Converts creeps to his cause, building an army
Converting the creatures of the forest to his cause, Chen leads his makeshift armies to aid his team in battle. He assaults enemies with beasts while sending friends to safety. Then, when things seem darkest, he heals his allies wherever they may be.
Win Rate 43.4%
Pick Rate 0.4%
Attributes
626 +44.0/lvl
303 +38.4/lvl
23 +2.0/lvl
15 +2.1/lvl
19 +3.2/lvl
Stats
Damage:
48.9 - 55.9 + 5.1/level (226.5 - 233.5 at level 30)
Range:
650
Armor:
1.5 + 0.3/level (14.0 at level 30)
Movement:
305
Roles
Carry
Durable
Nuker
Pusher
Support
Escape
Disabler
Initiator
Facets
Centaur Convert
Win Rate: 36.1%
Pick Rate: 18.5%
Summon Convert calls forth either a Centaur Courser or Centaur Conqueror.
Summon Convert
Summon Convert calls forth either a Centaur Courser or Centaur Conqueror.
Wolf Convert
Win Rate: 43.5%
Pick Rate: 12.7%
Summon Convert calls forth either a Giant Wolf or Alpha Wolf.
Summon Convert
Summon Convert calls forth either a Giant Wolf or Alpha Wolf.
Hellbear Convert
Win Rate: 47.4%
Pick Rate: 17.0%
Summon Convert calls forth either a Hellbear or Hellbear Smasher.
Summon Convert
Summon Convert calls forth either a Hellbear or Hellbear Smasher.
Troll Convert
Win Rate: 41.5%
Pick Rate: 18.1%
Summon Convert calls forth either a Hill Troll or Dark Troll Summoner.
Summon Convert
Summon Convert calls forth either a Hill Troll or Dark Troll Summoner.
Satyr Convert
Win Rate: 46.3%
Pick Rate: 33.7%
Summon Convert calls forth either a Satyr Mindstealer or Satyr Tormenter.
Summon Convert
Summon Convert calls forth either a Satyr Mindstealer or Satyr Tormenter.
Abilities
LEVELS WITH: Holy Persuasion
Chen summons a convert to fight for him. The convert gains bonuses from Holy Persuasion and dies if Chen dies. Its maximum health is set to 220 + 80 per Chen Level.
The spell stays on cooldown while the convert is alive, but refreshes whenever Chen respawns. The Convert counts towards Holy Persuasion max unit count.
30
50
FACET: Centaur Convert
Summon Convert calls forth either a Centaur Courser or Centaur Conqueror.
FACET: Wolf Convert
Summon Convert calls forth either a Giant Wolf or Alpha Wolf.
FACET: Hellbear Convert
Summon Convert calls forth either a Hellbear or Hellbear Smasher.
FACET: Troll Convert
Summon Convert calls forth either a Hill Troll or Dark Troll Summoner.
FACET: Satyr Convert
Summon Convert calls forth either a Satyr Mindstealer or Satyr Tormenter.
Penitence
Forces an enemy unit to move slower and for allies to attack it more quickly. Chen can attack the Penitence target with bonus attack range.
MOVEMENT SLOW: -12% / -18% / -24% / -30%
14 / 13 / 12 / 11
70 / 75 / 80 / 85
800
- Penitence Deals 175 Damage
- -14% Penitence Slow
Holy Persuasion
Chen takes control of an enemy or neutral creep and receives a percentage of its bounty. Its maximum health is set to 400 + 50 per Chen Level. Converted creeps will have increased movement speed and bonus damage.
HEALTH MINIMUM: 400
BONUS DAMAGE: 2 / 7 / 11 / 15
15
110 / 130 / 150 / 170
600
Aghanim's Scepter
Grants persuaded creeps Martyrdom ability. Sacrifice the life of this unit to heal an ally or damage an enemy with the current level of Hand of God.
