Universal
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Wild Axes
Beastmaster sends his axes flying and calls them home again, slicing through enemy units and trees along their path. Each axe can hit an enemy once, and amplifies subsequent damage from Beastmaster and his units.
PASSIVE:No
DISPELLABLE:basic
DEBUFF:yes
radius:175
spread:450
range:1500
axe damage:35 / 65 / 95 / 125
duration:12
damage amp:6 / 8 / 10 / 12
min throw duration:0.4
max throw duration:1
Aghanim`s Scepter Upgrade
Causes Wild Axes to have no cooldown and can be used again once they come back.
+2.5% Wild Axes Damage Amp Per Stack
-5s Wild Axes Cooldown
8
50