Spirit Breaker stats, abilities and strategy [7.41a]
Charges down enemies from anywhere on the map
Highly mobile and always aggressive, Spirit Breaker charges across the map to bring the fight to his enemies. With each bash of his heavy lantern, he knocks his foes senseless. His enemies may run, but with the help of a few wards, they cannot hide.
Win Rate 51.1%
Pick Rate 20.3%
Attributes

736 +72.6/lvl
243 +21.6/lvl

28 +3.3/lvl

17 +1.7/lvl

14 +1.8/lvl
Stats
Damage:
62 - 72 + 3.3/level (171 - 181 at level 30)
Range:
170
Armor:
3.8 + 0.3/level (14.4 at level 30)
Movement:
295
Roles
Carry
Durable
Nuker
Pusher
Support
Escape
Disabler
Initiator
Patch 7.41
- Removed Herd Mentality innate ability
Facets
Abilities
ABILITY: Passive
Spirit Breaker gains bonus Movement Speed for a duration whenever he stuns an enemy. Effects from multiple stuns stack and have independent durations. Duration pauses during Charge of Darkness.
Empowering Haste buff allows Spirit Breaker to go over the max movement speed limit.
HERO DURATION: 2
CREEP DURATION: 1
HERO MOVESPEED: 8%
CREEP MOVESPEED: 2%



LEVEL 20 TALENT: +8%/+2% Empowering Haste Movespeed Bonus
Patch 7.41
- New innate ability. Passive
- Spirit Breaker gains bonus Movement Speed whenever he stuns an enemy. Effect depends on the unit type: stunning a hero will provide a 8% bonus for 2s, while other units provide 2% for 1s
- Effects from multiple stuns stack and have independent durations. Bull Rush duration is paused during Charge of Darkness, but it can still gain new stacks. This effect allows Spirit Breaker to go over the max movement speed limit
Charge of Darkness
AFFECTS: Unit
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
DEBUFF: Yes
Spirit Breaker fixes his sight on an enemy unit and starts charging through all objects, starting at 25% of the bonus speed and reaching his max speed after 1.5s.
All enemy units passed through and the targeted unit will be hit by a Greater Bash. If the targeted unit dies, Spirit Breaker will change his target to the nearest enemy unit to that location.
Spirit Breaker passes through trees, cliffs, and units.
The charge indicator is visible only to allies.
Spirit Breaker gains shared vision of the target.
CHARGE BONUS SPEED: 275 / 325 / 375 / 425
STUN DURATION: 1.3 / 1.6 / 1.9 / 2.2

22 / 19 / 16 / 13

90 / 100 / 110 / 120




LEVEL 25 TALENT: -4s Charge of Darkness Cooldown
LEVEL 15 TALENT: +60 Charge of Darkness Bonus Speed
Patch 7.41
- No longer upgraded with Aghanim's Shard
Barathrum erupts from the darkness with unwieldy force.
Bulldoze
PASSIVE: No
DISPELLABLE: Yes
Spirit Breaker gains movement speed and status resistance to ram through enemies. Can be used while charging.
MOVEMENT SPEED: 8% / 12% / 16% / 20%
STATUS RESISTANCE: 40% / 50% / 60% / 70%
DURATION: 8

22 / 20 / 18 / 16

30 / 40 / 50 / 60




LEVEL 20 TALENT: Bulldoze 375 All Damage Barrier
LEVEL 15 TALENT: -3s Bulldoze Cooldown
Barathrum warps the fabric of reality around him, lessening its influence on his physical form.
Greater Bash
ABILITY: Passive
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: Yes
PASSIVE: Breakable
DISPELLABLE: Strong Dispels Only
Gives a chance to stun and knockback an enemy unit on an attack. Deals a percentage of movement speed as damage.
Does not stack with Skull Basher.
Break disables the passive percent Chance to Bash. Does not disable Greater Bash application from Charge of Darkness or Nether Strike.
CHANCE TO BASH: 17%
MOVEMENT SPEED AS DAMAGE: 25% / 30% / 35% / 40%
STUN DURATION: 0.9 / 1.1 / 1.3 / 1.5
KNOCKBACK DURATION: 0.5
KNOCKBACK DISTANCE: 143 / 152 / 158 / 162

1.2


Aghanim's Scepter
Increases knockback. If a knocked-back enemy collides with another enemy, the second enemy is bashed (creeps only receive 25% damage), and the original target takes 25% of Greater Bash's damage again.



