Smoke of Deceit
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The charlatan wizard Myrddin's only true contribution to the arcane arts.
Your hero's sneaky getaway plan, a magical tool that lets your team slip past enemy eyes unnoticed and set up surprise attacks with a touch of trickery!
Abilities
Use: Disguise
Turns the caster and all allied player-controlled units in a <value>1200</value> radius invisible, and grants <value>15</value>% bonus movement speed for <value>45.0</value> seconds. <br> While the caster is still disguised, any allies that come within <value>300</value> range of them will also get the buff applied to them. Each smoke can only be applied once to allies. <br>Attacking or moving within <value>1025</value> range of an enemy hero or tower, will break the invisibility. <br>Disguise grants invisibility that is immune to True Sight.
Additional Insights
Statistics
The statistics below shows the percentage of hero builds which contain Smoke of Deceit as a core or non-core item for each role. These statistics are based on our
.Itemization Strategy
Not really an item that has a specific timing on the game, it is more like about the guts or the info you can use to time it with your instinct. Mainly bought by supports but can be use by any role.