Universal Attribute IconUniversal

Sand King

Popularity: #57

Leaderboard: #52

Ban Rank: #87

KDA Rank: #47

Hero

Build

Matchup

Sand King stats, abilities and strategy [7.41a]

Burrows to stun and slow enemies

Not many can survive an ambush from Sand King. Demolishing everything around him with waves of deadly vibration from his ultimate, he evades counterattacks by hiding himself in a scouring gust of sand, and stuns foes by striking them from beneath.

Win Rate 50.4%

Pick Rate 7.1%

Attributes

Sand King image

626 +50.6/lvl

279 +24.0/lvl

Strength Image

23 +2.3/lvl

Agility Image

19 +2.0/lvl

Intelligence Image

17 +2.0/lvl

Stats

Attack

Damage:

60 - 70 + 4.4/level (217 - 227 at level 30)

Attack

Range:

150

Attack

Armor:

4.2 + 0.3/level (16.2 at level 30)

Attack

Movement:

290

Roles

Carry

Durable

Nuker

Pusher

Support

Escape

Disabler

Initiator

Facets

Abilities

Innate Ability Image
Caustic Finale

ABILITY: Passive

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: No

PASSIVE: Breakable

DISPELLABLE: Yes


Sand King's attacks inject a venom that causes enemy units to violently explode when they die that does a flat amount of damage and an additional amount based on the dying units max health.


EXPLODE RADIUS: 400

BASE DAMAGE: 17

MAX HEALTH DAMAGE: 2.5%

DURATION: 4.5


Talet tree backgroundTalent tree branchesTalent tree branch

LEVEL 10 TALENT: +100 Caustic Finale Radius


Patch 7.41

  • No longer levels with Epicenter
  • Base Damage rescaled from 20/40/60/80 to 17 + 3 per level
  • Max Health Damage rescaled from 3/7/11/15% to 2.5% + 0.5% per level
  • Duration decreased from 4.5/5/5.5/6s to 4.5s

An injection from Crixalis makes one brittle and as dry as the arid wastes, subject to implosive demise.

Q

Burrowstrike

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: No

PASSIVE: No

DISPELLABLE: Strong Dispels Only

DEBUFF: Yes


Sand King burrows into the ground and tunnels forward, damaging and stunning enemy units above him as he resurfaces. Adds Caustic Finale poison to heroes hit

Can be put on alt-cast to immediately cast in the desired direction, without walking towards the targeted location.


Does not trigger spell block or spell reflect.


STUN DURATION: 1.2 / 1.4 / 1.6 / 1.8

Cooldown

14 / 13 / 12 / 11

Mana Cost

100 / 110 / 120 / 130

Cast Range

550 / 625 / 700 / 775


Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

LEVEL 20 TALENT: -3s Burrowstrike Cooldown

LEVEL 15 TALENT: +200 Burrowstrike Cast Range


Patch 7.41

  • Cast Range increased from 525/600/675/750 to 550/625/700/775
  • Sand King now immediately re-gains invisibility if the Burrowstrike ends within Sand Storm's AoE

Crixalis often lies in wait, burrowing under the surface to ambush his adversaries.

W

Sand Storm

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: No

PASSIVE: No


Sand King creates a fearsome sandstorm that damages enemy units and grants Sand King Invisibility while he is in it. The effect ends when Sand King leaves the area.


Sand Storm can be used to dodge projectiles.

Sand King briefly becomes visible upon attacking or using spells while in Sand Storm. Sand King will become invisible again in 0.7 seconds.


DURATION: 16 / 20 / 24 / 28

RADIUS: 475 / 550 / 625 / 700

DAMAGE PER SECOND: 30 / 50 / 70 / 90

Cooldown

40 / 34 / 28 / 22

Mana Cost

85


Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

LEVEL 25 TALENT: 35% Sand Storm Slow and Blind

LEVEL 15 TALENT: +25 Sand Storm Damage Per Second


Some say Crixalis is a mirage; his carapace appearing then vanishing between the whirling sands of the Scintillant Waste.

E

Stinger

AFFECTS: Area

DAMAGE TYPE: Physical

PASSIVE: No


Sand King strikes an area, performing an attack on all enemies in the area of effect, dealing extra damage to each. Enemies within an innermost radius of 125 take 40% extra damage. Applies Caustic Finale and a slow to all enemies hit.


