Tanky frontliner who protects and heals his allies
A guardian at the front lines of battle, Omniknight is always eager to join his team in battle. Whether healing an ally with a spell that also harms nearby foes, or battering an enemy with his mighty hammer, he protects his allies from harm.
Win Rate 54.5%
Pick Rate 1.9%
Attributes
604 +68.2/lvl
267 +25.2/lvl
22 +3.1/lvl
15 +2.0/lvl
16 +2.1/lvl
Stats
Damage:
53 - 63 + 3.1/level (156.9 - 166.9 at level 30)
Range:
150
Armor:
4.5 + 0.3/level (16.5 at level 30)
Movement:
310
Roles
Carry
Durable
Nuker
Pusher
Support
Escape
Disabler
Initiator
Facets
Omnipresent
Win Rate: 75.0%
Pick Rate: 36.4%
Omniknight deals more damage to heroes inside his Degen Aura.
Degen Aura
Omniknight's damage to a target is increased by 1% for every 0.3s they spend affected by the aura.
MAX BONUS DAMAGE: 20%
Healing Hammer
Win Rate: 42.9%
Pick Rate: 63.6%
Healing Hammer
Abilities
LEVELS WITH: Guardian Angel
BREAKABLE: Yes
Degenerates the movement capabilities of enemy units that stray too near.
Does not affect Debuff Immune units.
RADIUS: 325
FACET: Omnipresent
Omniknight's damage to a target is increased by %bonus_damage_per_stack%%% for every %stack_interval%s they spend affected by the aura.
MAX BONUS DAMAGE: 20%
PATCH 7.37
Radius increased from 300 to 325
Purification
Instantly heals a friendly unit and damages all nearby enemy units.
HEAL/DAMAGE: 90 / 160 / 230 / 300
DAMAGE RADIUS: 260
18 / 16 / 14 / 12
90 / 105 / 120 / 135
600
- -3s Purification Cooldown
- +160 Purification Damage/Heal
- +80% Hammer of Purity Bonus Base Damage
Repel
Grants Debuff Immunity with 60% magic resistance to the target, as well as bonus Strength and HP Regen based on the amount of Debuffs on them.
BONUS STRENGTH/HP REGEN PER DEBUFF: 3 / 4 / 5 / 6
DURATION: 5
MAGIC RESISTANCE: 60%
55 / 50 / 45 / 40
90 / 105 / 120 / 135
700
- +1s Repel Duration
- +3 Repel Strength/HP Regen per Debuff
Hammer of Purity
Omniknight imbues his hammer with holy power, causing his attack to deal pure damage based on a percentage of his base damage.
BONUS BASE DAMAGE: 55% / 70% / 85% / 100%
16 / 12 / 8 / 4
30 / 35 / 40 / 45
150
- +75% Hammer of Purity Bonus Base Damage
Guardian Angel
Omniknight calls upon a Guardian Angel that grants immunity from physical damage to allied units in an area.
DURATION: 5 / 6 / 7
RADIUS: 400
110 / 100 / 90
125 / 175 / 225
600
Aghanim's Scepter
Guardian Angel has global cast range, increased radius, and affects buildings. Amplifies health regeneration and incoming heals for the duration.
- -20s Guardian Angel Cooldown
- +2s Guardian Angel Duration
Talents
+75% Hammer of Purity Bonus Base Damage
+ 0.0 %
+160 Purification Damage/Heal
-3s Purification Cooldown
+ 33.3 %
+2s Guardian Angel Duration
-20s Guardian Angel Cooldown
+ 33.3 %
+3 Repel Strength/HP Regen per Debuff
+35 Base Damage
+ 25.0 %
+1s Repel Duration
Win Rate
Pick Rate
Strategy
Consider swapping lanes if there is a need for sustain and spell immunity on the other side lane.
Omniknight is a fairly weak laner. Focus on creep equilibrium, pulling and zoning opponents' support.
Avoid using Purification only to heal. Secure a ranged creep last hit or damage opponents at the same time.
If you can run down an opponent on the lane and have nothing to dispel, take Hammer of Purity on Level 1.
Avoid showing yourself at the start of the fight as you are the primary target for opponents.
Dispels are a big problem for Omniknight. Be mindful when using Guardian Angel.
Aghanims Scepter is a massive spike for your entire team as it gives you a bigger AoE on Guardian Angel to affect more heroes as well as behave as a glyph for buildings.
A late game Refresher combined with Aghanims Scepter makes it extremely difficult for the enemy team to destroy your buildings and helps you prolong the game if you are behind.
Counter Strategy
Omniknights Purification will damage you if you are in melee range of it.
Omniknights Repel applies debuff immunity. Use your disables after it expires.
Focus Omniknight in the fights as he provides saves and sustain for his team.
Spell and items that dispel are great against Omniknights Guardian Angel.
Items that do magical damage are great against Guardian Angel.
Lore
Purist Thunderwrath was a hard-fighting, road-worn, deeply committed knight, sworn to the order in which he had grown up as squire to elder knights of great reputation. He had spent his entire life in the service of the Omniscience, the All Seeing One. Theirs was a holy struggle, and so embedded was he in his duty that he never questioned it so long as he had the strength to fight and the impetuous valor that comes with youth. But over the long years of the crusade, as his elders passed away and were buried in sorry graves at the side of muddy tracks, as his bond-brothers fell in battle to uncouth creatures that refused to bow to the Omniscience, as his own squires were chewed away by ambush and plague and bad water, he began to question the meaning of his vows--the meaning of the whole crusade.
After deep meditation, he parted ways with his army and commenced a long trek back to the cave-riddled cliffs of Emauracus, and there he set a challenge to the priests of the Omniscience. No knight had ever questioned them before, and they tried to throw him into the pit of sacrifice, but Purist would not be moved. For as he faced them down, he began to glow with a holy light, and they saw that the Omniscience had chosen to reveal Itself to him. The Elder Hierophant led him on a journey of weeks down into the deepest chamber, the holy of holies, where waited not some abstract concept of wisdom and insight, not some carved relic requiring an injection of imagination to believe in, but the old one itself. It had not merely dwelt in those rocks for billions of aeons; no, It had created them.
The Omniscience had formed the immense mineral shell of the planet around itself, as a defense against the numerous terrors of space. Thus the All Seeing One claimed to have created the world, and given the other truths revealed to Purist on that day, the knight had no reason to refute the story. Perhaps the Omniscience is a liar, deep in its prison of stone, and not the world's creator at all, but Omniknight never again questioned his faith. His campaign had meaning at last. And there can be no question that the glorious powers that imbue him, and give his companions such strength in battle, are real beyond any doubt.