Shadow Shaman

Popularity: #3

Leaderboard: #9

Ban Rank: #22

KDA Rank: #107

Hero

Build

Matchup

Shadow Shaman stats, abilities and strategy

Summons powerful serpent wards to deal damage

Shadow Shaman quickly clears the way for his team's forces to march on the enemy base. Blasting enemies with shocking spells and interrupting attackers with hexes, his powerful serpent wards destroy enemy defenses with ease.

Win Rate 53.0%

Pick Rate 20.2%

Attributes

Shadow Shaman image

560 +50.6/lvl

375 +42.0/lvl

Strength Image

20 +2.3/lvl

Agility Image

16 +1.6/lvl

Intelligence Image

25 +3.5/lvl

Stats

Attack

Damage:

65 - 72 + 3.5/level (180 - 187 at level 30)

Attack

Range:

400

Attack

Armor:

5.7 + 0.3/level (15.7 at level 30)

Attack

Movement:

285

Roles

Carry

Durable

Nuker

Pusher

Support

Escape

Disabler

Initiator

Facets

chicken icon

Chicken Fingers

Win Rate: 52.9%

Pick Rate: 83.1%

Your next attack on an enemy hero transforms them into a chicken for 1s.

snake icon

Massive Serpent Ward

Win Rate: 53.5%

Pick Rate: 16.9%

Summons a single massive Serpent Ward with 12x damage and 10x health and bounty values.


Patch 7.39

  • Mass Serpent Ward: Damage multiplier increased from 10x to 12x

Abilities

Innate Ability Image
Fowl Play

ABILITY: Passive

PASSIVE: Breakable


When taking lethal damage, Shadow Shaman receives a strong dispel and survives as a 1 HP chicken. Incoming damage is reduced to zero for 1s.

Cooldown is reset upon respawning. DISPEL TYPE: Strong Dispel


Lethal Damage from Axe's Culling Blade and Necrophos's Reaper's Scythe will not be prevented.

Incoming damage reduction buff will prevent certain sources of HP removal from killing Shadow Shaman.


DURATION: 3

Cooldown

120


Rhasta had to learn early on how to stay one step ahead of those who (rightfully or wrongfully) wished him harm.

Q

Ether Shock

AFFECTS: Unit

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: No

PASSIVE: No


Creates a cone of ethereal energy that strikes multiple enemy units.


Can hit secondary targets up to 1000 distance away.


TARGETS: 3 / 5 / 7 / 9

DAMAGE: 125 / 190 / 255 / 320

Cooldown

14 / 12 / 10 / 8

Mana Cost

90 / 105 / 120 / 135

Cast Range

600


Talet tree backgroundTalent tree branchesTalent tree branch

LEVEL 25 TALENT: +250 Ether Shock Damage


Patch 7.39b

  • Damage decreased from 140/200/260/320 to 125/190/255/320

Originally used to open shows with the travelling con-man, Rhasta's lightning display shocks adversaries in more ways than one.

W

Hex

AFFECTS: Unit

PIERCES DEBUFF IMMUNITY: No

PASSIVE: No

DISPELLABLE: Strong Dispels Only

DEBUFF: Yes


Transforms an enemy unit into a harmless creature, disabling their attacks and abilities.


Instantly destroys illusions.

The target will have a base movement speed of 100, but buffs granting maximum movement speed won't be disabled.


DURATION: 2 / 2.3 / 2.6 / 2.9

Cooldown

24 / 20 / 16 / 12

Mana Cost

130 / 150 / 170 / 190

Cast Range

550


Rhasta often ended performances by turning himself into a chicken - now, the humiliation is shared.

E

Shackles

AFFECTS: Unit

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: No

PASSIVE: No

DISPELLABLE: Strong Dispels Only

DEBUFF: Yes


CHANNELED - Magically binds an enemy unit so that it cannot move or attack, absorbing their life energy over time.


