Universal
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Sun Ray
Phoenix expels a beam of light at the cost of its own health. The beam damages enemies and heals allies for a base amount plus a percentage of their health. The percentage increases as the beam continues to fire. Enemies are also blinded and get a miss chance that increases as the beam continues to fire.
PASSIVE:No
hp cost perc per second:6
base damage:14 / 20 / 26 / 32
hp perc damage:1 / 2.75 / 4.5 / 6.25
base heal:7 / 10 / 13 / 16
hp perc heal:0.5 / 1 / 1.5 / 2
radius:130
tick interval:0.2
forward move speed:250
turn rate initial:250
turn rate:25
blind per second:10
blind duration:5
Aghanim`s Shard Upgrade
Allows Sun Ray to be cast during Supernova, and slows affected enemies by 10.
30
100 / 110 / 120 / 130