A core mobility item that also increases your attack range to hit enemy heroes and buildings from further away. Works well to put some distance between you and an enemy hero and hit them with infinite range for a short period with the Hurricane Thrust active.
An upgrade for {force-staff} that increases your attack range. Use it to gain even greater distance between heroes that are trying to close the gap on you.
A core mobility item that also increases your attack range to hit enemy heroes and buildings from further away. Works well to put some distance between you and an enemy hero and hit them with infinite range for a short period with the Hurricane Thrust active.
A late game upgrade for {force-staff} that gives you stats and attack range to do more damage with your {aghanims-scepter} illusion even after your hero dies.
A core mobility item that also increases your attack range to hit enemy heroes and buildings from further away. Works well to put some distance between you and an enemy hero and hit them with infinite range for a short period with the Hurricane Thrust active.
A core mobility item that also increases your attack range to hit enemy heroes and buildings from further away. Works well to put some distance between you and an enemy hero and hit them with infinite range for a short period with the Hurricane Thrust active.
A core item for the right click build with the Plague Carrier facet. Improves your mobility and attack range to right click enemy heroes from further away and get more value out of your {aghanims-scepter}. Works well to put some distance between you and an enemy hero and hit them with infinite range for a short period with the Hurricane Thrust active.
A core mobility item with the Poison Burst facet that increases your attack range to hit enemy heroes and buildings from further away. Works well to put some distance between you and an enemy hero and hit them with infinite range for a short period with the Hurricane Thrust active.
A mobility item that allows you to engage and disengage from fights. Also increases your attack range to hit enemies from further away. The active allows you to put some distance between yourself and an enemy hero and hit them with infinite range for a short period of time.
A mobility item that also increases your attack range to hit enemy heroes and buildings from further away. Works well to put some distance between you and an enemy hero and hit them with infinite range for a short period with the Hurricane Thrust active.
A core mobility item that also increases your attack range to hit enemy heroes and buildings from further away. Works well to put some distance between you and an enemy hero and hit them with infinite range for a short period with the Hurricane Thrust active.
A mobility item that also increases your attack range to hit enemy heroes and buildings from further away. Lets you put some distance between yourself and an enemy hero and burst them with infinite range Impetus shots for a short period with the Hurricane Thrust active.
An upgrade for {dragon-lance} to put some distance between yourself and an enemy hero with Hurricane Thrust and right click them with Chilling Touch from infinite range.
A core mobility item that allows you to engage and disengage from fights. Also increases your attack range as Outworld Destroyer has short built in attack range. The active from the Hurricane Pike will allow you to pop it and dealing an incredible amount of damage from extremely long range.
A core item when playing as a right clicker with Arctic Burn. Increases your attack range to right click enemy heroes from further away while also letting you create a gap between yourself and an enemy hero to hit them from infinite range.
A core mobility item that also increases your attack range to hit enemy heroes and buildings from further away. Works well to put some distance between you and an enemy hero and hit them with infinite range for a short period with the Hurricane Thrust active. Has a separate cooldown on your Tempest Double.
A core mobility item that also increases your attack range to hit enemy heroes and buildings from further away. Works well to put some distance between you and an enemy hero and hit them with infinite range for a short period with the Hurricane Thrust active.