Summons powerful serpent wards to deal damage
Shadow Shaman quickly clears the way for his team's forces to march on the enemy base. Blasting enemies with shocking spells and interrupting attackers with hexes, his powerful serpent wards destroy enemy defenses with ease.
Win Rate 52.4%
Pick Rate 16.9%
Attributes

560 +50.6/lvl
375 +42.0/lvl

20 +2.3/lvl

16 +1.6/lvl

25 +3.5/lvl
Stats

Damage:
65 - 72 + 3.5/level (180 - 187 at level 30)

Range:
400

Armor:
5.7 + 0.3/level (15.7 at level 30)

Movement:
285
Roles
Carry
Durable
Nuker
Pusher
Support
Escape
Disabler
Initiator
Facets

Chicken Fingers
Win Rate: 52.6%
Pick Rate: 93.5%
Your next attack on an enemy hero transform them into a chicken for %voodoo_duration%s.

Massive Serpent Ward
Win Rate: 50.0%
Pick Rate: 6.5%
Summons a single massive Serpent Ward with 10x damage and bounty values and 10x health.
Abilities

ABILITY: Passive
PASSIVE: Breakable
When taking lethal damage, Shadow Shaman receives a strong dispel and survives as a 1 HP chicken. Incoming damage is reduced to zero for 1s.
Cooldown is reset upon respawning.
DISPEL TYPE: Strong Dispel
Lethal Damage from Axe's Culling Blade and Necrophos's Reaper's Scythe will not be prevented.
Incoming damage reduction buff will prevent certain sources of HP removal from killing Shadow Shaman.
DURATION: 3
MOVESPEED BONUS: 0%

120
PATCH 7.38
Now upgraded with Aghanim's Shard
Increases damage reduction duration to 1.5s and adds a 0.1s invulnerability time before it. Upon triggering Fowl Play, 3 uncontrollable chicken illusions will spawn and try to confuse enemies. They exist for 3s and either stand still or run. Also allows Shadow Shaman to use items while transformed

Ether Shock
AFFECTS: Unit
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
Creates a cone of ethereal energy that strikes multiple enemy units.
Can hit secondary targets up to 1000 distance away.
TARGETS: 3 / 5 / 7 / 9
DAMAGE: 140 / 200 / 260 / 320

14 / 12 / 10 / 8

90 / 105 / 120 / 135

600



LEVEL 25 TALENT: +250 Ether Shock Damage
Originally used to open shows with the travelling con-man, Rhasta's lightning display shocks adversaries in more ways than one.

Hex
AFFECTS: Unit
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
DISPELLABLE: Strong Dispels Only
DEBUFF [E]: Yes
Transforms an enemy unit into a harmless creature, disabling their attacks and abilities.
Instantly destroys illusions.
The target will have a base movement speed of 100, but buffs granting maximum movement speed won't be disabled.
DURATION: 2 / 2.3 / 2.6 / 2.9
DAMAGE AMPLIFICATION: 0%

24 / 20 / 16 / 12

130 / 150 / 170 / 190

550
Rhasta often ended performances by turning himself into a chicken - now, the humiliation is shared.

Shackles
AFFECTS: Unit
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
DISPELLABLE: Strong Dispels Only
DEBUFF [E]: Yes
CHANNELED - Magically binds an enemy unit so that it cannot move or attack, absorbing their life energy over time.
CAST RANGE: 450
TOTAL DAMAGE/HEAL: 70 / 140 / 210 / 280
MAX DURATION: 2.4 / 3 / 3.6 / 4.2

13 / 12 / 11 / 10

125 / 140 / 155 / 170

450




LEVEL 20 TALENT: +1.5s Shackles Duration
LEVEL 10 TALENT: +170 Shackles Total Damage
PATCH 7.38
No longer upgraded with Aghanim's Shard
Now upgraded with Aghanim's Scepter
Increases cast range from 450 to 600. Shackled units expel an Ether Shock every 0.9s that affects all enemies within 600 units for 100% of Ether Shock's damage value. Shackled units can't be damaged by this effect. Also allows it to be cast on both enemies and allies, including Serpent Wards. Allied units are not disabled and the shackle is broken if the ally travels further than 2000 units from Shadow Shaman
A self-defense incantation, Rhasta developed shackles after his master was slain in the Bleeding Hills.

