Primal Beast stats, abilities and strategy
Stomps over everything and smashes enemies into messy bits
Rushing savagely through enemies and allies alike, Primal Beast pounds into battle as one born to raise a ruckus. An unavoidable threat amidst any fray, the Beast can punish attackers and relishes grabbing prey to repeatedly slam them against the ground until nothing but mush remains.
Win Rate 47.0%
Pick Rate 1.9%
Attributes

692 +94.6/lvl
267 +20.4/lvl

26 +4.3/lvl

15 +1.0/lvl

16 +1.7/lvl
Stats

Damage:
62 - 64 + 4.3/level (200 - 202 at level 30)

Range:
150

Armor:
4.5 + 0.2/level (11.7 at level 30)

Movement:
305
Roles
Carry
Durable
Nuker
Pusher
Support
Escape
Disabler
Initiator
Patch 7.38
- Removed Romp N' Stomp Facet
Facets

Provoke the Beast
Win Rate: 44.4%
Pick Rate: 53.5%
Gain 3 Uproar stacks upon being disabled by an enemy hero.
Patch 7.38c
- Uproar: Now also provides stacks upon being Silenced
Patch 7.38b
- Uproar: Stacks gained per debuff increased from 2 to 3
Patch 7.38
- Uproar: In addition to stacks from hero damage, Primal Beast also gains 2 Uproar stacks upon being stunned, hexed, taunted, feared, or rooted

Ferocity
Win Rate: 50.1%
Pick Rate: 46.5%
Each Pulverize slam increase Primal Beast's AoE.
Patch 7.38b
- Pulverize: Stack duration decreased from 20s to 15s
Patch 7.38
- Pulverize: AoE bonus is now granted at the start of each slam instead of the end
- Pulverize: Bonus AoE per hit increased from 20% to 25%
- Pulverize: Bonus AoE duration increased from 10s to 20s
Abilities

ABILITY: Passive
PASSIVE: Breakable
Primal Beast deals 40% more damage to buildings.

Onslaught
DAMAGE TYPE: Physical
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
DISPELLABLE: Yes
DEBUFF [E]: Yes
Primal Beast charges up and then runs in the chosen direction, knocking back enemies and allies alike. Enemy units are damaged and stunned on impact. The longer the charge duration, the farther Primal Beast's momentum will carry him. Can be cancelled at any time with the Stop command.
RUN SPEED: 1200
MAX DISTANCE: 2000
DAMAGE: 75 / 170 / 265 / 360
TIME TO MAX CHARGE: 1.7
STUN DURATION: 0.8 / 1 / 1.2 / 1.4

25 / 22 / 19 / 16

120
Patch 7.38
- Knockback radius and distance are no longer affected by AoE increase
The Beast's single-minded focus on chosen prey leaves all other considerations scattered in his ruinous wake.

Trample
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
Primal Beast stomps over everything. For every 140 units traveled, all enemies around the Beast receive damage. Deals base damage plus a multiplier of Primal Beast's attack damage. Primal Beast is disarmed for the duration of the ability.
DAMAGE AOE: 230
BASE DAMAGE: 15 / 30 / 45 / 60
DURATION: 5.5
ATTACK DAMAGE MULTIPLIER: 35%
SELF BONUS MOVE SPEED: %
ALLIED BONUS MOVE SPEED: %
AURA RADIUS:

30 / 27 / 24 / 21

100
FACET: Romp n' Stomp

Trample grants bonus movement speed to Primal Beast and his allies when activated.






LEVEL 25 TALENT: Cannot be slowed or rooted during Trample
LEVEL 20 TALENT: +20% Trample Attack Multiplier
LEVEL 15 TALENT: -5s Trample Cooldown
LEVEL 10 TALENT: +25% Magic Resistance During Trample
As the only member of his species to arrive on this world, locals can only speculate on the Beast's size relative to his kin. Such observation would prove easier of course if the subject didn't eat everything it sees and destroy most of what it doesn't.

Uproar
PASSIVE: No
The Beast's temper causes every instance of 50 hero damage or more to grant a stack of Uproar. When activated, Primal Beast releases a roar that slows surrounding enemies and grants the Beast additional attack damage and armor for 7 seconds based on his current stacks of Uproar.
Primal Beast cannot gain Uproar stacks from self damage.
Break disables the gaining of new stacks.
BONUS DAMAGE PER STACK: 10 / 20 / 30 / 40
MAX STACKS: 6
SLOW PER STACK: 4% / 6% / 8% / 10%
SLOW DURATION: 3
ROAR RADIUS: 900
ROAR ARMOR BONUS PER STACK: 2 / 3 / 4 / 5
DAMAGE:
SPLIT DELAY:
BREAK DURATION:
FACET: Provoke the Beast

Gain 3 Uproar stacks upon being stunned, hexed, taunted, feared, silenced, or rooted by an enemy hero.


