Slices through his enemies with precise strikes
In a flurry of slashes, Juggernaut cuts down his foes. Sprinting and spinning into battle with reckless abandon, and nearly invincible once he is able to begin his assault, stopping Juggernaut can often be just as difficult as surviving him.
Win Rate 53.2%
Pick Rate 16.5%
Attributes

560 +44.0/lvl
243 +16.8/lvl

20 +2.0/lvl

34 +2.8/lvl

14 +1.4/lvl
Stats

Damage:
56 - 58 + 2.8/level (151 - 153 at level 30)

Range:
150

Armor:
5.7 + 0.5/level (21.5 at level 30)

Movement:
300
Roles
Carry
Durable
Nuker
Pusher
Support
Escape
Disabler
Initiator
Facets

Bladestorm
Win Rate: 52.7%
Pick Rate: 77.0%
Blade Fury can now critically strike based on the level of Blade Dance.

Bladeform
Win Rate: 54.9%
Pick Rate: 23.0%
Juggernaut gains Agility and Movement Speed as long as he's not taking damage.
Abilities

ABILITY: Passive
PASSIVE: Breakable
Juggernaut deals 12% more damage to targets that are facing him. Damage bonus always applies during Omnislash.



LEVEL 10 TALENT: +4% Duelist Damage

Blade Fury
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
Causes a bladestorm of destructive force around Juggernaut, rendering him debuff immune, increasing his magic resistance by 80%, and dealing damage to nearby enemy units. Juggernaut deals damage in an interval equal to %blade_fury_aspd_multiplier%x his attack speed. Applies a strong dispel at the end of the spin.
You can use items during Blade Fury.
Juggernaut can still perform attacks while in Blade Fury. However, only units that are not affected by Blade Fury, such as wards or structures, will take damage from these attacks.
RADIUS: 260
DAMAGE PER TICK: 40 / 45 / 50 / 55
DURATION: 5

36 / 30 / 24 / 18

105 / 110 / 115 / 120
FACET: Bladestorm

Blade Fury can now critically strike based on the level of Blade Dance.


Aghanim's Shard
Increases Blade Fury radius, and slows enemies by %bonus_movement_slow%%.




LEVEL 20 TALENT: -3s Blade Fury Cooldown
LEVEL 15 TALENT: +40 Movement Speed During Blade Fury
Yurnero's renowned katana techniques are feared by warriors and sorcerors alike.

Healing Ward
AFFECTS: Area
PIERCES DEBUFF IMMUNITY: Yes
PASSIVE: No
Summons a Healing Ward which heals all nearby allied units, based on their max health. The Healing Ward moves at 325 movement speed after being summoned. Lasts %abilityduration% seconds.
The Healing Ward can be controlled.
Multiple Healing Wards do not stack.
MAX HEALTH PER SECOND: 2% / 3% / 4% / 5%
RADIUS: 400
HITS TO DESTROY: 1

60

120

350





LEVEL 20 TALENT: +2 Healing Ward Hits to Kill
LEVEL 15 TALENT: +1% Healing Ward Heal
LEVEL 10 TALENT: -12s Healing Ward Cooldown
Of the rituals learned at the Isle of Masks, tending wounds with a bit of voodoo magic has proven to be quite useful.

Blade Dance
ABILITY: Passive
PASSIVE: Breakable
Gives Juggernaut a chance to deal critical damage on each attack.
CRITICAL CHANCE: 35%
CRITICAL DAMAGE: 130% / 150% / 170% / 190%



LEVEL 25 TALENT: +50% Blade Dance Lifesteal
The last remnant of his heritage's commitment to bladework, Yurnero ensures that the style is remembered.

Omnislash
AFFECTS: Unit
DAMAGE TYPE: Physical
PIERCES DEBUFF IMMUNITY: Yes
PASSIVE: No
DEBUFF [E]: Yes
Juggernaut leaps towards the target enemy units, and then slashes the target and other nearby enemy units at an increased attack rate. Juggernaut is invulnerable for the duration. DISPEL TYPE: Basic Dispel
You can use items during Omnislash.
SLASHES RATE MULTIPLIER: 1.5
BONUS DAMAGE: 25 / 30 / 35
BONUS ATTACK SPEED: 40
DURATION: 3 / 3.25 / 3.5
SLASH JUMP RADIUS: 425

120

200 / 275 / 350

450



LEVEL 25 TALENT: +1s Omnislash Duration
PATCH 7.38c
Slash Jump Radius is no longer increased by AoE bonuses
PATCH 7.38
Cast Range increased from 350 to 450
'The fruits of discipline; with practice comes strength.'

