Universal Attribute IconUniversal

Sand King

Popularity: #75

Leaderboard: #81

Ban Rank: #84

KDA Rank: #87

Hero

Build

Matchup

Sand King stats, abilities and strategy

Burrows to stun and slow enemies

Not many can survive an ambush from Sand King. Demolishing everything around him with waves of deadly vibration from his ultimate, he evades counterattacks by hiding himself in a scouring gust of sand, and stuns foes by striking them from beneath.

Win Rate 48.9%

Pick Rate 5.1%

Attributes

Sand King image

604 +50.6/lvl

279 +24.0/lvl

Strength Image

22 +2.3/lvl

Agility Image

19 +2.0/lvl

Intelligence Image

17 +2.0/lvl

Stats

Attack

Damage:

59 - 69 + 4.4/level (216 - 226 at level 30)

Attack

Range:

150

Attack

Armor:

4.2 + 0.3/level (16.2 at level 30)

Attack

Movement:

290

Roles

Carry

Durable

Nuker

Pusher

Support

Escape

Disabler

Initiator

Patch 7.38

  • Base Damage increased by 12-14
  • Damage at level 1 rescaled from 46-54 to 45-55
  • Base Strength increased from 21 to 22
  • Agility gain increased from 1.8 to 2.0
  • Intelligence gain increased from 1.8 to 2.0
  • Damage gain per level decreased from +4.1 to +2.8
  • Damage at level 30 decreased by 51-49 (from 196-204 to 145-155)

Facets

vision icon

Sandshroud

Win Rate: 49.8%

Pick Rate: 89.3%

Sand Storm has increased radius and grants Sand King Invisibility while in it.

speed icon

Dust Devil

Win Rate: 42.1%

Pick Rate: 10.7%

Sand Storm follows Sand King when he moves.

Abilities

Innate Ability Image
Caustic Finale

ABILITY: Passive

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: No

PASSIVE: Breakable

DISPELLABLE: Yes


Sand King's attacks inject a venom that causes enemy units to violently explode when they die.


EXPLODE RADIUS: 400

BASE DAMAGE: 15 / 35 / 55 / 75

MAX HEALTH DAMAGE: 4% / 8% / 12% / 16%

DURATION: 4.5 / 5 / 5.5 / 6


Talet tree backgroundTalent tree branchesTalent tree branch

LEVEL 10 TALENT: +100 Caustic Finale Radius


An injection from Crixalis makes one brittle and as dry as the arid wastes, subject to implosive demise.

Q

Burrowstrike

AFFECTS: Unit

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: No

PASSIVE: No

DISPELLABLE: Strong Dispels Only

DEBUFF [E]: Yes


Sand King burrows into the ground and tunnels forward, damaging and stunning enemy units above him as he resurfaces. Adds Caustic Finale poison to heroes hit

Can be put on alt-cast to immediately cast in the desired direction, without walking towards the targeted location.


Does not trigger spell block or spell reflect.


STUN DURATION: 1.2 / 1.4 / 1.6 / 1.8

Cooldown

14 / 13 / 12 / 11

Mana Cost

110 / 120 / 130 / 140

Cast Range

525 / 600 / 675 / 750


Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

LEVEL 20 TALENT: -2s Burrowstrike Cooldown

LEVEL 15 TALENT: +150 Burrowstrike Cast Range


Crixalis often lies in wait, burrowing under the surface to ambush his adversaries.

W

Sand Storm

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: No

PASSIVE: No


Sand King creates a fearsome sandstorm that damages enemy units. The effect ends when Sand King leaves the area.


Sand Storm can be used to dodge projectiles.

Sand King briefly becomes visible upon attacking or using spells while in Sand Storm. Sand King will become invisible again in 1 seconds.


DURATION: 16 / 20 / 24 / 28

RADIUS: 350 / 400 / 450 / 500

DAMAGE PER SECOND: 30 / 50 / 70 / 90

Cooldown

40 / 34 / 28 / 22

Mana Cost

85


FACET: Sandshroud

vision icon

Sand Storm has increased radius and grants Sand King Invisibility while in it.

FACET: Dust Devil

speed icon

Sand Storm follows Sand King at a rate of 70% of his movement speed and is still active at a distance of up to %sand_storm_max_distance_from_caster% units away from Sand King.


Talet tree backgroundTalent tree branchesTalent tree branch

LEVEL 15 TALENT: +20 Sand Storm Damage Per Second


Some say Crixalis is a mirage; his carapace appearing then vanishing between the whirling sands of the Scintillant Waste.

E

Stinger

AFFECTS: Area

DAMAGE TYPE: Physical

PASSIVE: No


Sand King strikes an area, performing an attack on all enemies in the area of effect, dealing extra damage to each. Enemies within an innermost radius of 125 take 40% extra damage. Applies Caustic Finale and a slow to all enemies hit.


