Dark Willow stats, abilities and strategy [7.41a]
Has an arsenal of disables at her disposal
A slight flutter from the shadows may be all an enemy sees of Dark Willow, as she eludes pursuit and controls her foe's movements with cunning fae tricks. Calling upon powers far more ancient than any scholarly magic, she binds enemies in place before unleashing the full wrath and terror of the fae realm upon them.
Win Rate 48.9%
Pick Rate 4.6%
Attributes

560 +44.0/lvl
327 +42.0/lvl

20 +2.0/lvl

18 +1.6/lvl

21 +3.5/lvl
Stats
Damage:
48 - 56 + 3.5/level (163 - 171 at level 30)
Range:
475
Armor:
3.0 + 0.3/level (13.1 at level 30)
Movement:
290
Roles
Carry
Durable
Nuker
Pusher
Support
Escape
Disabler
Initiator
Facets
Abilities
ABILITY: Passive
PASSIVE: Breakable
Dark Willow gains 20% bonus Health and Mana Regeneration, increased to 100% while she is untargetable or invulnerable.
Patch 7.41
- Ability reworked
- Dark Willow's Health Regen and Mana Regen always have 20% Amplification, which increases to 100% whenever she becomes untargetable or invulnerable
Bramble Maze
AFFECTS: Area
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
DISPELLABLE: Yes
DEBUFF: Yes
Dark Willow creates a 500 AoE maze of 8 brambles that grow in the target area after 0.3 seconds. Enemies that walk into a bramble are rooted and take damage over time. Lasts 12 seconds.
Does not interrupt channeling spells upon rooting.
LATCH ROOT DURATION: 1 / 1.5 / 2 / 2.5
BRAMBLE LATCH RADIUS: 90
DAMAGE PER TICK: 50 / 55 / 60 / 65

22

100 / 120 / 140 / 160

1000 / 1100 / 1200 / 1300



LEVEL 20 TALENT: -7s Bramble Maze CD
The fae realm exists all around you, merely waiting to draw you in...
Shadow Realm
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
Dark Willow recedes into the shadows, becoming untargetable. Her next attack has 600 bonus attack range and deals bonus magic damage, and will end Shadow Realm. Damage scales based on how long she remains under the effects of Shadow Realm, the maximum being reached after 3 seconds.
Disjoints projectiles upon cast.
Grants phased movement.
Spells which require vision cannot affect Dark Willow in the Shadow Realm.
DURATION: 5
MAX DAMAGE: 120 / 200 / 280 / 360

21 / 19 / 17 / 15

80 / 90 / 100 / 110


Aghanim's Scepter
Attacking no longer takes Dark Willow out of Shadow Realm. Each attack still has bonus damage based on the duration of the buff.



LEVEL 20 TALENT: +1.5s Shadow Realm Duration
What you can't see will most definitely hurt you.
Cursed Crown
AFFECTS: Unit
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
DISPELLABLE: Yes
DEBUFF: Yes
Dark Willow casts an ancient fae curse on the target. After a delay, the target and nearby enemies are stunned.
DELAY: 4
STUN DURATION: 1.5 / 1.8 / 2.1 / 2.4
EFFECT RADIUS: 360

17 / 15 / 13 / 11

80 / 90 / 100 / 110

600 / 625 / 650 / 675


Aghanim's Shard
Cursed Crown creates 4 brambles in a 175 radius around the target after the counter ends. Triggers even upon dispel. Cursed Crown cooldown reduced by 1.5 seconds.
Didn't anyone ever tell you? Never strike a deal with a fairy...
Terrorize
AFFECTS: Area
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
DISPELLABLE: Yes
DEBUFF: Yes
Dark Willow releases her pet wisp to terrorize her enemies. After a short delay, all enemies in the target area become fearful and run toward their home fountain. Terrorize cannot be used while Bedlam is active.
Terrorize provides vision on affected units.
RADIUS: 400 / 450 / 500
FEAR DURATION: 2.8 / 3 / 3.2

100 / 90 / 80

150

1200




LEVEL 25 TALENT: 500 Terrorize Impact Damage
LEVEL 15 TALENT: -20s Terrorize Cooldown
You think you know the first thing about fear? Jex'll show you what that word truly means...
Talents



500 Terrorize Impact Damage
+2 Bedlam Attack Targets
+ 2.1%



-7s Bramble Maze CD
+ 2.5%
+1.5s Shadow Realm Duration



-20s Terrorize Cooldown
+30 Bedlam Damage
+ 1.5%



+12 Intelligence
+1s Bedlam Duration
+ 1.6%
Win Rate
Pick Rate
Patch 7.41
- Level 10 Talent Intelligence increased from +10 to +12
- Level 15 Talent Terrorize Cooldown Reduction increased from 15s to 20s
Strategy
Consider using Shadow Realm to secure range creep last hits.
You can dodge ranged attacks and many spell projectiles with Shadow Realm.
If in trouble, you can potentially do Shadow Realm into {town-portal-scroll} out play.
Look to pick off isolated enemy heroes with no escape or dispel with your lockdown into the insane Bedlam damage.
In teamfights, focus on getting off Terrorize, Bramble Maze and Cursed Crown timely and then burst an isolated target with Bedlam.
If the game opens up for you, you can transition into right clicker with {aghanims-scepter} and attack speed items in the late game.
Look to steal the enemy Wisdom shrine. Your lockdown lets you keep an enemy hero out of the shrine area if they are late, and you can also Shadow Realm and {town-portal-scroll} out against most heroes if your play doesn't work out.
Counter Strategy
Dark Willow is squishy at the start and doesn't trade well. But be careful about running into Brambles when engaging with her.
Under effect of Cursed Crown make sure not to get too close to your allies or they will be stunned too.
Bedlam does a lot of damage to a single target. Share the damage with allied units.
Items that provide dispels are generally good against Cursed Crown, Bramble Maze and Terrorize.
{black-king-bar} is great against Dark Willow's disables and magical damage output.
Don't clump up in teamfights because of Terrorize and Cursed Crown.


