Stuns enemies with precise arrows from afar
As she takes aim from a distance with her deadly arrow, Mirana must always be ready to leap into battle. Able to shield her allies from the eyes of her enemies, she ensures that her team is always on the prowl.
Win Rate 50.8%
Pick Rate 5.5%
Attributes

560 +48.4/lvl
339 +22.8/lvl

20 +2.2/lvl

26 +3.1/lvl

22 +1.9/lvl
Stats

Damage:
48 - 54 + 3.1/level (151 - 157 at level 30)

Range:
630

Armor:
2.3 + 0.5/level (19.7 at level 30)

Movement:
285
Roles
Carry
Durable
Nuker
Pusher
Support
Escape
Disabler
Initiator
Facets

Starstruck
Win Rate: 51.3%
Pick Rate: 81.3%
Starstorm's second meteor deals more damage and blinds the target.

Leaps and Bounds
Win Rate: 48.7%
Pick Rate: 18.7%
Upon landing, Leap roots targets in a 250 radius for 1.1 1.4 1.7 2.0s.
Abilities

ABILITY: Passive
Healing Lotuses are 50% more effective on Mirana and her allies.
PATCH 7.38
Healing Lotus Effectiveness increased from 20% to 50%

Starstorm
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
Calls down a wave of meteors to damage nearby enemy units. The closest enemy unit to Mirana in a 675 radius will be struck a second time.
Starstorm is not blocked by Linken's Sphere.
Starstorm cannot hit invisible units.
Starstorm will choose a new target for the second meteor if the first died before impact.
DAMAGE: 75 / 150 / 225 / 300
SECOND METEOR DAMAGE: 60%
RADIUS: 675
BLIND MISS RATE: 0%
BLIND DURATION: 0

12

80 / 90 / 100 / 110
FACET: Starstruck

Starstorm's second meteor deals more damage and blinds the target.




LEVEL 25 TALENT: +250 Starstorm Damage
LEVEL 10 TALENT: -2s Starstorm Cooldown
PATCH 7.38
Second Meteor Damage decreased from 80% to 60%
The Goddess breaks the strata to empower her Princess in the time of need.

Sacred Arrow
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
DISPELLABLE: Strong Dispels Only
Fires a long-range arrow with deadly precision, which stuns and damages the first enemy unit it strikes. The stun duration ranges from 0.01 to %arrow_max_stun% seconds, with bonus damage up to %arrow_bonus_damage% added, based on the distance the arrow travels to its target. Instantly kills the first non-ancient creep it hits.
For every 150 distance the arrow travels, the stun duration upon impact increases by 0.5 seconds, and the bonus damage added increases by 14.
Sacred Arrow can hit invisible units.
Starstruck does not apply to the second Starstorm from Aghanim's Scepter.
RANGE: 3000
MINIMUM STUN: 0.01
MAXIMUM STUN: 2.6 / 3.4 / 4.2 / 5
MAXIMUM BONUS DAMAGE: 150 / 160 / 170 / 180
SEARCH RADIUS:
PRIMARY HIT STARSTORM DAMAGE: %

19 / 18 / 17 / 16

90

3000


Aghanim's Scepter
Causes Sacred Arrow to release a Starstorm on enemies along the travel path of the primary arrow, releasing a second Starstorm that deals less damage to the impacted unit.
SEARCH RADIUS:
PRIMARY HIT STARSTORM DAMAGE: %



LEVEL 25 TALENT: +2 Multishot Sacred Arrows
Lunar energies make the Princess of the Moon's arrows more deadly than most.

Leap
PASSIVE: No
DISPELLABLE: Yes
Mirana leaps forward into battle, empowering herself with a ferocious roar that grants bonus attack and movement speed. Speed bonus lasts 5 seconds.
DISTANCE: 650
MOVEMENT BONUS: 6% / 12% / 18% / 24%
ATTACK SPEED BONUS: 25 / 50 / 75 / 100

50
FACET: Leaps and Bounds

Upon landing, Leap roots targets in a 250 radius for 1.1 1.4 1.7 2.0s.


