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Batrider

Popularity: #123

Leaderboard: #125

Ban Rank: #125

KDA Rank: #115

Can lasso an enemy away from his team

Once he takes to the skies, Batrider can strike from any direction. Snatching a foe with his lasso, he soars above the treetops, pulling his prey through a trail of flame as he drags them before his merciless allies.

Win Rate 42.4%
Pick Rate 1.1%
Attributes
Batrider Image

670 +57.2/lvl

339 +24.0/lvl

Strength Image

25 +2.6/lvl

Agility Image

15 +1.4/lvl

Intelligence Image

22 +2.0/lvl

Stats
Attack

Damage:

39.4 - 43.4 + 4.2/level (190.6 - 194.6 at level 30)

Attack

Range:

400

Attack

Armor:

4.5 + 0.2/level (13.6 at level 30)

Attack

Movement:

330

Roles

Carry

Durable

Nuker

Pusher

Support

Escape

Disabler

Initiator

Facets

Stoked

Win Rate: 42.8%

Pick Rate: 80.3%

Stoked

Arsonist

Win Rate: 40.7%

Pick Rate: 19.7%

Sticky Napalm deals damage to structures.


Sticky Napalm

Sticky Napalm deals damage to structures.

BUILDING DAMAGE: 35%

Abilities

Innate Ability Image
Smoldering Resin

BREAKABLE: Yes


Batrider's attacks apply a debuff that deals 15% of the attack damage every 1s for 2s.


Q

Sticky Napalm

Drenches an area in sticky oil, amplifying damage from Batrider's attacks and abilities and slowing the movement speed and turn rate of enemies. Additional casts of Sticky Napalm continue to increase damage, up to 10 / 10 / 10 / 10 stacks. Applies a small amount of damage with each cast.


COOLDOWN: 3

DAMAGE PER STACK: 5 / 10 / 15 / 20

RADIUS: 375

DURATION: 6

Cooldown

3

Mana Cost

22

Cast Range

600


Aghanim ScepterAghanim Shard

Aghanim's Shard

Every other attack applies +undefined additional stack of Sticky Napalm.


Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch
  • +50 Sticky Napalm Radius
  • +15 Sticky Napalm Damage

It's not uncommon to hear the Rider cackle while he increases the flammability of his opponents.
W

Flamebreak

Hurls an explosive cocktail that explodes when it reaches the target location, knocking back, slowing and dealing damage over time to enemies in the area.


IMPACT DAMAGE: 25 / 50 / 75 / 100

DAMAGE PER SECOND: 25 / 30 / 35 / 40

BURN DURATION: 2 / 3 / 4 / 5

RADIUS: 450

KNOCKBACK DISTANCE: 250

Cooldown

22 / 19 / 16 / 13

Mana Cost

110 / 115 / 120 / 125

Cast Range

1300


Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branchTalent tree branch
  • +50 Flamebreak Knockback Distance
  • 2 Flamebreak Charges
  • Flamebreak applies 2 Sticky Napalm Stacks

A molotov cocktail is the weapon of choice for Batrider.
E

Firefly

Batrider takes to the skies, laying down a trail of flames from the air. The fire damages any enemies it touches, and destroys trees below Batrider.


DAMAGE PER SECOND: 25 / 50 / 75 / 100

RADIUS: 200

DURATION: 15

Cooldown

45 / 40 / 35 / 30

Mana Cost

100


Talet tree backgroundTalent tree branchesTalent tree branch
  • +4.5s Firefly Duration

When an enemy escapes into the Yama Raskav Jungle, most would cut through the brush to find the fugitive. Batrider just chooses to destroy the jungle along with his foes.
R

Flaming Lasso

Lassoes an enemy and drags them in Batrider's wake. Dragged units cannot move, attack, or use abilities. Teleporting or blinking will break the lasso.


TOTAL DAMAGE: 200 / 350 / 500

Cooldown

90 / 75 / 60

Mana Cost

125 / 150 / 175

Cast Range

200


Aghanim ScepterAghanim Shard

Aghanim's Scepter

Flaming Lasso grabs both its target, as well as the target's nearest allied hero within 650 units. The secondary target is tethered to the first.


Talet tree backgroundTalent tree branchesTalent tree branch
  • -7s Flaming Lasso Cooldown

Few dare to ask to ride on the bat, as Batrider gives them free of charge.

APPLICATION DAMAGE:


Talents

Talet tree backgroundTalent tree branchesTalent tree branch

Flamebreak applies 2 Sticky Napalm Stacks

+ 1.1 %

+15 Sticky Napalm Damage

Talet tree backgroundTalent tree branchesTalent tree branch

2 Flamebreak Charges

+4.5s Firefly Duration

+ 0.1 %

Talet tree backgroundTalent tree branchesTalent tree branch

-7s Flaming Lasso Cooldown

+20 Movement Speed

+ 0.6 %

Talet tree backgroundTalent tree branchesTalent tree branch

+50 Flamebreak Knockback Distance

+50 Sticky Napalm Radius

+ 0.4 %

Win Rate

Pick Rate

Strategy

Apply Sticky Napalm on opponents but also on the creeps at the same time in order to lasthit. Batrider's base damage is very low.

Use spells to quickly push out the wave abd secure the rune that's about to spawn without missing farm.

When you have 3 Sticky Napalms on an opponent, you can consider going for a kill attempt.

Having Bottle charges, Faerie Fire or Healing Salve can allow you to dive under the tower.

Batrider is good at clearing stacks early on. Encourage your teammates to stack camps for you.

Focus on acquiring Boots of Travel and then start playing more actively.

Pick up Aghanims Shard at the 15 minute mark as you become a potent right clicker being a universal hero.

Spam Sticky Napalm on the enemy mid laner to keep them low and slowed at all times. You need not worry about giving stick charges.

Counter Strategy

Magic Stick and Wand are core lane items against Batrider's Sticky Napalm spam.

If you have 3 or more stacks of Sticky Napalm be careful or back away to allow them to expire.

Lotus Orb and Linken's Sphere are good at countering Batrider's Flaming Lasso.

Lore

There is no such thing as harmony among the creatures of the Yama Raskav Jungle. By bite, or claw, or pincer, or hoof, even the slightest sign of weakness means a swift death. They say the Rider was just a lad cutting chaff in his family's field when he was taken, swept up by a massive morde-bat looking for take-out. But this boy had a better idea, and wriggled his way from his captor's grip, onto the beast's back, and hacked it down with his tools. Emerging from the bloody wreckage and intoxicated by the thrill of flight, the boy realized he'd found his calling.

The boy grew, and every summer he'd return to his family's field, often setting out into the bush seeking to reclaim that first thrill of facing death in the form of jaws or a fatal fall. The years went on, but his fire only grew stronger. He studied the overgrowth, plunging deeper with each expedition, until finally he found his way to the caves at the heart of hostility. They say the Rider, on the eve of a scorching summer night, had nothing but a rope, a bottle of liquid courage and a burning determination to feel the skies once more, when he plunged inside...

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