Aghanim's Scepter
DAMAGE:
SPLIT DELAY:
BREAK DURATION:




LEVEL 20 TALENT: +7 Uproar Armor Per Stack
LEVEL 15 TALENT: Beast dispels himself when activating Uproar
Patch 7.38c
- Max Stacks increased from 5 to 6
Patch 7.38
- No longer passively grants base damage
- Slow per stack rescaled from 5/6/7/8% to 4/6/8/10%
Already draped in a broken patchwork of barding and chains upon appearing in the mistwoods, the Beast tolerates no further attempts at subjugation.

Pulverize
AFFECTS: Unit and area
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: Yes
PASSIVE: No
CHANNELED - Primal Beast channels his rage, grabbing the target enemy and slamming them into the ground repeatedly, damaging and mini-stunning any enemies caught in the AoE. Each consecutive hit deals bonus damage. Lasts 2.3 seconds.
AOE RADIUS: 600
HIT INTERVAL: 0.75
STUN DURATION: 0.2
HIT DAMAGE: 100 / 175 / 250
BONUS DAMAGE PER HIT: 20 / 40 / 60

40 / 36 / 32

100

200
FACET: Ferocity

Each Pulverize slam increase Primal Beast's AoE by 25% for %bonus_aoe_duration%s. The AoE bonus is granted at the beginning of each slam. The buff stacks and affects abilities and items.



LEVEL 25 TALENT: +67% Pulverize Duration
Though none are certain whether his utterances have true meaning, most concede the Beast's powerful grip and tendency to smash his enemies into naught but pulp and pieces communicates his intent well enough.

Begin Onslaught
PASSIVE: No
Begins the rush to the specified location.

0.3

999999

Rock Throw
Shard grants new ability
AFFECTS: Area
DAMAGE TYPE: Physical
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
Primal Beast throws a rock at the target location that stuns and damages enemies. The rock cannot be thrown within a minimum range of Primal Beast. After landing, the rock splits into 3 additional fragments that land behind the initial target location.
Rock Throw increases stacks of Uproar for each hero hit.
DAMAGE: 325
IMPACT RADIUS: 225
MIN RANGE: 550
MIN TRAVEL TIME: 0.65
MAX TRAVEL TIME: 1.75
STUN DURATION: 1.4
FRAGMENT FLIGHT DISTANCE: 525
FRAGMENT IMPACT RADIUS: 185

25

85

1800
AGAIN WITH THE ROCKS!
Talents



+67% Pulverize Duration
+ 2.9 %
Cannot be slowed or rooted during Trample



+7 Uproar Armor Per Stack
+20% Trample Attack Multiplier
+ 2.9 %



Beast dispels himself when activating Uproar
+ 0.1 %
-5s Trample Cooldown



+25% Magic Resistance During Trample
+20 Damage
+ 3.0 %
Win Rate
Pick Rate
Patch 7.38
- Level 10 Talent +80 Onslaught Damage replaced with +20 Damage
Strategy
Your base damage and Uproar passive and active effects allow you to win the last hit battle against the opponents.
Use Onslaught when opponents are somewhat stationary, for example when they are going for a last hit.
You want to use Uproar when Trampling over the opponents heroes for maximum damage.
Take your time and farm Blink Dagger so you can instantly Pulverize an opponent.
Try to Pulverize an enemy hero standing in the middle of the opponents lineup so you can stun the rest as well.
When not much is happening, push out side lanes with your AoE abilities.
Pick up Aghanims Shard later in the game as it provides another disable among other things.
Use Trample right as you exit the Onslaught channel to use the charging movement for Trample damage.
Against a tough lane, you can Trample and kill the first wave behind the enemy tier 2 tower.
Counter Strategy
Avoid staying still against Primal Beast. Move around and be ready to dodge the Onslaught.
Stun, fear, hex and silence effects can stop Pulverize.
Spell immunity counters all of the Primal Beasts abilities but Uproar.
You can always interrupt Pulverize before completion if you are in range with a stun or silence.
Lore
Though the deterioration of the Mistwood and its evolution from idyllic expanse to death-filled tanglewild was a slow, wizard-fueled process, most scholars agree the true beginning of the end was marked by the interdimensional arrival of the Primal Beast.
A creature hatched into an existence devoid of all feeling but hunger and pain, aeons of carnage shaped the Primal Beast into the apex predator on a planet filled with violent terrors. Desperately banished by would-be masters with failed hopes to control him, the Beast was cast into a new world — one where he could ascend from mere hungry predator into an invasive killing machine with nothing able to stand in his way.
For thousands of years, the Mistwood served as massive stomping ground for the Beast's destructive play — and even the feared durana beasts made for tasty snacks. Indeed, there could be no rivals for the Beast's territory, only minor annoyances. Until one such tiny annoyance employed vile trickery to trap the unstoppable Beast in the Gleipnir.
There he might have remained subdued for eternity, were it not for the unpredictable powers of the Continuum Device. Now, freed from both Gleipnir and Vault, far afield from the Mistwood, and much closer to inhabited lands, the Beast sets his snout towards new slaughters and the delights of savage destruction — and the paltry fires of civilization will do little to keep this ageless monster at bay.