LEVEL 25 TALENT: +20% Greater Bash Damage
Patch 7.41a
- Aghanim's Scepter upgrade unit collision radius no longer affected by Area of Effect bonuses
Patch 7.41
- Now upgraded with Aghanim's Scepter
- Increases knockback by roughly 30%. If a knocked-back enemy collides with another enemy, the second enemy is also bashed, and the original target takes 25% of Spirit Breaker's Greater Bash damage again
- This effect is applied to Charge of Darkness and Nether Strike as well, since those abilities use Greater Bash
- Creeps take 25% damage of repeated damage
- Bodies of killed units keep flying and pushing enemies
The signature strike of Barathrum's ghostly ball and chain.
Nether Strike
AFFECTS: Unit
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: Yes
PASSIVE: No
DISPELLABLE: Strong Dispels Only
DEBUFF: Yes
Spirit Breaker slips into the nether realm, reappearing next to his hapless victim. Upon reappearing, a Greater Bash of the current level occurs and deals bonus damage. Knocks back for double the normal distance.
Spirit Breaker appears behind the target to deliver the bash.
BONUS DAMAGE: 150 / 250 / 350

75 / 55 / 35

125 / 150 / 175

700


Aghanim's Scepter
Greatly increases knockback.
Barathrum temporarily returns to the realm from where he came, bringing with him the retribution of both worlds.
Planar Pocket
Shard grants new ability
AFFECTS: Unit
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
DISPELLABLE: Strong Dispels Only
BUFF: Yes
DEBUFF: Yes
Barathrum gains magic resistance and distorts reality around the selected hero, making any unit-targeted spells cast by enemy heroes get redirected towards Spirit Breaker. Can be cast on both allied and enemy heroes, but only spells cast by enemies of Spirit Breaker will be redirected.
Planar Pocket's effect stops if Barathrum moves 900 units away from the target.
DURATION: 6
SELF MAGIC RESISTANCE: 40%

30

100

700
Patch 7.41
- Now granted by Aghanim's Shard
- Cooldown increased from 25s to 30s
- Self Magic Resistance decreased from 75% to 40%
- Effect now ends if Spirit Breaker is more than 900 units away from the target
- Now can be cast without cancelling Charge of Darkness
Barathrum's unyielding focus forms a pocket of planar convergence from which not even the most powerful arcane energies can escape.
Talents



-4s Charge of Darkness Cooldown
+20% Greater Bash Damage
+ 2.3%



Bulldoze 375 All Damage Barrier
+8%/+2% Empowering Haste Movespeed Bonus
+ 1.6%



+60 Charge of Darkness Bonus Speed
+ 1.7%
-3s Bulldoze Cooldown



+4 Armor
+500 Night Vision
+ 1.8%
Win Rate
Pick Rate
Patch 7.41
- Level 15 Talent +45 Damage replaced with +60 Charge of Darkness Bonus Speed
- Level 20 Talent -0.3s Greater Bash Cooldown replaced with +8%/+2% Empowering Haste Movespeed Bonus
Strategy
In order to pressure opponents on the lane, bring creep equilibrium closer to your tower. You should consider dragging creeps from behind the enemy tower or pulling to achieve this.
Consider Charging the furthest target in a line to bash all the opponents heroes on the way.
Movement speed items are amazing for Spirit Breaker as they amplify the Greater Bash damage.
Pop Bulldoze and other movement speed increasing items like
Phase Boots or
Shadow Blade before Charge lands.
Use Charge of Darkness to provide vision over an opponent so he can't juke your allies.
Charge of Darkness allows you to focus on the backliners and supports. Focus on killing them in the fights.
Take your time to farm
Shadow Blade as it provides even more burst and almost guarantees Charge completion.
When not much is happening, push out the side lanes by Charging through all the creeps.
Aghanim's Scepter is a must in the mid game as it lets you do even more damage, Bash more units, and cause a ton of chaos in fights.
Counter Strategy
Charge of Darkness provides vision over you. Hiding in trees won't help once you're Charged.
Avoid wasting disables on Spirit Breaker buffed by Bulldoze.
Spirit Breaker roams a lot. Keep track of his movements and have a
Town Portal Scroll ready.
Spells and items that provide instant disable are great at stopping Charge of Darkness.
Linken's Sphere is great against Charge of Darkness.


