Force Staff [7.38c]

A Force Staff is like a magic stick that helps you and your buddies zip around the battlefield. Imagine having a wand that gives you the power to push yourself or your friends in any direction you want, almost like a super-friendly shove.
Base Combat Stats
+ 10 Intelligence

+ 175 Health
Recipe
Abilities
Active: Force
Pushes any target unit 600 units in the direction it is facing.
Mana: 150
Cooldown: 19
Additional Insights
- Self-cast will cause you to use Force on yourself.
- Force Staff doesn't interrupt the target's actions.
- Will not work on a unit inside Chronosphere, Duel, or Black Hole.
- Force Staff has %enemy_cast_range% cast range when cast on enemies.
- Can move you through terrains even the impassable.
- Overall, it's a handy tool that adds a dash of fun and strategy to the game. Whether it's to save your skin, help out a teammate, or pull off some crafty moves, the Force Staff is there to lend a magical hand.
Statistics
The statistics below shows the percentage of hero builds which contain Force Staff as a core, common or situational item for each role. These statistics are based on our hero guides.
Itemization Strategy
A must have for supports from the early game to middle game, This item is built by almost anyone in dota as it's a common mechanic to help or survive in the game.
Heroes with Force Staff as Core Item
A core mobility item to close the gap on enemy heroes and lock them down with Nightmare and Fiends Grip. Also lets you push yourself or one of your allies away from trouble.
A mobility item to push yourself or one of your allies away from trouble, or close the gap on enemies. Also lets you propel forward quickly during Freezing Field with Aghanims Scepter.
A mobility item to push yourself or one of your allies away from trouble, or close the gap on enemies. Works well to get in and out of fights and lock down enemy heroes.
A core mobility item to close the gap on enemy heroes and set up kills with your lockdown spells. Also lets you push yourself or one of your allies away from trouble.
A core mobility item to close the gap on enemy heroes and set up kills with Magic Missile and Nether Swap. Also lets you push yourself or one of your allies away from trouble.
A core mobility item to close the gap on enemy heroes and lock them down with Sinister Gaze. Also lets you push yourself or one of your allies away from trouble.
A core mobility item to close the gap on enemy heroes and lock them down. Also lets you push yourself or one of your allies away from trouble.
A core mobility item to close the gap on enemy heroes and lock them down with your disabling spells. Also lets you push yourself or one of your allies away from trouble.
A core mobility item to maintain the chase on enemy heroes who push themselves out of your Power Cogs. Also lets you push yourself or one of your allies away from trouble.
A core mobility item to close the gap on enemy heroes and lock them down with Ice Path to follow up with your damage spells. Also lets you push yourself or one of your allies away from trouble.
A core mobility item to quickly push yourself and the enemy hero caught under Flaming Lasso towards your team. Can also be used to break Linkens spell block on an enemy hero if they have the item.
A mobility item to push yourself or one of your allies away from trouble, or close the gap on enemies. Can also be used on your Homing Missile to propel it forward and surprise enemy heroes.
A mobility item to push yourself or one of your allies away from trouble, or close the gap on enemies. Lets you save allies with Disruption or disable enemy heroes with Demonic Purge.
A core mobility item to close the gap on enemy heroes and lock them down with Fireblast. Also lets you push yourself or one of your allies away from trouble.
A core mobility item to close the gap on enemy heroes and lock them down with Telekinesis. Also lets you push yourself or one of your allies away from trouble.
A core item to increase your mobility in combination with Blink Dagger and Skewer. Works well to close the gap on enemy heroes and lock them down with Reverse Polarity. Also lets you push yourself or one of your allies away from trouble.
A core mobility item to close the gap on enemy heroes and set up kills with Walrus Punch!. Also lets you push yourself or one of your allies away from trouble. Works well to save an allied hero in trouble by pushing yourself next to them and taking them under your Snowball.
A core mobility item to push yourself or one of your allies away from trouble, or close the gap on enemies. Lets you move closer to an ally to heal and save them with all your spells.
A core mobility item to close the gap on enemy heroes and lock them down with Firesnap Cookie to set up kills. Also lets you push yourself or one of your allies away from trouble.
A core mobility item to close the gap on enemy heroes and set up kills with Dead Shot and The Calling. Also lets you push yourself or one of your allies away from trouble.
Heroes countered by Force Staff
Lets you kite Arc Warden by pushing yourself or an ally away from him. Can also be used to get inside the Magnetic Field AoE to do damage.
Lets you push yourself or an ally away from Batrider and not get caught by Flaming Lasso or stay too long under Firefly.
