Lich

Popularity: #41

Leaderboard: #30

Ban Rank: #75

KDA Rank: #114

Hero

Build

Matchup

Lich stats, abilities and strategy

Unleashes a powerful attack that bounces between enemies

Drifting from battle to battle and sacrificing creeps to fuel his assaults, Lich is always ready to help his fellow heroes destroy their enemies with slowing frost. Should his foes be foolish enough to gather, his bouncing ultimate will ensure their demise.

Win Rate 51.1%

Pick Rate 9.2%

Attributes

Lich image

560 +46.2/lvl

387 +45.6/lvl

Strength Image

20 +2.1/lvl

Agility Image

17 +2.0/lvl

Intelligence Image

26 +3.8/lvl

Stats

Attack

Damage:

50 - 59 + 3.8/level (174 - 183 at level 30)

Attack

Range:

550

Attack

Armor:

1.8 + 0.3/level (13.8 at level 30)

Attack

Movement:

290

Roles

Carry

Durable

Nuker

Pusher

Support

Escape

Disabler

Initiator

Facets

snowflake icon

Frostbound

Win Rate: 51.3%

Pick Rate: 83.6%

Chain Frost lingers on its last target if it fails to bounce and can bounce again if new targets become available.

cooldown icon

Growing Cold

Win Rate: 50.2%

Pick Rate: 16.4%

When an enemy is killed by Chain Frost or while under the effect of Frost Shield, the duration of these abilities is extended.

Abilities

Innate Ability Image
Death Charge

ABILITY: Passive


Lich cannot gain passive mana regeneration, but any unit dying within 1500 range of Lich restores 2.5% of his Max Mana (Dying heroes restore %mana_restore_pct_from_hero%% of Lich's Max Mana). Instant mana restoration from items and abilities apply to Lich as normal.


Cast Range

1500

Q

Frost Blast

AFFECTS: Unit and area

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: No

PASSIVE: No

DISPELLABLE: Yes

DEBUFF [E]: Yes


Blasts the target enemy unit with damaging frost, dealing area damage and slowing movement and attack rates for %abilityduration% seconds. The primary target receives both base and area damage.


RADIUS: 200

MOVEMENT SLOW: -25%

ATTACK SLOW: 30 / 40 / 50 / 60

BASE DAMAGE: 40 / 80 / 120 / 160

AREA DAMAGE: 80 / 120 / 160 / 200

Cooldown

7

Mana Cost

110 / 120 / 130 / 140

Cast Range

575 / 600 / 625 / 650


Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

LEVEL 15 TALENT: -3.5s Frost Blast Cooldown

LEVEL 10 TALENT: +125 Frost Blast Radius and Area Damage


Frost-mage Ethreain has not forgotten even the simplest of ice manipulation.

W

Frost Shield

AFFECTS: Unit

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: Allies Yes, Enemies No

PASSIVE: No

DISPELLABLE: Yes

BUFF: Yes


Applies a magical frost shield around the target, reducing damage from attacks against it. While the shield is active, ice magic will affect nearby enemy units every 1 seconds, dealing minor damage and slowing them.


Spell-immune enemies are not affected by the damage or slow.

Frost Shield can be cast on buildings.


DAMAGE REDUCTION: 45% / 50% / 55% / 60%

SLOW: 20% / 25% / 30% / 35%

SLOW DURATION: 0.5

DAMAGE: 18 / 32 / 46 / 60

BUFF DURATION: 4 / 5 / 6 / 7

BONUS DURATION ON HERO KILL: 0

BONUS DURATION ON CREEP KILL: 0

Cooldown

30 / 25 / 20 / 15

Mana Cost

100 / 110 / 120 / 130

Cast Range

800


FACET: Growing Cold

cooldown icon

Whenever an enemy dies under the effect of Frost Shield, its duration is increased.


Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branchTalent tree branch

LEVEL 25 TALENT: Frost Shield Provides +50 HP Regen

LEVEL 20 TALENT: +4s Frost Shield Duration

LEVEL 10 TALENT: +10% Frost Shield Damage Reduction


Patch 7.38

  • Cast Range decreased from 1000 to 800
  • Duration decreased from 5/6/7/8s to 4/5/6/7s

First conceived of to protect him in his mortal years, the frost magic that Ethreain weaves around himself has only grown colder with time.

E

Sinister Gaze

AFFECTS: Unit

PIERCES DEBUFF IMMUNITY: No

PASSIVE: No

DISPELLABLE: Yes

DEBUFF [E]: Yes


CHANNELED - Hypnotizes an enemy unit, causing it to move towards a point between the two of you and drains a percentage of its current mana.

If cast on a creep lasts 2x longer.


DURATION: 1.1 / 1.4 / 1.7 / 2

DISTANCE MOVED: 32% / 38% / 44% / 50%

MANA DRAIN PER SECOND: 15%

FROST BLAST DAMAGE: 0%

Cooldown

24 / 22 / 20 / 18

Cast Range

600


Aghanim ScepterAghanim Shard

Aghanim's Scepter

Sinister Gaze becomes an Area of Effect ability, affecting units within a radius of %aoe_scepter% in the target area. Sinister Gaze allows Lich to cast other abilities while channeling it.


Talet tree backgroundTalent tree branchesTalent tree branch

LEVEL 15 TALENT: +0.3s Sinister Gaze Duration


Patch 7.38

  • Mana Cost decreased from 50/60/70/80 to 25
  • Mana Drain Per Second increased from 12% to 15%
  • No longer deals damage to creeps
  • Now requires Aghanim's Scepter to cast other abilities during channeling

Mind the cold...

