Loots and collects bounties off of his enemies
Sneaking invisibly at the heels of his enemies, Bounty Hunter is always keeping track of his foes. Whenever one of his targets falls in battle, he and his allies stand to make quite a profit.
Win Rate 50.9%
Pick Rate 7.6%
Attributes
![bounty hunter Image](https://download.dotacoach.gg/app/images/heroes/bounty_hunter.webp)
418 +55/lvl
264 +22.8/lvl
![Strength Image](https://download.dotacoach.gg/app/images/attributes/Strength.png)
19 +2.5/lvl
![Agility Image](https://download.dotacoach.gg/app/images/attributes/Agility.png)
21 +2.6/lvl
![Intelligence Image](https://download.dotacoach.gg/app/images/attributes/Intelligence.png)
22 +1.9/lvl
Stats
![Attack](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react//heroes/stats/icon_damage.png)
Damage:
33 - 41 + 2.6/level (108.4 - 116.4 at level 30)
![Attack](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react//heroes/stats/icon_attack_range.png)
Range:
150
![Attack](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react//heroes/stats/icon_armor.png)
Armor:
5 + 0.4/level (16.6 at level 30)
![Attack](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react//heroes/stats/icon_movement_speed.png)
Movement:
325
Roles
Carry
Escape
Nuker
Initiator
Durable
Disabler
Support
Pusher
Facets
![nuke icon](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react/icons/facets/nuke.png)
Through and Through
Win Rate: 51.6%
Pick Rate: 56.4%
Shuriken Toss applies its damage and slow to all enemies it passes through.
![](https://download.dotacoach.gg/app/images/abilities/bounty_hunter_shuriken_toss.webp)
Shuriken Toss
Shuriken Toss applies its damage and slow to all enemies it passes through.
![gold icon](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react/icons/facets/gold.png)
Cutpurse
Win Rate: 50.0%
Pick Rate: 43.6%
Bounty Hunter steals gold when targeting enemy heroes with his abilities or items.
GOLD STEAL:
4/8/12/16
Abilities
![Innate Ability Image](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react/icons/innate_icon.png)
Big Game Hunter
When getting a kill or assist on an enemy that has a killing streak, Bounty Hunter receives 10% extra gold.
![](https://download.dotacoach.gg/app/images/abilities/bounty_hunter_shuriken_toss.webp)
Shuriken Toss
Hurls a deadly shuriken at an enemy unit, dealing damage and slowing the target's Movement Speed by 100 for 0.35s. The shuriken will bounce to any Tracked units who are within a 1200 radius of each other.
AFFECTS:unit
PASSIVE:No
bonus damage:100 / 170 / 240 / 310
speed:1000 / 1000 / 1000 / 1000
bounce aoe:1200
slow duration:0.35
cast range:375 / 425 / 475 / 525
movement slow:100
![Aghanim Scepter](https://download.dotacoach.gg/app/images/items/aghsstatus_scepter_on.png)
![Aghanim Shard](https://download.dotacoach.gg/app/images/items/aghsstatus_shard.png)
Aghanim`s Scepter Upgrade
Increases cast range and applies Jinada on hit.
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip10_psd.png)
+0.65s Shuriken Toss Slow
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip25_psd.png)
+275 Shuriken Toss Damage
![Cool Down](https://download.dotacoach.gg/app/images/generic/cooldown.webp)
5
![Mana Cost](https://download.dotacoach.gg/app/images/generic/mana.webp)
65 / 70 / 75 / 80
![](https://download.dotacoach.gg/app/images/abilities/bounty_hunter_jinada.webp)
Jinada
Bounty Hunter plans his next hit, dealing bonus damage and stealing some unreliable gold.
