Doom stats, abilities and strategy
Can prevent a single enemy from casting spells or healing in any way
One way or another, Doom shuts down his enemies. Devouring creeps to claim the various skills they had in life, he can place a lingering silence upon a foe's spells and items with his ultimate as he torches his foes.
Win Rate 45.3%
Pick Rate 5.6%
Attributes

648 +83.6/lvl
255 +20.4/lvl

24 +3.8/lvl

15 +1.5/lvl

15 +1.7/lvl
Stats

Damage:
56 - 66 + 3.8/level (180 - 190 at level 30)

Range:
200

Armor:
4.5 + 0.3/level (14.1 at level 30)

Movement:
290
Roles
Carry
Durable
Nuker
Pusher
Support
Escape
Disabler
Initiator
Patch 7.39b
- Base Health Regen decreased from 1.25 to 0.66
Facets

Gluttony
Win Rate: 45.6%
Pick Rate: 64.5%
Devour now has 2 charges and stolen creep abilities are upgraded by one level.

Devil's Bargain
Win Rate: 45.1%
Pick Rate: 25.5%
Doom can sell items for 85% of their value, but his buyback costs are increased by 20%.
Patch 7.39
- Item sell back percentage decreased from 90% to 85%

Impending Doom
Win Rate: 43.5%
Pick Rate: 10.0%
Every 6.66 minutes, Doom's duration is increased by 0.66s.
Abilities

ABILITY: Passive
DAMAGE TYPE: n/a
PASSIVE: Breakable
Doom's attacks deal 25% bonus damage to heroes whose level is lower than Doom's level.
Also applies to all attacks when Doom is at max level.

Devour
AFFECTS: Unit
PASSIVE: No
BUFF: Yes
Consumes an enemy or neutral creep, acquiring any special abilities that it possessed. If alt-cast is deactivated, Doom will not acquire the creep's abilities. Duration is equal to the cooldown.
Gives Doom the original bounty of the creep, along with the bonus gold.
If you devour a creep without abilities, you'll keep the abilities you had previously.
BONUS GOLD: 40 / 80 / 120 / 160
CREEP MAX LEVEL: 4 / 5 / 6 / 6

70

40 / 50 / 60 / 70

300
FACET: Gluttony

Devour now has 2 charges and stolen creep abilities are upgraded by one level.




LEVEL 15 TALENT: Devour Can Target Ancients
LEVEL 10 TALENT: Devour grants 15% Magic Resistance
Lucifer's appetite and greed are never sated.

Scorched Earth
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
Carpets the nearby earth in flames which damage enemies, while also granting him increased movement speed.
Scorched Earth follows Doom, centered on his location.
DAMAGE: 20 / 35 / 50 / 65
RADIUS: 600 / 600 / 600 / 600
BONUS MOVE SPEED: 7% / 8% / 9% / 10%
DURATION: 10 / 12 / 14 / 16

41 / 39 / 37 / 35

60 / 70 / 80 / 90

600




LEVEL 20 TALENT: -10s Scorched Earth Cooldown
LEVEL 15 TALENT: +5% Scorched Earth Movement Speed
The Fallen One spreads destruction in his wake, sparing none from the flame which sustains him.

Infernal Blade
AFFECTS: Unit
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
DISPELLABLE: Yes
DEBUFF: Yes
Doom swings his burning sword, igniting the enemy. Stuns for 0.6 seconds and applies a 4 second burn that deals a base damage plus a percentage of the target's Max HP as damage per second.
Interrupts channeling abilities.
BASE BURN DAMAGE: 15 / 30 / 45 / 60
MAX HP AS DAMAGE: 1% / 2% / 3% / 4%
BURN DURATION: 4
STUN DURATION: 0.6

13 / 10 / 7 / 4

40

200




LEVEL 20 TALENT: +2.5% Infernal Blade Max HP As Damage
LEVEL 10 TALENT: +0.2s Infernal Blade Stun Duration
Lucifer shares the fire branding bestowed upon him at the time of his exile.

Doom
AFFECTS: Unit
DAMAGE TYPE: Pure
PIERCES DEBUFF IMMUNITY: Yes
PASSIVE: No
Inflicts a curse that dispels an enemy and prevents them from casting spells or healing in any way, while taking damage over time. DISPEL TYPE: Basic Dispel
DURATION: 12 / 14 / 16
DAMAGE PER SECOND: 25 / 45 / 65

140 / 130 / 120

150 / 200 / 250

400
FACET: Impending Doom

Every 6.66 minutes, Doom's duration is increased by 0.66s.


Aghanim's Scepter
Allies in a 350 radius around the doomed target also suffer the effects of Doom. Allows Doom to be self-cast to affect enemies around himself with Doom.




LEVEL 25 TALENT: Doom applies Break
LEVEL 25 TALENT: Doom applies Mute
Patch 7.39
- Mana Cost decreased from 150/225/300 to 150/200/250
- Aghanim's Scepter radius increased from 300 to 350
When a name is tolled from the bell of Vashundol, doom is sure to follow.
Talents



Doom applies Break
Doom applies Mute
+ 3.0%



+2.5% Infernal Blade Max HP As Damage
-10s Scorched Earth Cooldown
+ 1.8%



Devour Can Target Ancients
+5% Scorched Earth Movement Speed
+ 0.0%



+0.2s Infernal Blade Stun Duration
+ 1.1%
Devour grants 15% Magic Resistance
Win Rate
Pick Rate
Strategy
Bonus gold from Devour is granted at the end of the Devour cycle and you will lose it if you die. Avoid dying when a creep is being Devoured for bonus gold.
Once you get
Blink Dagger, try to make use of it immediately before your opponents see it in your inventory. It will usually result in a free kill off your ultimate.
Usually you want to devour Centaur Conqueror and obtain War Stomp to disable opponents after blinking on top of them as another disable given to your hero.
Avoid showing yourself at the start of the fight and wait for your Doom priority target to show.
Avoid fighting while Doom is on cooldown. Notify your teammates about its cooldown and push out lanes or play defensively.
Check opponents' inventories for Linken's Spheres and Lotus Orbs. Be careful not to drop Doom on those as it will be blocked and wasted.
Look to use Devour as frequently as possible on lane creeps or neutral creeps to keep getting gold and XP.
Counter Strategy
Doom is a weak laner at lower levels. Pressure him early on.
The Doom spell has long cooldown. Look to play aggressively when it is down.
Linken's Sphere, status resistance items and Lotus Orb are good at dealing with The Doom spell.
Acquiring Aegis for your core is a good way of dealing with The Doom spell. Look to kill Roshan.
Until Dooms level 25 mute talent, you can still use your own items to kite or escape while Doomed. You can use Teleport when Doomed.