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Mars

Popularity: #66

Leaderboard: #99

Ban Rank: #96

KDA Rank: #46

Traps his foes in an inescapable arena

The warrior deity Mars thrives in the heart of strife, guarded by the bulk of a deadly shield as he skewers enemies with his legendary spear. He revels in facing opponents in an arena ringed with loyal spearmen—who guarantee that no one escapes and that whatever odds he's facing, the god of war can dictate the terms of battle knowing the crowd is forever on his side.

Win Rate 47.2%
Pick Rate 6.3%
Attributes
mars Image

506 +81.4/lvl

252 +26.4/lvl

Strength Image

23 +3.7/lvl

Agility Image

20 +1.7/lvl

Intelligence Image

21 +2.2/lvl

Stats
Attack

Damage:

26 - 34 + 1.7/level (75.3 - 83.3 at level 30)

Attack

Range:

250

Attack

Armor:

-1 + 0.3/level (7.7 at level 30)

Attack

Movement:

310

Roles

Carry

Escape

Nuker

Initiator

Durable

Disabler

Support

Pusher

Facets

healing icon

Victory Feast

Win Rate: 46.5%

Pick Rate: 30.1%

Mars gains health, mana, and attack damage when an enemy inside his Arena of Blood dies.

Arena Of Blood

If Mars is in the Arena when an enemy dies inside of it, he restores 30% of his max health and mana and gets a 20% attack damage buff for 15s.

no_vision icon

Blood Sport

Win Rate: 47.4%

Pick Rate: 69.9%

Enemies inside the Arena of Blood don't have vision outside the arena.

Arena Of Blood

Arena of Blood obscures vision and enemies within the arena do not share vision with their allies.

Abilities

Innate Ability Image

Dauntless

Mars and allied heroes within 2000 units get more HP Regen the more they are outnumbered by enemy heroes in that area.

HP REGEN PER EXTRA ENEMY: 30%

Q

Spear of Mars

Mars throws his legendary Spear with deadly precision, damaging each enemy unit it strikes. The first enemy hero it hits is skewered on the spear, pushing it back. If a skewered hero hits a tree, building, or cliff, they will be impaled to it and stunned.

  • PASSIVE:No

  • DISPELLABLE:strong

  • DEBUFF:yes

  • damage:100 / 175 / 250 / 325

  • spear speed:1400

  • spear width:125

  • spear vision:300

  • max impale targets:1

  • spear range:900 / 1000 / 1100 / 1200

  • activity duration:1.7

  • stun duration:1.3 / 1.6 / 1.9 / 2.2

  • knockback duration:0.25

  • knockback distance:75

Aghanim ScepterAghanim Shard

Aghanim`s Shard Upgrade

Spear of Mars impales up to undefined and leaves a fire trail behind that deals damage over time and slows movement speed.

  • max impale targets:1

Talet tree backgroundTalent tree branchesTalent tree branch

+100 Spear Of Mars Damage

Talent tree branch

+0.6s Spear of Mars Stun

Cool Down

14 / 13 / 12 / 11

Mana Cost

100 / 110 / 120 / 130

W

God's Rebuke

Mars smashes enemies in front of him with his shield, knocking them back and damaging them with a critical hit based on his attack. Bonus damage is added when hitting heroes. Has True Strike.

  • PASSIVE:No

  • crit mult:150 / 200 / 250 / 300

  • angle:140

  • radius:500

  • knockback duration:0.3

  • knockback distance:150

  • knockback slow:40

  • knockback slow duration:2.5

  • activity duration:2

  • bonus damage vs heroes:10 / 15 / 20 / 25

Talet tree backgroundTalent tree branchesTalent tree branch

+100 God's Rebuke Distance

Talent tree branch

-2s God's Rebuke Cooldown

Talent tree branch

God's Rebuke +65% Crit

Cool Down

16 / 14 / 12 / 10

Mana Cost

90

E

Bulwark

Mars wields his massive shield to block a portion of each physical attack when hit from the front or sides.Can be toggled, granting phased movement, removing Mars's ability to attack, and locking the direction he is facing. When active, reduces movement speed and re-directs 70 of the attack projectiles aimed at Mars's allies towards Mars instead.

