Death Pact
Clinkz consumes the target enemy creep or friendly skeleton and creates a Burning Skeleton Archer in their place, healing and gaining max health. Does not take Clinkz out of Skeleton Walk. Archers are immobile and die within several attacks from a hero. Skeletons deal a percentage of Clinkz' damage. Attack range is equal to Clinkz's attack range. Only one archer can be summoned from Death Pact at a time. Skeletons deal 25 less damage to buildings
AFFECTS:unit
PASSIVE:No
duration:45
AbilityCharges:1 / 1 / 2 / 2
health gain:175 / 250 / 325 / 400
skeleton duration:45
skeleton health:8
skeleton health tooltip:2
skeleton building damage reduction:25
attack rate:1.6
damage percent:20
creep level:4 / 5 / 6 / 6
+1 Death Pact Charge
+350 Death Pact Bonus Health
60