 2

100 / 80 / 60

180 / 300 / 420

750




LEVEL 25 TALENT: Chain Frost Unlimited Bounces
LEVEL 20 TALENT: Chain Frost on Death
Almost universally considered the ultimate in frost magic, Ethreain's orb of frozen death strikes fear into those who dare stand against him.
Ice Spire
Shard grants new ability
AFFECTS: Area
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
Creates an Ice Spire at the target spot, slowing enemies around it. Can take 4 hero hits or 8 creep hits and when destroyed it will create a Frost Blast around it.
Chain Frost can be cast on the Spire and can bounce to the Spire and damage the spire by 1 hero attack if there are no other enemies in range.
Lich can cast Frost Shield on the Spire. Each Frost Shield tick will heal the spire by 1 hero attack.
MOVEMENT SLOW: 25%
EFFECT RADIUS: 550
DURATION: 15

25

150

750
The waters within the Black Pool remain liquid far below the point of freezing and immediately crystallize when removed.
Talents



Chain Frost Unlimited Bounces
+ 1.9%
Frost Shield Provides +50 HP Regen



Chain Frost on Death
2 Frost Shield Charges
+ 2.2%



-3.5s Frost Blast Cooldown
+0.3s Sinister Gaze Duration
+ 0.8%



+125 Frost Blast Radius and Area Damage
+ 2.6%
+10% Frost Shield Damage Reduction
Win Rate
Pick Rate
Patch 7.41
- Level 20 Talent +4s Frost Shield Duration replaced with 2 Frost Shield Charges
- Level 25 Talent +100 Chain Frost Incremental Damage replaced with Chain Frost Unlimited Bounces
Strategy
Make use of the slowing part of the Frost Blast to chain a couple of right clicks.
Secure ranged creep last hit with right click or Frost Blast when your core can't safely do it.
Play aggressively on the lane, burn your mana by using your spells and utilize the regen items you bought at the start of the game.
At level 6, you can even solo kill opponents if there are creeps for Chain Frost to bounce.
Frost Shield is great for defending towers and delaying the enemy push.
In fights, be quick at saving allies with Frost Shield and defensive items. Use other abilities afterwards.
When not much is happening, push out side lanes with Frost Shield and Frost Blast.
With
Aghanim's Scepter, you can still cast all your other spells while channeling Sinister Gaze.
Be careful not to get items and neutral item enchantments which primarily provide mana regen as it does nothing on your hero because of your innate.
Counter Strategy
Lich is a strong laner. Bring extra consumables.
Frost Shield from Lich significantly reduces damage taken from right clicks and it can be used on towers.
Split up when Lich uses Chain Frost or run towards a group of creeps to pass the bounce away.
Avoid fighting in choke spots and clumping up against Chain Frost.
Magic resistance and debuff immunity items are great against Lich.
Lotus Orb is great at reflecting all of Lich's offensive spells.