Aghanim's Shard
Allows Holy Persuasion to target Ancient creeps. Can control up to 1/2/3 Ancient creeps based on Hand of God's level. Additionally levels up some abilities of creeps by 1 level.
- +12 Holy Persuasion Damage
- +1200 Holy Persuasion Minimum Health
Divine Favor
Passively provides an aura that grants increased health regeneration. Can be cast on allies to provide them with bonus armor and increasing the healing and health regeneration they receive. If cast on Chen, all units controlled by Chen will be teleported to him. Taking damage from enemy heroes or their units will cancel the teleport.
DURATION: 6
TELEPORT DELAY: 6
20 / 18 / 16 / 14
75
1200
- -2s Divine Favor Teleport Delay
Hand of God
Heals all allied heroes on the map as well as all units under Chen's control. A large heal is applied at first and a slow heal over time is applied for 10 seconds afterwards.
INITIAL HEAL: 200 / 300 / 400
HEAL PER SECOND: 20 / 30 / 40
SHARD HOLY PERSUASION ANCIENTS: 1 / 2 / 3
150 / 130 / 110
200 / 300 / 400
- Hand of God applies a Strong Dispel
- +200/+200 Hand of God Heal/Heal Over Time
Talents
+200/+10 Hand of God Heal/Heal Over Time
+ 0.5 %
Hand of God applies a Strong Dispel
+1200 Holy Persuasion Minimum Health
+ 0.5 %
-30s Hand of God Cooldown
-14% Penitence Slow
+12 Holy Persuasion Damage
+ 1.9 %
-2s Divine Favor Teleport Delay
+ 2.9 %
Penitence Deals 175 Damage
Win Rate
Pick Rate
Strategy
Bring a sentry or two to the lane to unblock the camps. Chen's laning impact is directly related to summon usage.
If you find Harpy Stormcrafter you will have massive kill potential with the slow from Penitence.
Aside from using summons to harass on the lane, you can gank with them, stack camps, control runes, block camps and even snipe couriers.
Keep an eye on the map and save your teammates in trouble by using Hand of God.
You want to group up early with your team and make use of your summons and auras to play aggressively.
When not much is happening on the map, you can split push with your summons.
Look to farm and play greedy once you have level 3 Holy Persuasion. An early timing on Mekansm into Solar Crest lets you snowball the game.
You can choose a Convert facet to cover the weakness or enforce the strength of your team, such as stun lock, damage, or laning.
Counter Strategy
Against Chen, block off small and big pull camps either with a sentry or with your hero's body.
Chen lineups tend to powerspike in early to midgame. Don't buy greedy items.
Look to gank Chen as you will kill his army as well.
Items that reduce healing are good against Chen.
Chen lineups are good at taking early Roshan. Ward around Roshpit and check.
Be aware of Chen applying strong dispel with Hand of God if he has the level 25 talent.
Lore
Born in the godless Hazhadal Barrens, Chen came of age among the outlaw tribes who eked out an existence in the shimmering heat of the desert. Using an ancient form of animal enthrallment, Chen's people husbanded the hardy desert locuthi, a stunted species of burrowing dragon that melted desert sands into tubes of glass where twice-a-year rains collected. Always on the edge of starvation and thirst, fighting amongst their neighbors and each other, Chen's clan made the mistake, one fateful day, of ambushing the wrong caravan.
In the vicious battle that followed, Chen's clan was outmatched. The armored Knights of the Fold made short work of the enthralled locuthi, who attacked and died in waves. With their dragons dead, the tribesmen followed. Chen struggled, and slashed, and clawed, and perished--or would have. Defeated, on his knees, he faced his execution with humility, offering his neck to the blade. Moved by Chen's obvious courage, the executioner halted his sword. Instead of the blade, Chen was given a choice: death or conversion. Chen took to the faith with a ferocity. He joined the Fold and earned his armor one bloody conversion at a time. Now, with the fanaticism of a convert, and with his powers of animal enthrallment at their peak, he seeks out unbelievers and introduces them to their final reward.