Tidehunter stats, abilities and strategy
Durable hero who shrugs off enemy damage
Stalking ahead of his team, Tidehunter is always on the lookout for the right time to strike. When the moment comes, he unleashes his massive and devastating ultimate, paving the way for his allies to slay their stunned enemies.
Win Rate 49.8%
Pick Rate 6.9%
Attributes

714 +79.2/lvl
315 +20.4/lvl

27 +3.6/lvl

15 +1.5/lvl

20 +1.7/lvl
Stats

Damage:
52 - 58 + 3.6/level (170 - 176 at level 30)

Range:
150

Armor:
2.5 + 0.3/level (12.1 at level 30)

Movement:
300
Roles
Carry
Durable
Nuker
Pusher
Support
Escape
Disabler
Initiator
Facets

Kraken Swell
Win Rate: 48.5%
Pick Rate: 38.6%
Kraken Shell gains permanent Damage Block when an enemy hero dies under the effects of Anchor Smash.

Krill Eater
Win Rate: 50.6%
Pick Rate: 61.4%
Tidehunter begins the game much smaller and with -60 attack range and -60 Anchor Smash radius. Tidehunter grows larger with experience, gaining attacking range and Anchor Smash radius per level. Strength Gain increased.
Abilities

ABILITY: Passive
PASSIVE: Breakable
Tidehunter's hide removes negative status effects if he takes more than 450 damage. Removes most debuffs, even if they are generally not purgable. DISPEL TYPE: Strong Dispel
Only damage from player owned sources is counted towards debuff removal.
The counter will reset if no player owned damage is taken for 7 seconds.

Gush
AFFECTS: Unit
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
DISPELLABLE: Yes
DEBUFF: Yes
Summons a gush of water to damage an enemy unit, reducing their movement speed and armor.
DAMAGE: 110 / 160 / 210 / 260
SLOW: 40% / 40% / 40% / 40%
ARMOR REDUCTION: 3 / 4 / 5 / 6

12

100

700


Aghanim's Scepter
Gush becomes a ground targeted wave ability that affects enemy units in a line. Decreases cooldown.





LEVEL 20 TALENT: -4 Gush Armor
LEVEL 15 TALENT: +100 Gush Damage
LEVEL 10 TALENT: +15% Gush Slow
During his championship of the Sunken Isles, Leviathan gained mastery over the open sea.

Kraken Shell
PASSIVE: No
Thickens Tidehunter's hide to passively block a portion of any incoming physical attack damage. Reduced block amount versus creeps. Can be activated to double the block amount at the cost of 40% movement speed. Lasts 4s.
Break disables the gaining of new Kraken Swell stacks.
Break does not disable the bonuses from existing Kraken Swell stacks.
Does not stack with items that provide Damage Block.
DAMAGE BLOCK: 15 / 35 / 55 / 75
CREEP PENALTY: 50%

30

45
FACET: Kraken Swell

Kraken Shell gains permanent Damage Block when an enemy hero dies under the effects of Anchor Smash.
Claddish navymen tell tales of a mighty sea-faring beast that suffered spear and sword but continued to lay waste to the fleet.

Anchor Smash
DAMAGE TYPE: Physical
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
DISPELLABLE: Yes
Tidehunter swings his mighty anchor to attack and deal bonus damage to nearby enemies and reduce their attack damage.
Anchor Smash works on all Ancient creeps except for Roshan.
ATTACK BONUS DAMAGE: 45 / 90 / 135 / 180
DAMAGE REDUCTION: 25% / 30% / 35% / 40%
DURATION: 6 / 6 / 6 / 6
RADIUS: 375

7 / 6 / 5 / 4

40 / 45 / 50 / 55





LEVEL 20 TALENT: Anchor Smash affects buildings
LEVEL 15 TALENT: +30% Anchor Smash Damage Reduction
LEVEL 10 TALENT: +40 Anchor Smash Damage
Stolen from one of Admiral Kunkka's flagships, Leviathan's heavy anchor proves useful as a melee weapon.

Ravage
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
DISPELLABLE: Strong Dispels Only
Slams the ground, causing tentacles to erupt in all directions, damaging and stunning all nearby enemy units.
Ravage will hit invisible units.
Ravage waves move outwards at a speed of 725.
RADIUS: 1250
DURATION: 2 / 2.2 / 2.4

150 / 145 / 140

125 / 225 / 325



LEVEL 25 TALENT: +0.8s Ravage Stun Duration
Calling to the abyssal god Maelrawn has resulted in entire armadas being lost at sea.

Dead in the Water
Shard grants new ability
AFFECTS: Unit
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
DEBUFF: Yes
Tidehunter attaches a heavy anchor to an enemy hero. The hero is leashed while attached to the anchor. Attempting to move more than 350 units away from the anchor forces the hero to 100 move speed, dragging the anchor behind them. The anchor can be destroyed with 4 hero attacks.
ATTACKS TO DESTROY: 4
ANCHOR DRAG SPEED: 100
CHAIN LENGTH: 350
ANCHOR DURATION: 10

35

110

350
Anchors Aweigh!
Talents



50% chance of Anchor Smash on attack
+ 4.5%
+0.8s Ravage Stun Duration



-4 Gush Armor
Anchor Smash affects buildings
+ 9.1%



+30% Anchor Smash Damage Reduction
+100 Gush Damage
+ 1.4%



+15% Gush Slow
+40 Anchor Smash Damage
+ 1.4%
Win Rate
Pick Rate
Strategy
Use Anchor Smash to secure last hits and damage the opponents at the same time.
The tougher the lane, the more points in Kraken Shell are needed.
Tidehunter is resilient against right clicks due to Kraken Shell. Typically you need a magic resistance item such as
Mage Slayer,
Pipe of Insight, or
Black King Bar.
Once you have
Blink Dagger, make use of it before opponents are able to see it in your inventory.
Before initiating, make sure that your follow-up damage dealers are close enough and in position.
Tidehunter can farm stacked camps with ease thanks to Anchor Smash and Kraken Shell, taking minimal damage in the process. If you're having a tough laning stage, ask your teammates to stack ancient camps for you—it's a great way to recover and accelerate your item progression.
Counter Strategy
Tidehunter uses Anchor Smash frequently.
Magic Stick and
Magic Wand will be charged up.
Avoid being hit by Anchor Smash as you'll have decreased damage for last hitting or to fight back.
Only use dispellable spells or items on Tidehunter at the start of a fight or after Kraken Shell has procced.
Tidehunter's Ravage has a long cooldown. Look to fight when it is down.
Be aware of Tidehunter's Blink Dagger timing. Look to cancel it in the fights.
Black King Bar will make you immune to Tidehunter's Ravage.
Break effects are great at removing Kraken Shell which makes Tidehunter much weaker.