Terrorblade stats, abilities and strategy
Transforms into a powerful ranged demon
With Terrorblade, nothing is as it seems. Conjuring powerful illusions to confuse enemies and break their defenses, the demon marauder can exchange health with foes and friends to stave off death or weaken his enemies.
Win Rate 48.4%
Pick Rate 5.3%
Attributes

516 +44.0/lvl
303 +19.2/lvl

18 +2.0/lvl

22 +4.0/lvl

19 +1.6/lvl
Stats

Damage:
50 - 56 + 4.0/level (180 - 186 at level 30)

Range:
150

Armor:
8.7 + 0.7/level (30.3 at level 30)

Movement:
315
Roles
Carry
Durable
Nuker
Pusher
Support
Escape
Disabler
Initiator
Patch 7.39
- Base Health Regen decreased from 1.5 to 0.5
Facets

Condemned
Win Rate: 48.8%
Pick Rate: 89.7%
There is no minimum health threshold for Sundered enemies.

Soul Fragment
Win Rate: 44.2%
Pick Rate: 10.3%
Conjure Image illusions always spawn at full health and cost health instead of mana.
Abilities

ABILITY: Passive
Illusions under Terrorblade's control that are within range receive a damage bonus. Illusions outside of the range receive a damage penalty.
RADIUS: 1200
DAMAGE BONUS: 25%
DAMAGE PENALTY: 60%
Patch 7.39b
- Damage Penalty increased from 50% to 60%

Reflection
AFFECTS: Area
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
DISPELLABLE: Yes
DEBUFF: Yes
Terrorblade brings forth an invulnerable dark reflection of all enemy heroes in a target area. Affected enemy heroes have movement and attack speeds slowed and attacked by their reflection.
Reflections are untargetable, invulnerable illusions, that will be destroyed if the slow debuff is removed.
Reflections can only attack their source.
REFLECTION DURATION: 5
REFLECTION DAMAGE: 40% / 60% / 80% / 100%
MOVEMENT SLOW: 15% / 20% / 25% / 30%
ATTACK SPEED SLOW: 15 / 20 / 25 / 30
RADIUS: 400

23 / 20 / 17 / 14

700




LEVEL 15 TALENT: +10% Reflection Slow/Damage
LEVEL 10 TALENT: +1s Reflection Duration
Patch 7.39
- Mana Cost increased from 45/50/55/60 to 60/65/70/75
In the fractal prison of Foulfell, Terrorblade learned the truth of this old tale: you are your own worst enemy. Now it is a lesson he teaches others.

Conjure Image
PASSIVE: No
Creates an illusion of Terrorblade that deals damage.
Illusions created by Conjure Image are visually different for enemies.
ILLUSION DURATION: 34
ILLUSION DAMAGE: 30% / 40% / 50% / 60%
ILLUSION DAMAGE TAKEN: 250%

16
FACET: Soul Fragment

Conjure Image illusions always spawn at full health and cost health instead of mana.




LEVEL 20 TALENT: +10s Conjure Image Duration
LEVEL 10 TALENT: -2s Conjure Image Cooldown
There's only one thing more dangerous than facing Terrorblade. Facing MORE Terrorblades!

Metamorphosis
DAMAGE TYPE: Physical
PASSIVE: No
Terrorblade transforms into a powerful demon with a ranged attack. Any of Terrorblade's illusions that are within 1200 range will also be transformed by Metamorphosis.
Cooldowns of items that are different for ranged and melee units will be based on which form Terrorblade was in when the item was used.
DURATION: 35 / 40 / 45 / 50
TRANSFORMATION TIME: 0.35
BASE ATTACK TIME: 1.5
ATTACK RANGE: 450 / 500 / 550 / 600
BONUS DAMAGE: 20 / 40 / 60 / 80
ILLUSION AURA RADIUS: 1200

155 / 150 / 145 / 140

100




LEVEL 25 TALENT: +30s Metamorphosis Duration
LEVEL 15 TALENT: -20s Metamorphosis Cooldown
Patch 7.39
- Bonus Damage rescaled from 30/40/50/60 to 20/40/60/80
Temper, temper. The rage rises up and takes control. Meet Terrorblade's own worst self.