Gives you a repositioning tool to kite Beastmaster and his summons as well as save an ally caught by Primal Roar. Also helps absorb some of the Wild Axes damage.
Lets you kite Bloodseeker by pushing yourself or an ally away from him. Be careful about potential damage taken from Rupture.
Gives you a repositioning tool to kite Brewmaster and the Primal Split Brewlings by pushing yourself or an ally away from them.
Gives you a repositioning tool to follow Broodmother through Spin Webs. Also helps kite her and her army of Spiderlings by pushing yourself or an ally away from them.
Lets you push yourself or an ally closer or away from Centaur and his team when they are running with Stampede.
Lets you kite Clinkz and his Skeleton Archers by pushing yourself or an ally away from them. Also helps move out of Burning Barrage.
Gives you a repositioning tool to save yourself or an ally caught by Frostbite inside Freezing Field.
Gives you a repositioning tool to push yourself or an ally to safety when caught by Dark Seer's Vacuum into Wall of Replica combo.
Gives you a repositioning tool to push yourself or an ally to safety when caught by Dark Willow's lockdown spells.
Lets you kite Dawnbreaker by pushing yourself or an ally away from her Starbreaker and Solar Guardian AoE.
Lets you kite Death Prophet by pushing yourself or an ally away from her during Exorcism as well as break the Spirit Siphon link.
Gives you a repositioning tool to push yourself or an ally out of Static Storm AoE. It does not let you push out of the Kinetic Field AoE.
Gives you a repositioning tool to kite Earthshaker by pushing yourself or an ally away from him and not get chain stunned.
Gives you a repositioning tool to kite Elder Titan as well as push yourself or an ally out of Echo Stomp and Earth Splitter AoE before they trigger.
Lets you kite Ember Spirit by pushing yourself or an ally away from him and not get bursted by Searing Chains followed up with all his Fire Remnants.
Gives you a repositioning tool to break Soulbind if neither hero has moved after getting leashed together. Also lets you push yourself or an ally out of Ink Swell AoE.
Gives you a repositioning tool to kite Gyrocopter by pushing yourself or an ally out of his Rocket Barrage and attack range.
Gives you a repositioning tool to kite Invoker as well as not get caught in his full spell combo by pushing yourself or an ally away from him.
Gives you a repositioning tool to kite Io and his Tethered ally. Can also be used to close the gap on him and burst him down.
Gives you a repositioning tool to push yourself or an ally out of Macropyre AoE as well as save someone caught by Ice Path.
Gives you a repositioning tool to push yourself or an ally out of Illuminate AoE as well as improve your mobility against Solar Bind.
Gives you a repositioning tool to kite Kez by pushing yourself or an ally away from him and match his mobility from Grappling Claw. However, be careful of Falcon Rush as he can latch on to you again immediately.
Gives you a repositioning tool to kite Kunkka and save yourself or an ally from his full spell combo before it lands.
Lets you close the gap or kite Leshrac by pushing yourself or an ally away from him and out of range of his high damage spells.
Gives you a repositioning tool to isolate your ally targeted by Chain Frost by pushing them away from your team so that the Lich ultimate does not bounce.
Lets you kite Magnus by pushing yourself or an ally away from him. Also lets you disrupt his Reverse Polarity into Skewer combo.
Lets you kite Marci by pushing yourself or an ally away from her and wasting some of the Unleash duration.
Gives you a repositioning tool to kite Medusa as well as push an ally to safety when stunned by Stone Gaze.
Gives you a repositioning tool to match Mirana's mobility as well as push an ally to safety when stunned by Sacred Arrow.
Lets you kite Monkey King and save an ally stunned by Boundless Strike inside Wukong's Command. Also helps you match his mobility in a chase or retreat.
Lets you kite Naga Siren and her illusions by pushing yourself or an ally away from them when caught by Ensnare.
Gives you a repositioning tool to kite Nature's Prophet as well as push yourself or an ally stuck inside the Sprout trees.
Lets you kite Omniknight by pushing yourself or an ally away from his Hammer of Purity right clicks. Can also be used to close the gap on Omniknight and control him or burst him down.
Gives you mobility to get close to Oracle and possibly delete him at the start of the fight. Can also be used to save an ally caught by Fortune's End.
Lets you kite Outworld Destroyer by pushing yourself or an ally away from his Arcane Orb right clicks.
Gives you a repositioning tool to kite Pangolier as well as dodge Rolling Thunder by pushing yourself or an ally out of its line of impact.
