Anti-Mage

Popularity: #29

Leaderboard: #69

Ban Rank: #1

KDA Rank: #29

Hero

Build

Matchup

Anti-Mage stats, abilities and strategy [7.41a]

Slashes his foes with mana-draining attacks

Should Anti-Mage have the opportunity to gather his full strength, few can stop his assaults. Draining mana from enemies with every strike or teleporting short distances to escape an ambush, cornering him is a challenge for any foe.

Win Rate 49.4%

Pick Rate 11.7%

Attributes

Anti-Mage image

582 +35.2/lvl

219 +21.6/lvl

Strength Image

21 +1.6/lvl

Agility Image

24 +2.8/lvl

Intelligence Image

12 +1.8/lvl

Stats

Attack

Damage:

53 - 57 + 2.8/level (148 - 152 at level 30)

Attack

Range:

150

Attack

Armor:

6.0 + 0.5/level (21.9 at level 30)

Attack

Movement:

315

Roles

Carry

Durable

Nuker

Pusher

Support

Escape

Disabler

Initiator

Patch 7.41a

  • Base Movement Speed increased from 310 to 315
  • Base Health Regen increased by 0.5

Patch 7.41

  • Base Armor increased by 1

Facets

Abilities

Innate Ability Image
Persecutor

ABILITY: Passive

PIERCES DEBUFF IMMUNITY: No

PASSIVE: Breakable


Attacks slow enemies based on how much mana they are missing. Min slow at 50% mana, up to max slow at 0% mana. No effect if enemy is above 50% mana.


Full effect if caused by illusions.


MIN MOVEMENT SLOW: 12%

MAX MOVEMENT SLOW: 24%

SLOW DURATION: 0.75


Talet tree backgroundTalent tree branchesTalent tree branch

LEVEL 15 TALENT: +9%/18% Persecutor Min/Max Movement Slow


Patch 7.41

  • No longer levels with Mana Void
  • Min Movement Slow rescaled from 12.5/15/17.5/20% to 12% + 0.5% per level
  • Max Movement Slow rescaled from 25/30/35/40% to 24% + 1% per level

Mana Break

ABILITY: Passive

DAMAGE TYPE: Physical

PIERCES DEBUFF IMMUNITY: No

PASSIVE: Breakable


Burns an opponent's mana on each attack and deals damage equal to a percentage of the mana burnt.


Mana Break has 25% mana burn effect if caused by illusions.


MANA BURNED AS DAMAGE: 60

MANA BURNED PER HIT: 25 / 30 / 35 / 40

MAX MANA BURNED PER HIT: 1.6 / 2.4 / 3.2 / 4


Patch 7.41a

  • Mana Burned As Damage increased from 50% to 60%

Patch 7.41

  • Effectiveness when applied by illusions decreased from 50% to 25%
  • Now upgraded with Aghanim's Scepter
  • Increases Max Mana Burned per hit by an additional 1.5%

A modified technique of the Turstarkuri monks' peaceful ways is to turn magical energies on their owner.

W

Blink

PASSIVE: No


Short distance teleportation that allows Anti-Mage to move in and out of combat.


You can use Blink to dodge incoming projectiles.


Cooldown

10.5 / 9 / 7.5 / 6

Mana Cost

65 / 60 / 55 / 50

Cast Range

875 / 950 / 1025 / 1100


Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

LEVEL 25 TALENT: -1s Blink Cooldown

LEVEL 20 TALENT: +150 Blink Cast Range


Patch 7.41

  • Cast Range rescaled from 750/900/1050/1200 to 875/950/1025/1100
  • Cooldown decreased from 12/10/8/6s to 10.5/9/7.5/6s
  • Mana Cost increased from 50 to 65/60/55/50
  • Aghanim's Scepter no longer decreases cooldown by 1s

In his encounter with the Dead Gods, Anti-Mage learned the value of being elusive.

E

Counterspell

DISPELLABLE: Yes


Passively grants magic resistance. Counterspell may be activated to create an anti-magic shell around Anti-Mage that blocks and reflects any targeted spells.


Break disables the passive magic resistance.


MAGIC RESISTANCE: 14 / 21 / 28 / 35

DURATION: 1.3

Cooldown

15 / 11 / 7 / 3

Mana Cost

50


Patch 7.41

  • Magic Resistance decreased from 16/24/32/40% to 14/21/28/35%
  • Duration increased from 1.2s to 1.3s

With the proper focus, Anti-Mage turns innate resistance into calculated retaliation.