RADIUS: 230 / 250 / 270 / 290

BONUS DAMAGE: 50 / 75 / 100 / 125

SLOW DURATION: 4 / 5 / 6 / 7

MOVEMENT SPEED SLOW: 10% / 12% / 14% / 16%

Cooldown

15 / 12 / 9 / 6

Mana Cost

35 / 40 / 45 / 50

Cast Range

200


Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

LEVEL 25 TALENT: +125 Stinger Damage

LEVEL 10 TALENT: +12% Stinger Slow


Crixalis is certainly capable of mercy, but the soul of the sand finds few foes worth sparing.

R

Epicenter

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: No

PASSIVE: No


After a cast point of 2 seconds, Sand King sends a disturbance into the earth, causing it to shudder violently. All enemies caught within range will take damage and become slowed. Each subsequent pulse increases the radius of damage dealt.


The pulses are centered on Sand King, not where he first cast the spell.


PULSES: 12 / 16 / 20

DAMAGE PER PULSE: 60 / 70 / 80

BASE RADIUS: 500

INCREMENTAL RADIUS: 13

MOVEMENT SLOW: 30% / 40% / 50%

ATTACK SLOW: 50 / 55 / 60

DEBUFF DURATION: 3

Cooldown

120 / 110 / 100

Mana Cost

150 / 225 / 300


Aghanim ScepterAghanim Shard

Aghanim's Scepter

When the pulses start, 3 Stinger attack areas are created every 0.5s at random locations, each measuring 35% of the Epicenter's current radius, that apply 50% of Stinger damage to enemies hit. Shard pulses cause 1 attack(s).


Aghanim ScepterAghanim Shard

Aghanim's Shard

Increases Epicenter damage per pulse. Every 3s causes a small single Epicenter Pulse around Sand King.


Talet tree backgroundTalent tree branchesTalent tree branch

LEVEL 20 TALENT: +6 Epicenter Pulses


Many an explorer was lost to the quicksands of the Scintillant Waste.

Talents

Talet tree backgroundTalent tree branchesTalent tree branch

35% Sand Storm Slow and Blind

+125 Stinger Damage

+ 0.6%

Talet tree backgroundTalent tree branchesTalent tree branch

+6 Epicenter Pulses

+ 0.6%

-3s Burrowstrike Cooldown

Talet tree backgroundTalent tree branchesTalent tree branch

+200 Burrowstrike Cast Range

+25 Sand Storm Damage Per Second

+ 0.2%

Talet tree backgroundTalent tree branchesTalent tree branch

+100 Caustic Finale Radius

+12% Stinger Slow

+ 1.8%

Win Rate

Pick Rate

Patch 7.41

  • Level 20 Talent +75/7 Base/Incremental Radius of Epicenter replaced with +6 Epicenter Pulses
  • Level 25 Talent 50% Sand Storm Slow replaced with 35% Sand Storm Slow and Blind
  • Level 25 Talent +8 Epicenter Pulses replaced with +125 Stinger Damage

Strategy

Make sure pull camps are open for pulling as you will be pushing the lane non-stop.

Check opponents' inventories for detection frequently.

Tag creeps with Caustic Finale and if an opponent comes close, you can Burrowstrike or Stinger to last hit and explode creeps.

Sand King is great at defending towers as you can Sand Storm in front and hide yourself in trees.

Once you have Blink Dagger, try to surprise opponents before they are able to see it in your inventory.

Stay out of vision and be patient in the fights. Choose a good moment to jump with your combo. Highly advisable you to cast Epicenter before going in with your Blink Dagger and Burrowstrike.

Sand King is great at split pushing when not much is happening on the map.

After you buy your Blink Dagger, make sure you play alongside an allied hero who can provide damage to follow up on your Burrowstrike initiation.

Counter Strategy

Bring a Sentry Ward to the lane against Sand King's Sand Storm.

Your creeps explode on death due to Sand King's Caustic Finale. Denying affected creeps prevents explosion.

Avoid fighting in Sand Storm for too long as it does a lot of magical damage.

Against Sand King, you need to carry detection on multiple heroes.

Be aware of Sand King's Blink Dagger timing. Look to cancel his Dagger in fights.

Avoid fighting in choke spots and clumping up against Sand King's Epicenter and Blink Dagger combination.

Debuff immunity and magic resistance items are great against Sand King's magical damage.

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Sand King Dota 2 – Strategy, Stats & Patch Notes