Vengeful Spirit stats, abilities and strategy [7.41b]
Can swap herself with any nearby hero
Vengeful Spirit's presence is felt at all times, whether she is alive or dead. Able to swap positions with any nearby hero, stun enemies, and reduce her killer's effectiveness if she falls, she constantly brings confusion and chaos to her foes.
Win Rate 51.8%
Pick Rate 7.1%
Attributes

560 +57.2/lvl
303 +18.0/lvl

20 +2.6/lvl

23 +3.0/lvl

19 +1.5/lvl
Stats
Damage:
51 - 57 + 3.0/level (152 - 158 at level 30)
Range:
400
Armor:
3.8 + 0.5/level (20.7 at level 30)
Movement:
300
Roles
Carry
Durable
Nuker
Pusher
Support
Escape
Disabler
Initiator
Patch 7.41
- Base Movement Speed increased from 295 to 300
- Base Attack Time improved from 1.7s to 1.5s
Facets
Abilities
ABILITY: Passive
Vengeful Spirit is considered both a ranged and a melee attacker to gain the respective bonuses.
When killed by an enemy hero, Vengeful Spirit deals 20% bonus damage to her killer until their next death. Only one debuff can exist at a time.
Patch 7.41
- Now also makes Vengeful Spirit to gain benefits of both melee and ranged attacks
- Now killer's icon is shown as a buff on Vengeful Spirit to know who to hate
Magic Missile
AFFECTS: Unit
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
DISPELLABLE: Strong Dispels Only
DEBUFF: Yes
Fires a magic missile at an enemy unit, stunning and dealing damage.
STUN DURATION: 1.2 / 1.4 / 1.6 / 1.8
DAMAGE: 85 / 170 / 255 / 340

14 / 13 / 12 / 11

90 / 95 / 100 / 105

650


Aghanim's Shard
Bounces once on an enemy, prioritizing heroes, within 75% of Magic Missile's current cast range from the first target.





LEVEL 20 TALENT: -2s Magic Missile Cooldown
LEVEL 15 TALENT: +0.3s Magic Missile Stun Duration
LEVEL 10 TALENT: +100 Magic Missile Cast Range
A simple Skywrath technique, the magic missile is Shendel's primary tool for vengeance.
Wave of Terror
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
DISPELLABLE: Yes
Vengeful Spirit lets loose a wicked cry, weakening the total attack damage and armor of enemies, and giving vision of the path ahead.
DAMAGE: 60 / 80 / 100 / 120
ARMOR REDUCTION: 3 / 4 / 5 / 6
ATTACK DAMAGE REDUCTION: 10% / 15% / 20% / 25%
VISION DURATION: 4

16 / 14 / 12 / 10

40

1400




LEVEL 20 TALENT: Wave Of Terror Steals 25% Of Reduced Damage And Armor
LEVEL 15 TALENT: -3 Wave of Terror Armor
Shendel's haunting voice hints at her approaching vindication.
Vengeance Aura
ABILITY: Passive
PIERCES DEBUFF IMMUNITY: Yes
PASSIVE: Breakable
Vengeful Spirit's presence increases the damage of nearby friendly heroes. Vengeful Spirit herself receives 20% extra bonus.
Break disables the damage aura.
BASE DAMAGE BONUS: 10% / 15% / 20% / 25%
SELF MULTIPLIER: 20%
RADIUS: 1200

1200


Aghanim's Scepter
Increases self multiplier. Upon death, creates a strong illusion of Vengeful Spirit that deals full damage, and can cast all of her spells.
If the illusion is alive when Vengeful Spirit respawn, she will take its place. XP earned by her illusion is given to her. Strong Illusions are not instantly killed by spells.



LEVEL 25 TALENT: +16% Vengeance Aura Base Damage Bonus
Patch 7.41
- Now provides 1.2x the bonus for Vengeful Spirit herself
- Aghanim's Scepter upgrade no longer refreshes ability cooldowns on activating
- Aghanim's Scepter now increases self-bonus up to 1.3x
- Aghanim's Scepter illusion is now fully affected by Vengeance Aura's bonus
- Aghanim's Scepter illusion damage taken decreased from 115% to 100%
Although they may not share her undying passion for revenge, allies do draw on her fanaticism in combat.
Nether Swap
AFFECTS: Unit
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: Yes
PASSIVE: No
DISPELLABLE: Yes
BUFF: Yes
Instantaneously swaps positions with a target Hero, friend or enemy. Nether Swap interrupts channeling abilities on the target. Enemy Swapped units take damage. Vengeful Spirit and allied swapped units gain a barrier equal to the damage dealt.
Works on Spell Immune units.
Trees near Vengeful Spirit and the target will be destroyed when the spell is cast.
Channeling spells are interrupted by Nether Swap.
SHIELD DURATION: 10
DAMAGE/SHIELD: 150 / 300 / 450

46 / 38 / 30

100 / 150 / 200

850 / 975 / 1100




LEVEL 25 TALENT: -18s Nether Swap Cooldown
LEVEL 10 TALENT: +150 Nether Swap Enemy Damage
Martyrdom is a small price to pay for vengeance.
Talents



-18s Nether Swap Cooldown
+16% Vengeance Aura Base Damage Bonus
+ 1.0%



-2s Magic Missile Cooldown
+ 2.8%
Wave Of Terror Steals 25% Of Reduced Damage And Armor



+0.3s Magic Missile Stun Duration
-3 Wave of Terror Armor
+ 3.6%



+100 Magic Missile Cast Range
+150 Nether Swap Enemy Damage
+ 2.8%
Win Rate
Pick Rate
Strategy
Use Wave of Terror to secure ranged creeps and harass the opponents at the same time.
You can stack multiple camps at the same time and help clear them with Wave of Terror.
Wave of Terror provides vision so you can scout pillars for
Observer and Sentry Wards and
Roshan pit.
The most important thing in the fights is to be ready to Swap an ally in trouble or an opponent out of position.
Vengeful Spirit enables early
Roshan kill due to Wave of Terror, Vengeance Aura and possibly minus armor items.
Pick up
Aghanim's Shard once you have
Aghanim's Scepter to stun multiple heroes in team fights.
In fights, you can Swap an ally just to give them and yourself a damage barrier, as long as it does not put them in a bad position.
Counter Strategy
Focus Vengeful Spirit in the fights as she provides saves and empowers her cores.
Armor items are great against Vengeful Spirit's Wave of Terror and Vengeance Aura.
Linken's Sphere and a well timed
Lotus Orb are great against Magic Missile and Nether Swap.
If Vengeful bought
Aghanim's Scepter, then you should ignore her in fights. If you focus her at the start, you will also have to kill her illusion afterwards.


