Hurricane Pike – Dota 2 Guide, Stats & Hero Matchups [Patch 7.41a]
Your hero's personal teleporter, a remarkable and versatile item that not only enhances your hero's mobility but also provides a way to help your hero and teammates!
Base Combat Stats

+ 200 Health
+ 130 Attack Range (Ranged Only)
Recipe
Abilities
Active: Hurricane Thrust
Pushes you and target enemy 425 units away from each other, and for 6 seconds, allows you to make 5 attacks against the target without range restrictions and with +100 attack speed.
Can be cast on self or allies to push the target 600 units in the direction it is facing.
Enemy Range: 425
Mana: 150
Cooldown: 19
Additional Insights
- Self-cast will use Hurricane Pike on yourself.
- Hurricane Pike doesn't interrupt the target's actions.
- Will not work on a unit inside Chronosphere, Duel, or Black Hole.
- Attack Range bonuses from Monkey King Bar and Dragon Lance and its upgrades do not stack.
- Cannot be used on wards or buildings
- The beauty of the Hurricane Pike lies in its flexibility and strategic value. It not only enhances your hero's mobility but also offers a friendly way to provide assistance to allies by repositioning them during tense situations or creating space between your hero and aggressive foes.
Statistics
The statistics below shows the percentage of hero builds which contain Hurricane Pike as a core, common or situational item for each role. These statistics are based on our hero guides.
Itemization Strategy
A post-laning to mid game item, that is built mainly by range cores who like to hit more at a distance while having the option to stay safe when the tough gets tougher. Late game item also to some supports, Heroes that dwell on this item are Sniper and Luna to name a few.
Heroes with Hurricane Pike as Core Item
A core mobility item that also increases your attack range to hit enemy heroes and buildings from further away. Works well to put some distance between you and an enemy hero and hit them with infinite range for a short period with the Hurricane Thrust active.
A core mobility item that also increases your attack range to hit enemy heroes and buildings from further away. Works well to put some distance between you and an enemy hero and hit them with infinite range for a short period with the Hurricane Thrust active.
A late game upgrade for {force-staff} that gives you stats and attack range to do more damage with your {aghanims-scepter} illusion even after your hero dies.
An upgrade for {dragon-lance} to gain some much needed mobility and not rely entirely on Windrun for survivability. Works well with aghs to use Windrun for the invisibility to attack enemy heroes and still have a tool to escape when in trouble. Also lets you push an enemy hero away from you and attack them from infinite range.
A core mobility item that also increases your attack range to hit enemy heroes and buildings from further away. Works well to put some distance between you and an enemy hero and hit them with infinite range for a short period with the Hurricane Thrust active.
A mid game mobility item that increases your attack range to hit enemy heroes and buildings from further away. Works well to put some distance between you and an enemy hero and hit them with infinite range for a short period with the Hurricane Thrust active.
A mobility item that also increases your attack range to hit enemy heroes and buildings from further away. Works well to put some distance between you and an enemy hero and hit them with infinite range for a short period with the Hurricane Thrust active.
A core mobility item that also increases your attack range to hit enemy heroes and buildings from further away. Works well to put some distance between you and an enemy hero and hit them with infinite range for a short period with the Hurricane Thrust active.
A mobility item that also increases your attack range to hit enemy heroes and buildings from further away. Lets you put some distance between yourself and an enemy hero and burst them with infinite range Impetus shots for a short period with the Hurricane Thrust active.
A core mobility item that allows you to engage and disengage from fights. Also increases your attack range as Outworld Destroyer has short built in attack range. The active from the Hurricane Pike will allow you to pop it and dealing an incredible amount of damage from extremely long range.
A core item when playing as a right clicker with Arctic Burn. Increases your attack range to right click enemy heroes from further away while also letting you create a gap between yourself and an enemy hero to hit them from infinite range.
A core mobility item that also increases your attack range to hit enemy heroes and buildings from further away. Works well to put some distance between you and an enemy hero and hit them with infinite range for a short period with the Hurricane Thrust active. Has a separate cooldown on your Tempest Double.
A core mobility item that also increases your attack range to hit enemy heroes and buildings from further away. Works well to put some distance between you and an enemy hero and hit them with infinite range for a short period with the Hurricane Thrust active.
Trivia
Used by Wyvern Riders in DotA lore similar to Huskar.