CAST RANGE: 450

TOTAL DAMAGE/HEAL: 70 / 140 / 210 / 280

MAX DURATION: 2.4 / 3 / 3.6 / 4.2

Cooldown

14 / 13 / 12 / 11

Mana Cost

125 / 140 / 155 / 170

Cast Range

450


Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

LEVEL 20 TALENT: +1.5s Shackles Duration

LEVEL 10 TALENT: +170 Shackles Total Damage


Patch 7.39b

  • Cooldown increased from 13/12/11/10s to 14/13/12/11s

A self-defense incantation, Rhasta developed shackles after his master was slain in the Bleeding Hills.

Chicken Fingers

ABILITY: Passive

PIERCES DEBUFF IMMUNITY: No

PASSIVE: Breakable

DISPELLABLE: Strong Dispels Only


Your next attack on an enemy hero transforms them into a chicken for 1s.


Talents that affect Hex also affects enemies transformed by Chicken Fingers.


Cooldown

15


Even a brief moment as a chicken is long enough to make most would-be aggressors rethink their mark.

R

Mass Serpent Ward

AFFECTS: Area

DAMAGE TYPE: Physical

PIERCES DEBUFF IMMUNITY: Yes

PASSIVE: No


Summons 10 Serpent Wards to attack enemy units and structures. The Wards are immune to magic. Creeps deal half damage to the Serpent Ward.


DURATION: 45 / 45 / 45

HITS TO DESTROY: 2

WARD DAMAGE: 50 / 85 / 120

Cooldown

110

Mana Cost

200 / 350 / 550

Cast Range

550


FACET: Massive Serpent Ward

snake icon

Summons a single massive Serpent Ward with 12x damage and 10x health and bounty values.


Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branchTalent tree branch

LEVEL 25 TALENT: +1 Ward Attack Targets

LEVEL 20 TALENT: +50% Serpent Wards Max HP

LEVEL 15 TALENT: +160 Serpent Wards Attack Range


Patch 7.39

  • On creation, wards now prioritize the closest enemy hero in their attack range

Snake charming was a big part of the Shadow Shaman's act; now Rhasta can empower the snakes to do his bidding.

Talents

Talet tree backgroundTalent tree branchesTalent tree branch

+1 Ward Attack Targets

+ 3.1%

+250 Ether Shock Damage

Talet tree backgroundTalent tree branchesTalent tree branch

+50% Serpent Wards Max HP

+1.5s Shackles Duration

+ 0.3%

Talet tree backgroundTalent tree branchesTalent tree branch

Hex Breaks

+160 Serpent Wards Attack Range

+ 0.6%

Talet tree backgroundTalent tree branchesTalent tree branch

+1.75 Mana Regen

+ 2.8%

+170 Shackles Total Damage

Win Rate

Pick Rate

Strategy

Make use of your high base damage to secure last hits and denies.

A good combo is to use Hex followed by Mass Serpent Ward with Shackles.

You can pull nearby neutral or lane creeps to your Mass Serpent Wards after you made a move to get some extra gold.

If opponents are farming your Mass Serpent Wards, try to deny individual Serpent Wards with other Serpent Wards if you have the Chicken Fingers facet.

Take your time to farm up Aether Lens or Blink Dagger, so that you can cast you spells more easily in fights.

Initiate on enemies with your long lasting disables, so your allies can follow-up for a kill.

In certain games, Black King Bar can be great to get off a full duration Shackles on a key target on the enemy team.

Refresher Orb with the level 25 talent for Mass Serpent Wards in late game allow you to breach high ground and end the game.

Use portals to move around the map and setup kills with your lengthy disables.

Counter Strategy

Shadow Shaman has high base damage and a great nuke in Ether Shock. Avoid trading with him if you cannot stay outside his attack range while doing so.

Shadow Shaman has long lasting stuns but short cast range disables. Keep distance from him.

Shadow Shaman has high solo kill potential on level 6 with Mass Serpent Ward.

Shadow Shaman takes buildings down fast with Mass Serpent Ward. Organize defense quickly.

Focus Shadow Shaman in the fights as he provides a lot of control for his team.

Black King Bar, status resistance items, Linken's Sphere and Lotus Orb are great against Shadow Shaman.

Shadow Shaman is good at ratting your base especially with two charges of Mass Serpent Wards with Refresher Orb.

Shadow Shaman does not die and turns into a chicken when hit with lethal damage. You will have to deal the killing blow on him again afterwards.

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