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Sand King

Popularity: #57

Leaderboard: #52

Ban Rank: #38

KDA Rank: #75

Burrows to stun and slow enemies

Not many can survive an ambush from Sand King. Demolishing everything around him with waves of deadly vibration from his ultimate, he evades counterattacks by hiding himself in a scouring gust of sand, and stuns foes by striking them from beneath.

Win Rate 50.1%
Pick Rate 7.5%
Attributes
Sand King Image

582 +50.6/lvl

279 +21.6/lvl

Strength Image

21 +2.3/lvl

Agility Image

19 +1.8/lvl

Intelligence Image

17 +1.8/lvl

Stats
Attack

Damage:

46.9 - 54.9 + 4.1/level (196.1 - 204.1 at level 30)

Attack

Range:

150

Attack

Armor:

4.2 + 0.3/level (15.2 at level 30)

Attack

Movement:

290

Roles

Carry

Durable

Nuker

Pusher

Support

Escape

Disabler

Initiator

Facets

Sandshroud

Win Rate: 52.0%

Pick Rate: 73.1%

Sand Storm has increased radius and grants Sand King Invisibility while in it.


Sand Storm

Sand Storm has increased radius and grants Sand King Invisibility while in it.

RADIUS: =575 =650 =725 =800

Dust Devil

Win Rate: 44.8%

Pick Rate: 26.9%

Sand Storm follows Sand King when he moves or Burrowstrikes.


Sand Storm

Sand Storm follows Sand King at a rate of 70% of his movement speed and is still active at a distance of up to 2500 units away from Sand King.

Abilities

Innate Ability Image
Caustic Finale

LEVELS WITH: Epicenter

BREAKABLE: Yes


Sand King's attacks inject a venom that causes enemy units to violently explode when they die.


EXPLODE RADIUS: 400


PATCH 7.37c

Base Damage decreased from 20/40/60/80 to 15/35/55/75

PATCH 7.37
  • Max Health Damage rescaled from 6/9/12/15% to 4/8/12/16%

  • Duration rescaled from 6s to 4.5/5/5.5/6s


Q

Burrowstrike

Sand King burrows into the ground and tunnels forward, damaging and stunning enemy units above him as he resurfaces. Adds Caustic Finale poison to heroes hit

Can be put on alt-cast to immediately cast in the desired direction, without walking towards the targeted location.


STUN DURATION: 1.2 / 1.4 / 1.6 / 1.8

Cooldown

14 / 13 / 12 / 11

Mana Cost

110 / 120 / 130 / 140

Cast Range

525 / 600 / 675 / 750


Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branchTalent tree branch
  • +0.3s Burrowstrike Stun
  • +150 Burrowstrike Cast Range
  • -2s Burrowstrike Cooldown

Crixalis often lies in wait, burrowing under the surface to ambush his adversaries.
W

Sand Storm

Sand King creates a fearsome sandstorm that damages enemy units. The effect ends when Sand King leaves the area.


DURATION: 16 / 20 / 24 / 28

RADIUS: 350 / 400 / 450 / 500

DAMAGE PER SECOND: 30 / 50 / 70 / 90

Cooldown

40 / 34 / 28 / 22

Mana Cost

85


Talet tree backgroundTalent tree branchesTalent tree branch
  • +20 Sand Storm Damage Per Second

Some say Crixalis is a mirage; his carapace appearing then vanishing between the whirling sands of the Scintillant Waste.
E

Stinger

Sand King strikes an area, performing an attack on all enemies in the area of effect, dealing extra damage to each. Enemies within an innermost radius of 125 take 40% extra damage. Applies Caustic Finale and a slow to all enemies hit.


RADIUS: 225 / 255 / 285 / 315

BONUS DAMAGE: 35 / 70 / 105 / 140

MOVEMENT SPEED SLOW: 10% / 12% / 14% / 16%

Cooldown

15 / 12 / 9 / 6

Mana Cost

35 / 40 / 45 / 50

Cast Range

200


Talet tree backgroundTalent tree branchesTalent tree branch
  • +8% Stinger Slow

R

Epicenter

After a cast point of %abilitycastpoint% seconds, Sand King sends a disturbance into the earth, causing it to shudder violently. All enemies caught within range will take damage and become slowed. Each subsequent pulse increases the radius of damage dealt.


