Agility [E] [Patch 7.38c]
undefined is one of the three primary attributes in Dota 2, along with
undefined and
undefined. It grants all heroes attack speed and armor per point of agility. Agility heroes and universal heroes also gain attack damage.
Contents
Effect of agility
Each point of agility grants the following benefits:
Agility gains from leveling
Each hero has a base agility value and gains more through levelling up. The hero with the highest base agility is
Juggernaut with 34 and the hero with the highest agility gain per level is
Terrorblade with 4. The average base agility across all heroes is 18.3 and the average agility gain is 2.2
All
Agility
Intelligence
Strength
Universal
4.0
3.9
3.7
3.6
3.5
3.4
3.3
3.2
3.1
3.0
2.9
2.8
2.7
2.6
2.5
2.4
2.3
2.2
2.1
2.0
1.9
1.8
1.7
1.6
1.5
1.4
1.3
1.2
1.0
0.8
0.0
List of agility heroes
Agility heroes are typically physical damage dealers who focus on attack speed and armor. There are 34 agility heroes in Dota 2.
Role of agility heroes
Agility heroes typically play carry or ganker roles. Carries are focused on farming gold and experience early in the game to build powerful items and become a major damage threat later on. Gankers are focused on roaming the map and ganking enemy heroes, disrupting their farm and creating opportunities for their team to take objectives.
Agility bonus from items
43 purchaseable items grant agility attribute bonuses to the wearing hero in Dota 2:
Item | Valuesorted descending | Item Cost | Cost/Value |
---|---|---|---|
40 | 6100 ![]() | 153 ![]() | |
35 | 5450 ![]() | 156 ![]() | |
26 | 4650 ![]() | 179 ![]() | |
25 | 6800 ![]() | 272 ![]() | |
25 | 2800 ![]() | 112 ![]() | |
22 | 5300 ![]() | 241 ![]() | |
20 | 4450 ![]() | 223 ![]() | |
16 | 4800 ![]() | 300 ![]() | |
16 | 4200 ![]() | 263 ![]() | |
16 | 4200 ![]() | 263 ![]() | |
16 | 2100 ![]() | 131 ![]() | |
15 | 2800 ![]() | 187 ![]() | |
15 | 7450 ![]() | 497 ![]() | |
15 | 1900 ![]() | 127 ![]() | |
15 | 2500 ![]() | 167 ![]() | |
13 | 6300 ![]() | 485 ![]() | |
11 | 5150 ![]() | 468 ![]() | |
10 | 1000 ![]() | 100 ![]() | |
10 | 4200 ![]() | 420 ![]() | |
10 | 4700 ![]() | 470 ![]() | |
9 | 2250 ![]() | 250 ![]() | |
9 | 4000 ![]() | 444 ![]() | |
8 | 5900 ![]() | 738 ![]() | |
8 | 5375 ![]() | 672 ![]() | |
7 | 2600 ![]() | 371 ![]() | |
7 | 2850 ![]() | 407 ![]() | |
7 | 1000 ![]() | 143 ![]() | |
6 | 450 ![]() | 75 ![]() | |
6 | 1000 ![]() | 167 ![]() | |
6 | 2850 ![]() | 475 ![]() | |
5 | 1500 ![]() | 300 ![]() | |
5 | 505 ![]() | 101 ![]() | |
5 | 5175 ![]() | 1035 ![]() | |
5 | 2600 ![]() | 520 ![]() | |
4 | 450 ![]() | 113 ![]() | |
4 | 2575 ![]() | 644 ![]() | |
4 | 1725 ![]() | 431 ![]() | |
3 | 140 ![]() | 47 ![]() | |
3 | 450 ![]() | 150 ![]() | |
2 | 155 ![]() | 78 ![]() | |
2 | 505 ![]() | 253 ![]() | |
2 | 505 ![]() | 253 ![]() | |
1 | 50 ![]() | 50 ![]() |
Evolution of agility
The agility attribute has been the cornerstone of physical combat, granting heroes increased armor, attack speed, and movement speed. Over time, the attribute's influence has evolved, with the relative importance of each stat shifting as the game's meta and strategies have changed. While agility still remains a critical factor in physical prowess, its impact on movement speed has been removed.