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Wild Axes

Beastmaster sends his axes flying and calls them home again, slicing through enemy units and trees along their path. Each axe can hit an enemy once, and amplifies subsequent damage from Beastmaster and his units.



  • DEBUFF:yes

  • radius:175

  • spread:450

  • range:1500

  • axe damage:35 / 65 / 95 / 125

  • duration:12

  • damage amp:6 / 8 / 10 / 12

  • min throw duration:0.4

  • max throw duration:1

Aghanim ScepterAghanim Shard

Aghanim`s Scepter Upgrade

Causes Wild Axes to have no cooldown and can be used again once they come back.

    Talet tree backgroundTalent tree branchesTalent tree branch

    +2.5% Wild Axes Damage Amp Per Stack

    Talent tree branch

    -5s Wild Axes Cooldown

    Cool Down


    Mana Cost