Gives you a repositioning tool to kite Phantom Assassin by pushing yourself or an ally away from her and match her mobility from Phantom Strike.
Gives you a repositioning tool to push yourself or an ally out of the Supernova AoE and Sun Ray range. Also helps you match his mobility from Icarus Dive.
Gives you a repositioning tool to kite Primal Beast and push yourself or an ally hero away from him during Trample as well as dodge Onslaught.
Gives you a repositioning tool to kite Pudge by pushing yourself or an ally out of Rot as well as dodge Meat Hook.
Gives you a repositioning tool to kite Pugna by pushing yourself or an ally out of Life Drain range as well as dodge Nether Blast.
Lets you kite Razor by pushing yourself or an ally away from him to break Static Link and not get hit by Plasma Field.
Gives you a repositioning tool to kite Riki as well as push yourself or an ally caught inside the Smoke Screen or Tricks of the Trade AoE
Gives you a repositioning tool to push yourself or an ally away from danger when caught by Telekinesis. Also interrupts the Telekinesis lift duration.
Gives you a repositioning tool to match Sand King's mobility as well as push yourself or an ally to safety when caught by Burrowstrike.
Lets you kite Shadow Fiend by pushing yourself or an ally away from him and not let him land his Shadowraze combo.
Gives you a repositioning tool to close the gap on Shadow Shaman as well as save yourself or an ally caught by his control spells or stuck inside Mass Serpent Wards.
Gives you a repositioning tool to push yourself or an ally to safety when silenced by one of Silencer's spells
Gives you a repositioning tool to push yourself or a teammate out of the Mystic Flare damage area and have a saving tool when silenced by Ancient Seal.
Gives you a repositioning tool to match Snapfire's mobility with Firesnap Cookie and dodge some of the Mortimer Kisses projectiles by pushing yourself or an ally.
Gives you a repositioning tool to kite or close the gap on Sniper as well as push yourself or an ally out of the Shrapnel AoE.
Lets you stop Charge of Darkness by pushing Spirit Breaker before he connects with his target. Also lets you save yourself or an ally by getting away from him.
Gives you a repositioning tool to push yourself or an ally out of Proximity Mines AoE before they detonate. Also works as a save when stunned by Blast Off!.
Gives you a repositioning tool to push yourself or an ally to safety when stunned by Ravage or slowed by Gush.
Gives you a repositioning tool to kite Timbersaw and push yourself or an ally out of the Chakram AoE as well as dodge Timber Chain.
Gives you a repositioning tool to push yourself or an ally to safety when caught by Overgrowth. Also lets you cut trees to find Treant Protector in treelines.
Lets you kite Troll Warlord by pushing yourself or an ally away from him when rooted his melee stance right clicks.
Gives you a repositioning tool to match Tusk's mobility from Snowball as well as push yourself or an ally to safety when caught inside Ice Shards.
Gives you a repositioning tool to kite Underlord and push yourself or an ally out of Firestorm and Pit of Malice AoE to avoid the damage and multiple roots.
Gives you a repositioning tool to kite Undying and push yourself or an ally to safety when slowed by Tombstone zombies.
Gives you a repositioning tool to kite a core Vengeful Spirit and push yourself or an ally to safety when stunned by Magic Missile or out of position from Nether Swap.
Gives you a repositioning tool to close the gap on Venomancer or push yourself or an ally to safety when affected by his spells.
Gives you a repositioning tool to kite Viper and push yourself or an ally to safety when slowed by Viper Strike and Poison Attack right clicks.
Gives you a repositioning tool to kite Visage and his Familiars by pushing yourself or an ally away from them when slowed by Grave Chill or stunned by Stone Form.
Gives you a repositioning tool to kite Void Spirit and push yourself or an ally to safety when caught by Aether Remnant as well as dodge Dissimilate and Astral Step.
Gives you a repositioning tool to kite the Chaotic Offering Golem and push yourself or an ally out of the Upheaval AoE.
Gives you a repositioning tool to close the gap on Winter Wyvern as well as push an ally to safety when caught by Winter's Curse or slowed by Arctic Burn and Splinter Blast.
Gives you a repositioning tool to close the gap on Witch Doctor as well as push yourself or an ally out of the Death Ward attack range.
Trivia
Did you know that the concept of Force Staff in Dota was inspired by a similar item called 'Force Staff' from the game 'Warcraft III: The Frozen Throne' Dota, as a mod for Warcraft III, drew inspiration from various items and abilities in the Warcraft universe, and the Force Staff was one of those adaptations.