Chaos Meteor
Invoker pulls a flaming meteor from space onto the targeted location. Upon landing, the meteor rolls forward, constantly dealing damage based on the level of Exort, and rolling further based on the level of Wex. Units hit by the meteor will also be set on fire for a short time, receiving additional damage based on the level of Exort.
PASSIVE:No
DISPELLABLE:basic
land time:1.3
area of effect:275
travel distance:465 / 615 / 780 / 930 / 1095 / 1245 / 1410 / 1575
travel speed:300
damage interval:0.5
vision distance:500
end vision duration:3
main damage:55 / 80 / 105 / 130 / 155 / 180 / 205 / 220
burn duration:3
burn dps:10 / 15 / 20 / 25 / 30 / 35 / 40 / 45
meteor count:1
Aghanim`s Shard Upgrade
Causes 1 extra Chaos Meteors to land alongside the primary cast at slight angles. Reduces cooldown by 55 seconds.
+2 Chaos Meteors
55
200