Chicken Fingers
ABILITY: Passive
PIERCES DEBUFF IMMUNITY: No
PASSIVE: Breakable
DISPELLABLE: Strong Dispels Only
Your next attack on an enemy hero transform them into a chicken for 1s.
Talents that affect Hex also affects enemies transformed by Chicken Fingers.

15

Mass Serpent Ward
AFFECTS: Area
DAMAGE TYPE: Physical
PIERCES DEBUFF IMMUNITY: Yes
PASSIVE: No
Summons 10 Serpent Wards to attack enemy units and structures. The Wards are immune to magic.
DURATION: 45 / 45 / 45
HITS TO DESTROY: 2
CREEP HITS TO DESTROY: 4

110

200 / 350 / 550

550
FACET: Massive Serpent Ward

Summons a single massive Serpent Ward with 10x damage and bounty values and 10x health.





LEVEL 25 TALENT: +1 Ward Attack Targets
LEVEL 20 TALENT: +50% Serpent Wards Max HP
LEVEL 15 TALENT: +160 Serpent Wards Attack Range
PATCH 7.38
No longer upgraded with Aghanim's Scepter
Snake charming was a big part of the Shadow Shaman's act; now Rhasta can empower the snakes to do his bidding.
Talents [E]



+1 Ward Attack Targets
+ 2.8 %
+250 Ether Shock Damage



+50% Serpent Wards Max HP
+1.5s Shackles Duration
+ 1.1 %



Hex Breaks
+160 Serpent Wards Attack Range
+ 0.1 %



+1.75 Mana Regen
+ 2.5 %
+170 Shackles Total Damage
Win Rate
Pick Rate
PATCH 7.38
Level 25 Talent +20% Wards Attack Damage replaced with +1 Ward Attack Targets
Strategy
Make use of Shadow Shaman's high base damage to secure last hits and denies.
A good Combo is to use Hex followed by Mass Serpent Ward with Shackles.
You can pull nearby neutral or lane creeps to your Mass Serpent Wards after you made a move to get some extra gold.
If opponents are farming your Mass Serpent Wards, try to deny individual Serpent Wards with other Serpent Wards if you have the Cluster Cluck facet.
Take your time to farm up Aether Lens or Blink Dagger, so that you can cast you spells more easily in fights.
Initiate on enemies with your long lasting disables, so your allies can follow-up for a kill.
In certain games, Black King Bar can be great to get off full Shackles durations.
Aghanim's Scepter and a Refresher Orb in late game allow you to breach high ground and end the game.
Use portals to move around the map and setup kills with your lengthy disables.
With the Cluster Cluck facet, look to Hex yourself when low on HP right before or after your Fowl Play innate triggers to cause massive confusion and possibly get away.
Counter Strategy
Shadow Shaman has high base damage and a great nuke in Ether Shock. Avoid trading with him.
Shadow Shaman has long lasting stuns but short cast range disables. Keep distance from him.
Shadow Shaman has high solo kill potential on level 6 with Mass Serpent Ward.
Shadow Shaman takes buildings down fast with Mass Serpent Ward. Organize defense quickly.
Focus Shadow Shaman in the fights as he provides a lot of control for his team.
Black King Bar, status resistance items, Linken's Sphere and Lotus Orb are great against Shadow Shaman.
Shadow Shaman is good at ratting your base especially with Aghanim's Scepter and Refresher Orb.
Shadow Shaman does not die and turns into a chicken when hit with lethal damage. You will have to deal the killing blow on him again afterwards.
Lore
Born in the Bleeding Hills, Rhasta was just a starving youngling when picked up by a travelling con-man. For two pins of copper, the old con-man would tell your fortune. For three, he'd castrate your pig, for five, he'd circumcise your sons. For a good meal, he'd don his shaman garb, read from his ancient books, and lay a curse upon your enemies. His strange new youngling, part hill troll, part...something else, worked as assistant and lent an air of the exotic to the con-man's trade.
Always one step ahead of cheated customers, one town ahead of a pursuing patronage, the two trekked across the blighted lands until one day the con-man realized that the little youngling could actually do what he only pretended at. His ward had a gift--a gift that customers valued. And so the youngling Rhasta was thrust before the crowds, and the trade-name Shadow Shaman was born. The two continued from town to town, conjuring for money as Shadow Shaman's reputation grew. Eventually, the pair's duplicitous past caught up with them, and they were ambushed by a mob of swindled ex-clients. The con-man was slain, and for the first time, Rhasta used his powers for darkness, massacring the attackers. He buried his beloved master, and now uses his powers to destroy any who would seek to do him harm.