Sunder
AFFECTS: Unit
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
Severs the life from both Terrorblade and a target hero, exchanging a percentage of both units' current health. Some health points must remain.
Debuff Immune enemies don't get their HP modified.
MINIMUM HP SWAP: 35% / 30% / 25%

120 / 80 / 40

100 / 75 / 50

475
FACET: Condemned

There is no minimum health threshold for Sundered enemies.
You didn't need that life, did you? The demon marauder steals that which you hold most dear.

Demon Zeal
Shard grants new ability
PASSIVE: No
Costs part of Terrorblade's current HP to cast, providing Terrorblade and nearby illusions bonus movement, HP Regen and attack speed. Reflection illusions gain 50% of the bonuses. Can't be cast while in Metamorphosis and Metamorphosis will remove Demon Zeal
BONUS ATTACK SPEED: 100
BONUS MOVEMENT SPEED: 60
DURATION: 30
BONUS HEALTH REGEN: 20
CURRENT HEALTH COST: 20%

60
Patch 7.39
- Bonus Movement Speed decreased from 100 to 60
Fear is fueled by confusion when Terrorblade's enemies see that the first cut he makes is one to embolden himself.

Terror Wave
Scepter grants new ability
DAMAGE TYPE: Magical
PASSIVE: No
DISPELLABLE: Yes
Causes a wave to travel outwards in all directions forcing enemy heroes to become Feared upon impact and dealing damage, and grants Terrorblade Metamorphosis for a short time.
FEAR DURATION: 2
RADIUS: 1600
DAMAGE: 200
METAMORPHOSIS DURATION: 15

90

75
A shockwave of power strong enough to break the walls of Foulfell itself.
Talents



+30s Metamorphosis Duration
+ 1.3%
-30s Sunder Cooldown



+10s Conjure Image Duration
+10 All Stats
+ 1.1%



+10% Reflection Slow/Damage
-20s Metamorphosis Cooldown
+ 2.4%



-2s Conjure Image Cooldown
+ 2.4%
+1s Reflection Duration
Win Rate
Pick Rate
Strategy
Use your Reflection when your support is harassing the opponents, or in combination with Metamorphosis to inflict greater damage.
Feel free to pop Metamorphosis to give yourself an easier time last hitting for two creep waves. Try to harass your opponents and deny their creeps.
Stay healthy as illusions will inherit your hero's current health, unless you took the Soul Fragment facet.
Don't stay in the lane too long and consider moving to the jungle with
Power Treads and 3 levels in Conjure Image. You should also move to the jungle when your lane gest too hard, such as enemy heroes hitting level 6.
You can also Sunder an ally or illusion when in trouble. You can body block an opponent with illusions as well.
Farm dangerous areas with illusions, control runes and provide vision when opponents are missing.
Pop Metamorphosis only when opponents are committed to the fight. It can get kited if you pop it too early.
Push out side lanes and farm the enemy jungle with illusions when not much is happening around the map.
Counter Strategy
Terrorblade has high armor, but low HP and is weak against magical damage. Pressure him early on.
Terrorblade is strong when he has Metamorphosis on. Look to escape and fight afterwards.
Hex, both from spells and
Scythe of Vyse, and Dagon destroy Conjure Images instantly.
If you are high on HP, avoid staying close to Terrorblade when he is low as he will Sunder you.
Terrorblade farms quickly with Conjure Image.
Smoke of Deceit on him, place deep
Observer Ward and block his jungle camps with
Sentry Ward.
Items that provide AoE damage, especially magical damage, are great at dealing with Conjure Image.
Crimson Guard and armor items are great against Terrorblade's physical damage.
Black King Bar,
Linken's Sphere or a well timed
Lotus Orb prevent you from being Sundered.
Terrorblade is great at split pushing and ratting. Consider getting
Boots of Travel on a core.