  • PASSIVE:No

  • physical damage reduction:40 / 50 / 60 / 70

  • forward angle:140

  • physical damage reduction side:20 / 25 / 30 / 35

  • side angle:240

  • redirect chance:70

  • redirect range:900

  • redirect speed penatly:18

  • redirect close range:200

  • soldier count:4

  • soldier offset:150

  • knockback distance:325

  • soldier attack range:275

Aghanim ScepterAghanim Shard

Aghanim`s Scepter Upgrade

Creates 4 invulnerable soldiers on both sides of Mars front while Bulwark is toggled on. Soldiers move alongside Mars, dealing his attacks that have bonus damage, knock back and slow approaching enemies. An enemy can only be attacked by one soldier at a time.

    Talet tree backgroundTalent tree branchesTalent tree branch

    +30% Bulwark Active Redirect Chance

    Talent tree branch

    +14%/+7% Bulwark Front/Side damage reduction

    R

    Arena Of Blood

    After a short formation time, Mars summons an arena lined with the undead warriors of the Ash Legion, who block enemy attacks and movement. Enemy heroes near the inside edge of the arena will be attacked by spears, dealing damage and knocking them back.

    • AFFECTS:area

    • PASSIVE:No

    • duration:5 / 6 / 7

    • radius:550

    • width:100

    • spear damage:80 / 160 / 240

    • formation time:0.1

    • spear distance from wall:160

    • spear attack interval:1

    • warrior count:14

    • warrior fade min dist:350

    • warrior fade max dist:450

    Cool Down

    100 / 95 / 90

    Mana Cost

    150 / 200 / 250

    Talents

    Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

    +100 God's Rebuke Distance

    +30% Bulwark Active Redirect Chance

    Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

    -2s God's Rebuke Cooldown

    +100 Spear Of Mars Damage

    Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

    +14%/+7% Bulwark Front/Side damage reduction

    +0.6s Spear of Mars Stun

    Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

    God's Rebuke +65% Crit

    Arena Of Blood Grants Team +180 HP Regen

    Strategy

    Use Gods Rebuke to secure ranged creep last hits and harass the opponents at the same time.

    You often want to set up a Spear of Mars by God's Rebuking first.

    Arena of Blood destroys trees in huge AoE which can be useful against certain heroes.

    Dont rush spearing an enemy during Arena of Blood. It's often times better to rebuke and spear with delay.

    You can protect your allies from ranged attacks by placing Arena of Blood or using Bulwark.

    Don't over rotate. Focus on getting Blink Dagger or Eul's Scepter timely.

    Make use of the Blink Dagger immediately before opponents are able to scout it.

    Pick up Aghanims Shard after Blink and BKB to have even more damage and control with Spear of Mars.

    Attack modifying and proc items work with God's Rebuke. You can pick up Satanic in the late game for example.

    Counter Strategy

    Avoid playing close to trees against Spear of Mars. Cut some with Quelling Blade and Tangoes.

    Mars takes reduced damage from front and sides once he levels up Bulwark. Hit him from the back if possible.

    No range attacks can hit inside or outside of the Arena of Blood.

    Arena of Blood destroys all the trees around it.

    Be aware of Mars's Blink Dagger timing. Look to cancel his Dagger in the fights.

    Avoid fighting in choke spots and clumping up against Blink Dagger into Arena of Blood combo.

    Black King Bar allows you to move in and out of Arena of Blood.

    Break effects remove Bulwark and Mars becomes significantly weaker.

    Lore

    Mars, first son of heaven, spent a long existence waging endless war, and saw countless more crusades waged beneath the banner of his old name. Wars of conquest and of vengeance. Just and unjust... Always cruel. So much like his father, Mars indulged his basest impulses--with inclinations much more monstrous than those of Zeus--and he inflicted suffering untold. But as the epochs vanished behind him, the selfish ways of his father--the ways of many amongst his godly kin, they who judged him despicable--eventually began to ring hollow. War for its own sake was no longer enough to satisfy his desires. For the first time in his ageless days, the god of war began to question to what ends he swung his glorious spear. As the Fates would have it, his solution came easily: he must wage war for a larger purpose, and inspire more than mere savagery and sorrow at the sight of his crest. He must at last lay claim to the mantle of leadership that is his birthright, for the time has come to burn down the pantheon of the old age and build a just new empire atop the ashes of his kin. Only then might he find satisfaction, and make the glory of Mars evident to all.