Proximity Mines
Plant an invisible mine that cannot be detected by True Sight, but is visible if an enemy is within the active 500 AoE of the mine. Mines detonate if an enemy is standing within the active AoE for 1 seconds dealing damage and temporarily reducing the enemy's Magic Resistance. The explosion deals full damage if the target is within 150 radius and decreases up to 50 on the edge. Deals 30 damage to buildings.
AFFECTS:area
PASSIVE:No
DISPELLABLE:basic
radius:500
proximity threshold:1
damage:400 / 575 / 750
building damage pct:30
activation delay:1
AbilityChargeRestoreTime:19 / 17 / 15
outer damage:50
min distance:150
placement radius:350
mres reduction:15 / 20 / 25
burn duration:5
-3s Proximity Mines Cooldown
-0.8s Proximity Mines Activation Delay
110 / 140 / 170