Anti-Mage

Popularity: #16

Leaderboard: #18

Ban Rank: #1

KDA Rank: #18

Hero

Build

Matchup

Anti-Mage stats, abilities and strategy

Slashes his foes with mana-draining attacks

Should Anti-Mage have the opportunity to gather his full strength, few can stop his assaults. Draining mana from enemies with every strike or teleporting short distances to escape an ambush, cornering him is a challenge for any foe.

Win Rate 51.9%

Pick Rate 15.0%

Attributes

Anti-Mage image

582 +35.2/lvl

219 +21.6/lvl

Strength Image

21 +1.6/lvl

Agility Image

24 +2.8/lvl

Intelligence Image

12 +1.8/lvl

Stats

Attack

Damage:

53 - 57 + 2.8/level (148 - 152 at level 30)

Attack

Range:

150

Attack

Armor:

5.0 + 0.5/level (20.9 at level 30)

Attack

Movement:

310

Roles

Carry

Durable

Nuker

Pusher

Support

Escape

Disabler

Initiator

Facets

ricochet icon

Magebane's Mirror

Win Rate: 49.2%

Pick Rate: 18.5%

Spells countered by Counterspell or Counterspell Ally will immediately burn a percentage of its mana cost from the enemy and deal damage based on the burned mana cost.


Patch 7.39b

  • Counterspell: Mana Burn Percentage increased from 150/190/230/270% to 150/200/250/300%
  • Counterspell Ally: Mana Burn Percentage increased from 270% to 300%
mana icon

Mana Thirst

Win Rate: 52.5%

Pick Rate: 81.5%

Anti-Mage gains damage when his enemies are at low mana.

Abilities

Innate Ability Image
Persecutor

ABILITY: Passive

PIERCES DEBUFF IMMUNITY: No

PASSIVE: Breakable


Attacks slow enemies based on how much mana they are missing. Min slow at 50% mana, up to max slow at 0% mana. No effect if enemy is above 50% mana.


Full effect if caused by illusions.


MIN MOVEMENT SLOW: 12.5% / 15% / 17.5% / 20%

MAX MOVEMENT SLOW: 25% / 30% / 35% / 40%

SLOW DURATION: 0.75


Talet tree backgroundTalent tree branchesTalent tree branch

LEVEL 15 TALENT: +7.5%/15% Persecutor Min/Max Movement Slow

Mana Break

ABILITY: Passive

DAMAGE TYPE: Physical

PIERCES DEBUFF IMMUNITY: No

PASSIVE: Breakable


Burns an opponent's mana on each attack and deals damage equal to a percentage of the mana burnt.


Mana Break has 50% effect if caused by illusions.


MANA BURNED AS DAMAGE: 50%

MANA BURNED PER HIT: 25 / 30 / 35 / 40

MAX MANA BURNED PER HIT: 1.6% / 2.4% / 3.2% / 4%


Talet tree backgroundTalent tree branchesTalent tree branch

LEVEL 15 TALENT: +1% Max Mana Mana Burn


A modified technique of the Turstarkuri monks' peaceful ways is to turn magical energies on their owner.

W

Blink

PASSIVE: No


Short distance teleportation that allows Anti-Mage to move in and out of combat.


You can use Blink to dodge incoming projectiles.


Cooldown

12 / 10 / 8 / 6

Mana Cost

50

Cast Range

750 / 900 / 1050 / 1200


Talet tree backgroundTalent tree branchesTalent tree branch

LEVEL 25 TALENT: +200 Blink Cast Range


In his encounter with the Dead Gods, Anti-Mage learned the value of being elusive.

E

Counterspell

DISPELLABLE: Yes


Passively grants magic resistance. Counterspell may be activated to create an anti-magic shell around Anti-Mage that blocks and reflects any targeted spells.


Break disables the passive magic resistance.


MAGIC RESISTANCE: 16% / 24% / 32% / 40%

DURATION: 1.2

Cooldown

15 / 11 / 7 / 3

Mana Cost

50


FACET: Magebane's Mirror

ricochet icon

Counterspell burns a percentage of the countered spell's mana cost from its caster and does damage based on 100% of the burned mana cost, up to a maximum of 400 damage per reflected spell.


With the proper focus, Anti-Mage turns innate resistance into calculated retaliation.

R

Mana Void

AFFECTS: Unit and area

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: No

PASSIVE: No

DISPELLABLE: Strong Dispels Only

DEBUFF: Yes


For each point of mana missing by the target unit, damage is dealt to it and surrounding enemies. The main target is also mini-stunned.