R

Mana Void

AFFECTS: Unit and area

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: No

PASSIVE: No

DISPELLABLE: Strong Dispels Only

DEBUFF: Yes


For each point of mana missing by the target unit, damage is dealt to it and surrounding enemies. The main target is also mini-stunned.


Damage is calculated based on the primary target's mana, but applied to all enemies within the area of effect.

Break disables Mana Thirst vision and attack bonuses.


DAMAGE PER 1 MANA MISSING: 1

STUN DURATION: 0.3

RADIUS: 400 / 450 / 500

Cooldown

100 / 85 / 70

Mana Cost

100 / 150 / 200

Cast Range

600


Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branchTalent tree branchTalent tree branch

LEVEL 25 TALENT: -50s Mana Void Cooldown

LEVEL 20 TALENT: +0.8s Mana Void Stun

LEVEL 15 TALENT: +0.2 Mana Void Damage Multiplier

LEVEL 10 TALENT: +200 Mana Void Radius


Patch 7.41

  • Cooldown increased from 70s to 100/85/70s
  • Radius decreased from 500 to 400/450/500
  • Damage per 1 Mana Missing rescaled from 0.8/0.95/1.1 to 1

After bringing enemies to their knees, Anti-Mage punishes them for their use of the arcane arts.

Talents

Talet tree backgroundTalent tree branchesTalent tree branch

-50s Mana Void Cooldown

-1s Blink Cooldown

+ 1.6%

Talet tree backgroundTalent tree branchesTalent tree branch

+0.8s Mana Void Stun

+150 Blink Cast Range

+ 2.2%

Talet tree backgroundTalent tree branchesTalent tree branch

+0.2 Mana Void Damage Multiplier

+9%/18% Persecutor Min/Max Movement Slow

+ 0.1%

Talet tree backgroundTalent tree branchesTalent tree branch

+200 Mana Void Radius

+ 1.2%

+3 Health Regen

Win Rate

Pick Rate

Patch 7.41

  • Level 15 Talent +1% Max Mana Mana Burn replaced with +0.2 Mana Void Damage Multiplier
  • Level 20 Talent +0.2 Mana Void Damage Multiplier replaced with +150 Blink Cast Range
  • Level 25 Talent +200 Blink Cast Range replaced with -1s Blink Cooldown

Strategy

Keep your health high in lane to sustain. Buy consumables if necessary. Get Cornucopia as soon as you can if playing a heavy harass lane.

Hit opponents and burn their mana whenever you can, for example when they go for a last hit. Find openings to punish the enemy hero for contesting creeps.

Play safe and acquire Battle Fury as early as possible. Your farming speed goes up exponentially with it by spam-blinking around jungle camps and waves.

Look around the map while you are farming to dodge ganks but also to potentially snipe a kill with Mana Void. Look for low mana and low health enemy heroes.

Plant Observer Ward for yourself in the area you are farming to secure vision for yourself and your team.

Keep a lane pushed out to apply some pressure on the map. If you expect to be ganked, blink into trees and teleport to the opposite side of the map.

Build items that give you tankiness such as Eye of Skadi and Abyssal Blade. These items provide good overall stats and durability with damage.

Whenever your teammates die consider cutting a wave behind the opponents or push out some other lane.

Counter Strategy

Anti-Mage is a weak laner, so look to pressure him from the start, especially when he is level 1-3.

Look to spend your mana before it gets burned by Anti-Mage. The longer the lane goes, the more mana he will burn from you.

Against Anti-Mage during the laning phase buy a Magic Stick or consider buying a Soul Ring to have mana for spells

Look to disrupt Anti-Mage's jungling by placing deep Observer Ward and smoking on him. Anti-Mage is weak until he gets Manta Style.

Consider getting Boots of Travel on one of the cores to address Anti-Mage's split push playstyle

In team fights look to save the hero that Anti-Mage jumps on. But be careful as you might blow up too if you get too close to a Mana Voided hero

Try to push together as a team and secure Megas, since Anti-Mage is really weak in the early to mid game. Grouping up limits his farm and forces him into unfavorable fights.

Dota 2 is a registered trademark of Valve Corporation.
© 2026 Rho Technologies LLC
footer.skellyAlt
Anti-Mage Dota 2 – Strategy, Stats & Patch Notes