Swiftslash
Scepter grants new ability
AFFECTS: Unit
DAMAGE TYPE: Physical
PIERCES DEBUFF IMMUNITY: Yes
PASSIVE: No
DEBUFF [E]: Yes
Performs a short Omnislash for 1 seconds.
DURATION: 1

25

150

450
PATCH 7.38
Cooldown increased from 20s to 25s
Talents [E]



+50% Blade Dance Lifesteal
+ 3.1 %
+1s Omnislash Duration



-3s Blade Fury Cooldown
+2 Healing Ward Hits to Kill
+ 2.7 %



+40 Movement Speed During Blade Fury
+1% Healing Ward Heal
+ 1.5 %



+4% Duelist Damage
-12s Healing Ward Cooldown
+ 0.8 %
Win Rate
Pick Rate
PATCH 7.38
Level 10 Talent Healing Ward Cooldown Reduction increased from 10s to 12s
Strategy
Juggernaut has almost instant attack animation which makes lasthitting and denying a lot easier. His passive also makes his right clicking ability high in damage, making last hits easier.
Blade Fury does insane amounts of damage. Look to play aggressively on the lane. Try to finish fights with Blade Fury when enemies have dropped low enough to finish them with the spell.
Try to align your level 3 timing and boots, you have a high chance of killing with level 2 blade fury and boots.
Avoid right-clicking opponents during Blade Fury until you get proc item or items that apply debuffs as you do no right click damage and will stop on spot during the spinning animation.
Make sure to micro healing ward properly. You can use it during Blade Fury and Omnislash. Move it behind and beside you instead of in front to prevent it from being destroyed.
When in trouble, consider to Blade Fury and teleport out.
When deciding to Omnislash, consider how close opponents' wave or neutral creeps might be.
Scout opponents' inventories for Omnislash counters and adjust playstyle and itemization accordingly.
With decent game, Juggernaut is good at killing Roshan from the 25 minute mark with minimal or no help.
You can slow siege enemy towers and buildings by damaging them during Blade Fury and then backing away.
Counter Strategy
Juggernaut is one of the strongest laning carries as Blade Fury does high AOE damage already on level 1. Consider buying items to increase your movement speed
Try to keep distance from Juggernaut and try to force a defensive Blade Fury. Juggernaut's mana pool is not great and Blade Fury has high cooldown on lower levels. Pressure him after he used Blade Fury
Look to hit Juggernaut's Healing Ward as one hit is sufficient and it gives you 75 gold
When you are ganking Juggernaut, he will look to Blade Fury and teleport out on first sign of trouble. Make sure you surprise disable him before he spins if you do not yet have a spell immunity piercing disable
Juggernaut's Omnislash jumps are random. Use surrounding creeps, illusions or heroes to split the damage
Control items like sheepstick and abyssal blade are good at controlling juggernaut.
Main damaging ability of Juggernaut is Omnislash and this spell is counterable by many items. Make sure to have at least one such item for each hero
Juggernaut's Omnislash cooldown is long with 120 seconds, which allows you to pressure him while it's down
Lore
No one has ever seen the face hidden beneath the mask of Yurnero the Juggernaut. It is only speculation that he even has one. For defying a corrupt lord, Yurnero was exiled from the ancient Isle of Masks--a punishment that saved his life. The isle soon after vanished beneath the waves in a night of vengeful magic. He alone remains to carry on the Isle's long Juggernaut tradition, one of ritual and swordplay. The last practitioner of the art, Yurnero's confidence and courage are the result of endless practice; his inventive bladework proves that he has never stopped challenging himself. Still, his motives are as unreadable as his expression. For a hero who has lost everything twice over, he fights as if victory is a foregone conclusion.