Damage is calculated based on the primary target's mana, but applied to all enemies within the area of effect.

Break disables Mana Thirst vision and attack bonuses.


DAMAGE: 0.8 / 0.95 / 1.1

STUN DURATION: 0.3

RADIUS: 500

Cooldown

70

Mana Cost

100 / 150 / 200

Cast Range

600


FACET: Mana Thirst

mana icon

Passively grants attack damage when an enemy hero's mana falls below 60%, with the bonuses increasing as their mana falls further.

If the enemies mana falls below 15% Anti-Mage gains the maximum amount of damage, as well as vision and True Sight of that hero. Applies to enemy heroes within 2500 range. Bonuses stack per hero.


Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branchTalent tree branchTalent tree branch

LEVEL 25 TALENT: -50s Mana Void Cooldown

LEVEL 20 TALENT: +0.8s Mana Void Stun

LEVEL 20 TALENT: +0.2 Mana Void Damage Multiplier

LEVEL 10 TALENT: +200 Mana Void Radius


After bringing enemies to their knees, Anti-Mage punishes them for their use of the arcane arts.

Counterspell Ally

Shard grants new ability

AFFECTS: Unit

PASSIVE: No

DISPELLABLE: Yes

BUFF: Yes


Counterspell Ally may be activated to create an anti-magic shell around an allied hero that blocks and reflects any targeted spells. Any time a spell is blocked by Counterspell or Counterspell Ally, an illusion of Anti-Mage will be created next to the enemy.


Cooldown

3

Mana Cost

50

Cast Range

600


FACET: Magebane's Mirror

ricochet icon

Counterspell burns a percentage of the countered spell's mana cost from its caster and does damage based on 100% of the burned mana cost, up to a maximum of 400 damage per reflected spell.


The only magic that Anti-Mage will even barely tolerate... is friendship.

Talents

Talet tree backgroundTalent tree branchesTalent tree branch

-50s Mana Void Cooldown

+200 Blink Cast Range

+ 1.3%

Talet tree backgroundTalent tree branchesTalent tree branch

+0.8s Mana Void Stun

+0.2 Mana Void Damage Multiplier

+ 0.3%

Talet tree backgroundTalent tree branchesTalent tree branch

+7.5%/15% Persecutor Min/Max Movement Slow

+1% Max Mana Mana Burn

+ 0.3%

Talet tree backgroundTalent tree branchesTalent tree branch

+200 Mana Void Radius

+ 1.4%

+3 Health Regen

Win Rate

Pick Rate

Patch 7.39

  • Level 15 Talent Persecutor Min/Max Movement Slow increased from +5%/15% to +7.5%/15%
  • Level 20 Talent Mana Void Stun increased from +0.7s to +0.8s

Strategy

Keep your health high in lane to sustain. Buy consumables if necessary. Get Cornucopia as soon as you can if playing a heavy harass lane.

Hit opponents and burn their mana whenever you can, for example when they go for a last hit. Find openings to punish the enemy hero for contesting creeps.

Play safe and acquire Battle Fury as early as possible. Your farming speed goes up exponentially with it by spam-blinking around jungle camps and waves.

Look around the map while you are farming to dodge ganks but also to potentially snipe a kill with Mana Void. Look for low mana and low health enemy heroes.

Plant Observer Ward for yourself in the area you are farming to secure vision for yourself and your team.

Keep a lane pushed out to apply some pressure on the map. If you expect to be ganked, blink into trees and teleport to the opposite side of the map.

Build items that give you tankiness such as Eye of Skadi and Abyssal Blade. These items provide good overall stats and durability with damage.

Whenever your teammates die consider cutting a wave behind the opponents or push out some other lane.

Counter Strategy

Anti-Mage is a weak laner, so look to pressure him from the start, especially when he is level 1-3.

Look to spend your mana before it gets burned by Anti-Mage. The longer the lane goes, the more mana he will burn from you.

Against Anti-Mage during the laning phase buy a Magic Stick or consider buying a Soul Ring to have mana for spells

Look to disrupt Anti-Mage's jungling by placing deep Observer Ward and smoking on him. Anti-Mage is weak until he gets Manta Style.

Consider getting Boots of Travel on one of the cores to address Anti-Mange's split push playstyle

In team fights look to save the hero that Anti-Mage jumps on. But be careful as you might blow up too if you get too close to a Mana Voided hero

Anti-Mage is strong mid- to late-game as he can farm rapidly, but he is not that strong in very late game

Try to push together as a team and secure Megas, since Anti-Mage is really weak in the early to mid game. Grouping up limits his farm and forces him into unfavorable fights.

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