RADIUS: 225 / 255 / 285 / 315

BONUS DAMAGE: 35 / 70 / 105 / 140

SLOW DURATION: 4 / 5 / 6 / 7

MOVEMENT SPEED SLOW: 10% / 12% / 14% / 16%

Cooldown

15 / 12 / 9 / 6

Mana Cost

35 / 40 / 45 / 50

Cast Range

200


Talet tree backgroundTalent tree branchesTalent tree branch

LEVEL 10 TALENT: +8% Stinger Slow

R

Epicenter

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: No

PASSIVE: No


After a cast point of %abilitycastpoint% seconds, Sand King sends a disturbance into the earth, causing it to shudder violently. All enemies caught within range will take damage and become slowed. Each subsequent pulse increases the radius of damage dealt.


The pulses are centered on Sand King, not where he first cast the spell.


PULSES: 12 / 16 / 20

DAMAGE PER PULSE: 60 / 70 / 80

BASE RADIUS: 500

INCREMENTAL RADIUS: 13

MOVEMENT SLOW: 30% / 40% / 50%

ATTACK SLOW: 50 / 55 / 60

RADIUS:

DEBUFF DURATION: 3

Cooldown

120 / 110 / 100

Mana Cost

150 / 225 / 300


Aghanim ScepterAghanim Shard

Aghanim's Scepter

When the pulses start, %scepter_explosions_per_pulse% Stinger attack areas are created every %spine_tick_rate%s at random locations, each measuring %scepter_explosion_radius_pct%% of the Epicenter's current radius, that apply %spine_damage_pct%% of Stinger damage to enemies hit. Shard pulses cause %shard_explosions_per_pulse% attack(s).

RADIUS:


Aghanim ScepterAghanim Shard

Aghanim's Shard

Increases Epicenter damage per pulse. Every %shard_interval%s causes a small single Epicenter Pulse around Sand King.


Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

LEVEL 25 TALENT: +10 Epicenter Pulses

LEVEL 20 TALENT: +100/12 Base/Incremental Radius of Epicenter


Many an explorer was lost to the quicksands of the Scintillant Waste.

Talents

Talet tree backgroundTalent tree branchesTalent tree branch

35% Sand Storm Slow and Blind

+10 Epicenter Pulses

+ 2.5 %

Talet tree backgroundTalent tree branchesTalent tree branch

+100/12 Base/Incremental Radius of Epicenter

+ 3.4 %

-2s Burrowstrike Cooldown

Talet tree backgroundTalent tree branchesTalent tree branch

+150 Burrowstrike Cast Range

+20 Sand Storm Damage Per Second

+ 0.9 %

Talet tree backgroundTalent tree branchesTalent tree branch

+100 Caustic Finale Radius

+8% Stinger Slow

+ 0.8 %

Win Rate

Pick Rate

Patch 7.38

  • Level 10 Talent +0.3s Burrowstrike Stun replaced with +100 Caustic Finale Radius

Strategy

Make sure pull camps are open for pulling as the you will be pushing lane non-stop.

Check opponents' inventories for detection frequently if you took the Sandshroud facet.

Tag creeps with Caustic Finale and if an opponent comes close, you can Burrowstrike or Stinger to last hit and explode creeps.

Sand King is great at defending towers as you can Sand Storm in front and hide yourself in trees with the Sandshroud facet.

Once you have Blink Dagger, use it immediately before opponents are able to see it in your inventory.

Stay out of vision and be patient in the fights. Choose a good moment to jump with your combo. Highly advisable you to cast your ultimate before going in with your Burrowstrike.

Sand King is great at split pushing when not much is happening on the map.

After you buy your Blink Dagger make sure you play alongside an allied hero that you enable to kill other enemy heroes.

Counter Strategy

Bring a sentry to the lane against Sand Kings Sand Storm if he took the Sandshroud facet.

Your creeps explode on death due to Sand King's Caustic Finale. Denying affected creeps prevents explosion.

Avoid fighting in Sand Storm for too long as it does a lot of magical damage.

Against Sand King you need to carry detection on multiple heroes if he took the Sandshroud facet.

Be aware of Sand King's Blink Dagger timing. Look to cancel his Dagger in fights.

Avoid fighting in choke spots and clumping up against Sand King's Epicenter and Blink Dagger combination.

Spell immunity and magic resistance items are great against Sand King's magical damage.

Lore

The sands of the Scintillant Waste are alive and sentient--the whole vast desert speaks to itself, thinking thoughts only such a vastness can conceive. But when it needs must find a form to communicate with those of more limited scope, it frees a fragment of itself, and fills a carapace of magic armor formed by the cunning Djinn of Qaldin. This essential identity calls itself Crixalis, meaning 'Soul of the Sand,' but others know it as Sand King. Sand King takes the form of a huge arachnid, inspired by the Scintillant Waste's small but ubiquitous denizens; and this is a true outward expression of his ferocious nature. Guardian, warrior, ambassador--Sand King is all of these things, inseparable from the endless desert that gave him life.

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