R

Chain Frost

AFFECTS: Unit

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: No

PASSIVE: No

DISPELLABLE: Yes

DEBUFF [E]: Yes


Releases an orb of frost that bounces between nearby enemy units up to %jumps% times, slowing and damaging each time it hits. Each bounce increases the damage for the subsequent bounces.


Chain Frost cannot be disjointed.

Chain Frost has a movement speed of 850.

Chain Frost doesn't bounce to Zombies.


DAMAGE EACH BOUNCE: 250 / 400 / 550

INCREMENTAL DAMAGE: 15 / 20 / 25

BOUNCE RANGE: 550

MOVEMENT SLOW: -65%

ATTACK SLOW: -65

SLOW DURATION: 2.5

BONUS JUMPS ON HERO KILL: 0

BONUS JUMPS ON CREEP KILL: 0

FROSTBOUND DURATION: 0

Cooldown

100 / 80 / 60

Mana Cost

180 / 300 / 420

Cast Range

750


FACET: Frostbound

snowflake icon

Chain Frost lingers on its last target if it fails to bounce and can bounce again if new targets become available.

FACET: Growing Cold

cooldown icon

Killing an enemy with Chain Frost increases the number of bounces.


Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

LEVEL 25 TALENT: +100 Chain Frost Incremental Damage

LEVEL 20 TALENT: Chain Frost on Death


Patch 7.38

  • Bounce Distance decreased from 600 to 550

Almost universally considered the ultimate in frost magic, Ethreain's orb of frozen death strikes fear into those who dare stand against him.

Ice Spire

Shard grants new ability

AFFECTS: Area

PIERCES DEBUFF IMMUNITY: No

PASSIVE: No


Creates an Ice Spire at the target spot, slowing enemies around it. Can take 5 hero hits or 10 creep hits and when destroyed it will create a Frost Blast around it.

Chain Frost can be cast on the Spire and can bounce to the Spire and damage the spire by 1 hero attack if there are no other enemies in range.

Lich can cast Frost Shield on the Spire. Each Frost Shield tick will heal the spire by 1 hero attack.


MOVEMENT SLOW: -25%

EFFECT RADIUS: 550

DURATION: 15

Cooldown

25

Mana Cost

150

Cast Range

750


Patch 7.38

  • Now the spire is damaged by 1 hero attack damage every time Chain Frost orb bounces off of it
  • Effect Radius decreased from 750 to 550

Talents

Talet tree backgroundTalent tree branchesTalent tree branch

+100 Chain Frost Incremental Damage

+ 1.2 %

Frost Shield Provides +50 HP Regen

Talet tree backgroundTalent tree branchesTalent tree branch

+4s Frost Shield Duration

+ 1.6 %

Chain Frost on Death

Talet tree backgroundTalent tree branchesTalent tree branch

-3.5s Frost Blast Cooldown

+0.3s Sinister Gaze Duration

+ 0.5 %

Talet tree backgroundTalent tree branchesTalent tree branch

+125 Frost Blast Radius and Area Damage

+ 1.5 %

+10% Frost Shield Damage Reduction

Win Rate

Pick Rate

Patch 7.38

  • Level 25 Talent Chain Frost Unlimited Bounces replaced with +100 Chain Frost Incremental Damage

Strategy

Make use of the slowing part of the Frost Blast to chain couple of right clicks.

Secure ranged creep last hit with right click or Frost Blast when your core cant.

Play aggressively on the lane, burn your mana by using your spells and utilize the regen items you bought at the start of the game.

At level 6, you can even solo kill opponents if there are creeps for Chain Frost to bounce.

Frost Shield is great for defending towers and delaying the enemy push.

In fights, be quick at saving allies with Frost Shield and defensive items. Use other abilities afterwards.

When not much is happening, push out side lanes with Frost Shield and Frost Blast.

You can quickly farm enemy summons or the big creep in jungle camps using Sinister Gaze.

You can still cast all your other spells while channeling Sinister Gaze.

Counter Strategy

Lich is a strong laner. Bring extra consumables.

Frost Shield from Lich significantly reduces damage taken from right-clicks and it can be used on towers.

Split up when Lich uses Chain Frost or run towards a group of creeps to pass the bounce away.

Avoid fighting in choke spots and clumping up against Chain Frost.

Magic resistance and spell immunity items are great against Lich.

Lotus Orb is great at reflecting 3 spells of Lich.

Lore

In life, the frost-mage Ethreain (not yet a Lich) had used the threat of destructive ice to enslave entire kingdoms. His subjects, aided by a few desperate magicians, eventually grew bold enough to ambush him. Armed with enough charmed rope to bind him forever, they tied the frost mage to adamant weights and dropped him in a pool known chiefly for being bottomless. It wasn't.

He only fell for a year or so before an outcrop snagged him. There he rested, dead but undecaying, until the geomancer Anhil thought to verify the legend of the supposedly bottomless Black Pool. Anhil's plumbline snarled with the ropes that bound the drowned magician, and up he hauled an unexpected prize. Thinking that by rendering the dead undead, he could question the Lich about the properties of the pool, he removed the bindings and commenced a simple rite of resurrection. Even the descendants of Ethreain's enemies were long forgotten by time, so there were none to warn Anhil against imprudence. But he learned the error of his judgment almost immediately, as Lich threw off the shackles and consumed him.

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