Brewmaster stats, abilities and strategy [7.41a]
Splits into four elemental spirits with unique abilities
A fearsome fighter in any situation, Brewmaster can turn the tide of battle by splitting into three elemental spirits, each with their own unique abilities. When not divided, he brings drunken chaos to his foes with slowing claps and powerful swings of his staff.
Win Rate 50.3%
Pick Rate 1.4%
Attributes

648 +70.4/lvl
279 +22.8/lvl

24 +3.2/lvl

19 +2.0/lvl

17 +1.9/lvl
Stats
Damage:
68 - 75 + 5.0/level (241 - 248 at level 30)
Range:
150
Armor:
4.2 + 0.3/level (16.2 at level 30)
Movement:
310
Roles
Carry
Durable
Nuker
Pusher
Support
Escape
Disabler
Initiator
Facets
Abilities
ABILITY: Passive
When Brewmaster drops below 50% Health he gains a Status Resistance buff and his movement speed alternates every 1s between being faster and being slower. The effect becomes stronger at lower health, scaling from 0 up to max values at 20% Health.
MAX STATUS RESIST: 10%
MAX SPEED SLOW: 10%
MAX SPEED INCREASE: 30%
Patch 7.41
- Max Status Resist changed from 10.5% + 0.5% per level up to 10% + 0.5% per level
Thunder Clap
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
DISPELLABLE: Yes
Slams the ground, dealing damage and slowing the movement speed and attack rate of nearby enemy units.
RADIUS: 400
DAMAGE: 80 / 160 / 240 / 320
MOVEMENT SLOW: 15% / 30% / 45% / 60%
ATTACK SLOW: 15 / 30 / 45 / 60
DURATION: 4

18 / 16 / 14 / 12

100
A slam of Mangix' mighty keg starts the festivities.
Cinder Brew
AFFECTS: Area
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
DISPELLABLE: Yes
Rolls a barrel of ale at enemies that damages enemies along its path and spills out at the target location.
Any enemy in the path or the spill area is drenched in cinder brew, becoming slowed. If the enemy receives Magic or Pure damage, they will be ignited, extending the duration by 3s and causing them to take damage over time.
DURATION: 5
IGNITE TOTAL DAMAGE: 80 / 160 / 240 / 320
MOVEMENT SLOW: 24% / 28% / 32% / 36%
BARREL SPEED: 950
BARREL IMPACT DAMAGE: 40 / 70 / 100 / 130

19 / 17 / 15 / 13

50 / 60 / 70 / 80

950




LEVEL 25 TALENT: Cinder Brew applies Fear when ignited
LEVEL 15 TALENT: +40% Cinder Brew Damage/Duration
The Order of the Oyo's solution to all problems - another round!
Drunken Brawler
PASSIVE: No
Brewmaster can switch stances based on the elements he controls.
Whenever Brewmaster casts an ability, he becomes Brewed Up, increasing his stance power by 150% for 5s. If he casts another ability while Brewed Up, the duration is extended by 2s. After Brewed Up expires, he is hungover and cannot Brew Up again for 9s.
Earth Brawler gains bonus Magic Resistance and Armor.
Storm Brawler gains bonus Evasion and Movement Speed.
Fire Brawler gains bonus Attack Speed and chance to critical strike.
Stacks diminishingly with other sources of Evasion.
MAGIC RESIST: 8% / 12% / 16% / 20%
ARMOR: 3 / 5 / 7 / 9
EVASION: 15% / 20% / 25% / 30%
MOVE SPEED: 4% / 6% / 8% / 10%
CRIT CHANCE: 20%
CRIT DAMAGE: 120% / 140% / 160% / 180%
ATTACK SPEED: 10 / 20 / 30 / 40




LEVEL 25 TALENT: 1.5x Drunken Brawler Stance Bonuses
LEVEL 10 TALENT: +2/1s Drunken Brawler Brew Up / Extend Duration
When Mangix won his title as the Brewmaster of the Order of Oyo, he also claimed his place in the mastery of inebriation.
Primal Split
PASSIVE: No
Splits Brewmaster into elements, forming 3 specialized warriors, adept at survival, each with their own abilities. If any of them survive until the end of their summoned timer, the Brewmaster is reborn. Each Warrior gains its respective Drunken Brawler stance.
The Earth Element will carry all auras that the Brewmaster has, as well as True Sight.
The Fire Element has phased movement.
When the spell ends, Brewmaster will take the place of an element in this order, assuming they are alive: Earth, Storm, Fire.
DURATION: 16 / 20 / 24 / 24
EARTH BREWLING HP: 1400 / 2300 / 3200 / 4100
EARTH BREWLING DAMAGE: 35 / 70 / 105 / 140
STORM BREWLING HP: 1000 / 1500 / 2000 / 2500
STORM BREWLING DAMAGE: 30 / 50 / 70 / 90
FIRE BREWLING HP: 1300 / 1450 / 1600 / 1750
FIRE BREWLING DAMAGE: 70 / 120 / 170 / 220

140 / 130 / 120

150 / 200 / 250 / 250





LEVEL 20 TALENT: -15s Primal Split Cooldown
LEVEL 15 TALENT: +600 Brewlings Health
LEVEL 10 TALENT: +14 Brewlings Base Damage
Patch 7.41
- Earth Brewling's Hurl Boulder Stun Duration decreased from 1.6/1.6/1.6/2s to 1.6/1.6/1.6/1.8s
- Storm Brewling's Cyclone Duration decreased from 3/4/5/6s to 3/3.75/4.5/5.25s
It isn't clear whether Mangix is consciously aware of his potent bond with nature, as it often occurs in the midst of a drunken stupor.
Talents



Cinder Brew applies Fear when ignited
1.5x Drunken Brawler Stance Bonuses
+ 0.9%



+110 Attack Speed
+ 0.9%
-15s Primal Split Cooldown



+600 Brewlings Health
+40% Cinder Brew Damage/Duration
+ 0.7%



+2/1s Drunken Brawler Brew Up / Extend Duration
+14 Brewlings Base Damage
+ 1.7%
Win Rate
Pick Rate
Patch 7.41
- Level 10 Talent +1s Drunken Brawler Brewed Up / Extend Duration replaced with +2/1s Drunken Brawler Brewed Up / Extend Duration
Strategy
Get {urn-of-shadows} as soon as possible as it allows you snowball off of first kill. Soul Release activates Cinder Brew.
Ask your laning partner to activate Cinder Brew if you can't yourself.
Make sure to cyclone an important target at least twice during Primal Split with the Storm Brewling.
Don't forget that Storm Brewling has AoE dispel which can remove certain spells, runes and damage basic illusions.
The Earth Brewling carries all the auras and AoE effects like {radiance}.
Look to use your aura items like {crimson-guard} and {pipe-of-insight} before Primal Split. But beware of your mana pool.
Counter Strategy
Try to lock down or silence Brewmaster and kill him before he uses Primal Split.
Don't fight Brewmaster's Primal Split unless you have damage to kill all the Brewlings.
Storm Brewling's Dispel Magic is an AoE basic dispel. So avoid purchasing dispellable items.
{black-king-bar} is amazing against all of the crowd control Brewmaster has.