Aghanim's Shard
Grants +%additional_charges% Leap charge. Attacks during the Leap buff critically strike for %crit_damage_pct%% damage.




LEVEL 15 TALENT: +90 Leap Attack Speed
LEVEL 10 TALENT: +150 Leap Distance
PATCH 7.38
Movement Bonus decreased from 8/16/24/32% to 6/12/18/24%
Aghanim's Shard Reworked
No longer increases distance. No longer creates a damaging wave
Now grants +1 Leap charge. Attacks during the Leap buff critically strike for 150% damage
None can fail to recognize Mirana's iconic white beast in the heat of battle.

Moonlight Shadow
PIERCES DEBUFF IMMUNITY: Yes
PASSIVE: No
Turns Mirana and all allied heroes invisible and grants bonus movement speed. Mirana gains bonus outgoing damage during the duration. If a hero is revealed, invisibility will restore after the fade delay as long as Moonlight Shadow's duration has not expired.
Units affected will not auto attack enemies.
FADE DELAY: 2.5 / 2 / 1.5
DURATION: 18
MOVEMENT SPEED: 9% / 12% / 15%
SELF OUTGOING DAMAGE BONUS: 9% / 12% / 15%

140 / 120 / 100

125




LEVEL 20 TALENT: -20s Moonlight Shadow Cooldown
LEVEL 15 TALENT: Moonlight Shadow gives +20% Evasion
PATCH 7.38
Now also increases Mirana's outgoing damage by 9/12/15% for the duration
Her tenure with Selemene allows Mirana to eclipse the ground, wrapping her allies in a cloak of shadows.
Talents [E]



+250 Starstorm Damage
+2 Multishot Sacred Arrows
+ 0.6 %



+35 Base Damage
-20s Moonlight Shadow Cooldown
+ 2.4 %



+90 Leap Attack Speed
Moonlight Shadow gives +20% Evasion
+ 3.2 %



+150 Leap Distance
-2s Starstorm Cooldown
+ 1.1 %
Win Rate
Pick Rate
PATCH 7.38
Level 10 Talent -2s Sacred Arrow Cooldown replaced with -2s Starstorm Cooldown
Strategy
Make sure the large neutral camp is not blocked. You want to use it for pulling or gain extra farm by arrowing the big creep.
Make use of Mirana's long attack range to harass without aggroing the creeps or getting hit back.
Secure ranged creeps with Sacred Arrow if necessary.
Consider saving your level 2 skill point for Leap or Starfall depending on the situation.
Arrow catapults to prevent your buildings from taking extra damage.
With the Moonlight Shadow facet you should stay alert and look around the map to save an ally in trouble or setup ganks on your opponents.
Sacred Arrow can one shot any non-ancient creep even if it's player controlled. Especially useful against Chen, Enchantress, and Beastmaster.
Use the portals to roam around the map and set up kills with your arrow.
Counter Strategy
Get a Sentry Ward to block the large creep camp. You can also bring an Observer Ward to the lane to be able to see Mirana's Sacred Arrows.
Play around your creeps and use them as a shield against Mirana's Sacred Arrow.
Block the large neutral camp to prevent Mirana from farming the big neutral creep with Sacred Arrow or pull the lane back.
Mirana roams a lot. Keep track of her movements and have teleport ready.
If Mirana has the Moonlight Shadow facet, pair Observer Wards and Sentries on map to see opponents approaching under invisibility.
If Mirana has the Moonlight Shadow facet, carry detection on multiple heroes against her invisibility.
Lore
Born to a royal family, a blood princess next in line for the Solar Throne, Mirana willingly surrendered any claim to mundane land or titles when she dedicated herself completely to the service of Selemene, Goddess of the Moon. Known ever since as Princess of the Moon, Mirana prowls the sacred Nightsilver Woods searching for any who would dare poach the sacred luminous lotus from the silvery pools of the Goddess's preserve. Riding on her enormous feline familiar, she is poised, proud and fearless, attuned to the phases of the moon and the wheeling of the greater constellations. Her bow, tipped with sharp shards of lunar ore, draws on the moon's power to charge its arrows of light.