PULSES: 12 / 16 / 20

DAMAGE PER PULSE: 60 / 70 / 80

BASE RADIUS: 500

INCREMENTAL RADIUS: 13

MOVEMENT SLOW: -30% / -40% / -50%

ATTACK SLOW: -50 / -55 / -60

RADIUS: 425

DEBUFF DURATION: 3

Cooldown

120 / 110 / 100

Mana Cost

150 / 225 / 300


Aghanim ScepterAghanim Shard

Aghanim's Scepter

When the pulses start, 3 Stinger attack areas are created every =0.5s at random locations, each measuring 15% of the Epicenter's current radius, that apply =50% of Stinger damage to enemies hit. Shard pulses cause 1 attack(s).


Aghanim ScepterAghanim Shard

Aghanim's Shard

Increases Epicenter damage per pulse. Every 3.5s causes a small single Epicenter Pulse around Sand King.


Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch
  • +100/100 Base/Incremental Radius of Epicenter
  • +10 Epicenter Pulses

Many an explorer was lost to the quicksands of the Scintillant Waste.

Talents

Talet tree backgroundTalent tree branchesTalent tree branch

35% Sand Storm Slow and Blind

+10 Epicenter Pulses

+ 1.7 %

Talet tree backgroundTalent tree branchesTalent tree branch

+n/a/n/a Base/Incremental Radius of Epicenter

+ 3.2 %

-2s Burrowstrike Cooldown

Talet tree backgroundTalent tree branchesTalent tree branch

+150 Burrowstrike Cast Range

+20 Sand Storm Damage Per Second

+ 2.1 %

Talet tree backgroundTalent tree branchesTalent tree branch

+0.3s Burrowstrike Stun

+ 0.5 %

+8% Stinger Slow

Win Rate

Pick Rate

Strategy

Make sure pull camps are open for pulling as the you will be pushing lane non-stop.

Check opponents' inventories for detection frequently if you took the Sandshroud facet.

Tag creeps with Caustic Finale and if an opponent comes close, you can Burrowstrike or Stinger to last hit and explode creeps.

When in trouble, you can sometimes stand your ground in a Sand Storm and fight back.

Sand King is great at defending towers as you can Sand Storm in front and hide yourself in trees with the Sandshroud facet.

Once you have Blink Dagger, use it immediately before opponents are able to see it in your inventory.

Stay out of vision and be patient in the fights. Choose a good moment to jump with your combo.

Sand King is great at split pushing when not much is happening on the map.

Counter Strategy

Bring a sentry to the lane against Sand Kings Sand Storm if he took the Sandshroud facet.

Your creeps explode on death due to Sand King's Caustic Finale. Denying affected creeps prevents explosion.

Avoid fighting in Sand Storm for too long as it does a lot of magical damage.

Against Sand King you need to carry detection on multiple heroes if he took the Sandshroud facet.

Be aware of Sand King's Blink Dagger timing. Look to cancel his Dagger in fights.

Avoid fighting in choke spots and clumping up against Sand King's Epicenter and Blink Dagger combination.

Spell immunity and magic resistance items are great against Sand King's magical damage.

Once Sand King has Aghanims Scepter, be careful about standing in Sand Storm as you can get perma stunned.

Lore

The sands of the Scintillant Waste are alive and sentient--the whole vast desert speaks to itself, thinking thoughts only such a vastness can conceive. But when it needs must find a form to communicate with those of more limited scope, it frees a fragment of itself, and fills a carapace of magic armor formed by the cunning Djinn of Qaldin. This essential identity calls itself Crixalis, meaning 'Soul of the Sand,' but others know it as Sand King. Sand King takes the form of a huge arachnid, inspired by the Scintillant Waste's small but ubiquitous denizens; and this is a true outward expression of his ferocious nature. Guardian, warrior, ambassador--Sand King is all of these things, inseparable from the endless desert that gave him life.

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