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Dawnbreaker

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R

Solar Guardian

CHANNELED - Dawnbreaker creates a pulsing effect at a location within 350 units of an allied hero anywhere on the map, damaging enemies and healing allies with each pulse. After a short duration, she flies to the target location, dealing additional damage and stunning enemies upon landing. Once channeled, Dawnbreaker cannot stop the ability.

  • PASSIVE:No

  • airtime duration:0.8

  • radius:500

  • base damage:30 / 50 / 70

  • base heal:45 / 70 / 95

  • pulse interval:0.5

  • land damage:130 / 160 / 190

  • land stun duration:1.4 / 1.6 / 1.8

  • max offset distance:350

  • miss rate:60

Aghanim ScepterAghanim Shard

Aghanim`s Scepter Upgrade

Reduces the channel time and increases the healing and total duration of Solar Guardian's air time. Causes allies in the destination area to have evasion while Dawnbreaker is airborne. Solar Guardian can be cast again after take off to land early. While airborne, the landing point of Solar Guardian can be moved at a speed of 200.

  • base heal:15 / 20 / 25

  • airtime movement speed:200

Cool Down

120 / 105 / 90

Mana Cost

150 / 200 / 250