AFFECTS:unit
PASSIVE:Breakable
bonus damage:60 / 100 / 140 / 180
gold steal:12 / 20 / 28 / 36
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip10_psd.png)
+30 Jinada Damage
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip20_psd.png)
+50 Jinada Gold Steal
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip25_psd.png)
No Cooldown on Jinada
![Cool Down](https://download.dotacoach.gg/app/images/generic/cooldown.webp)
9 / 7 / 5 / 3
![](https://download.dotacoach.gg/app/images/abilities/bounty_hunter_wind_walk.webp)
Shadow Walk
Bounty Hunter becomes invisible and gains the ability to move through other units until he attacks or uses an ability. If he breaks the invisibility with an attack, that attack will stun the target for a short duration.
PASSIVE:No
BUFF:yes
duration:20 / 25 / 30 / 35
fade time:1 / 0.75 / 0.5 / 0.25
stun duration:0.8 / 1 / 1.2 / 1.4
AbilityChargeRestoreTime:15 / 14 / 13 / 12
ally fade time:1
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip15_psd.png)
-30% Damage Taken in Shadow Walk
![Cool Down](https://download.dotacoach.gg/app/images/generic/cooldown.webp)
18 / 17 / 16 / 15
![Mana Cost](https://download.dotacoach.gg/app/images/generic/mana.webp)
50
![](https://download.dotacoach.gg/app/images/abilities/bounty_hunter_track.webp)
Track
Tracks an enemy hero, granting True Sight of the target, increasing the damage they take and providing information on how much gold it is carrying. Bounty Hunter moves fast when near the tracked unit. If the target dies, Bounty Hunter and nearby heroes collect a bonus bounty of gold. Casting Track does not take you out of invisibility.
AFFECTS:unit
PASSIVE:No
DISPELLABLE:basic
DEBUFF:yes
target damage amp:6 / 12 / 18
bonus gold radius:1200
bonus gold self:130 / 225 / 320
bonus gold:40 / 80 / 120
duration:25
gold steal:0.3 / 0.4 / 0.5
bonus move speed pct:16 / 20 / 24
![Aghanim Scepter](https://download.dotacoach.gg/app/images/items/aghsstatus_scepter.png)
![Aghanim Shard](https://download.dotacoach.gg/app/images/items/aghsstatus_shard_on.png)
Aghanim`s Shard Upgrade
Allows Track to be ground targeted, creating a Bear Trap. After 3 seconds, the trap becomes invisible and active. Walking over the trap applies Track. Traps have 400 vision. Max Traps: 8. Ground targeting with Track has bonus 1200 range.
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip15_psd.png)
+45 Track Gold
![Cool Down](https://download.dotacoach.gg/app/images/generic/cooldown.webp)
6 / 5 / 4
![Mana Cost](https://download.dotacoach.gg/app/images/generic/mana.webp)
60
![](https://download.dotacoach.gg/app/images/abilities/bounty_hunter_wind_walk_ally.webp)
Friendly Shadow
Applies Shadow Walk and all of its bonuses to the target ally. Allied fade time is 1s. Does not break Bounty Hunter's invisibility when cast.
AFFECTS:unit
PASSIVE:No
BUFF:yes
fade time:1
![Cool Down](https://download.dotacoach.gg/app/images/generic/cooldown.webp)
15
![Mana Cost](https://download.dotacoach.gg/app/images/generic/mana.webp)
50
Talents
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip25_psd.png)
+275 Shuriken Toss Damage
+ 2.3 %
No Cooldown on Jinada
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip20_psd.png)
Track Grants Shared Vision
+ 0.8 %
+50 Jinada Gold Steal
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip15_psd.png)
+45 Track Gold
+ 0.5 %
-30% Damage Taken in Shadow Walk
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip10_psd.png)
+0.65s Shuriken Toss Slow
+ 1.9 %
+30 Jinada Damage
Win Rate
Pick Rate
Strategy
Place a non-obvious courier sniping Observer Ward. Killing couriers not only grants gold but also disallows detection to be delivered.
Hit opponents with Jinada or secure range creep last hits. The bonus damage does not work on denies.
Check frequently opponents' inventories for detection.
If you get dusted while in Shadow Walk, use any activatable item or Shuriken Toss to leave invisibility and your won't be slowed by dust.
Avoid running by spots that are typically sentried like pillars and active rune spots.
In mid to late game, play ahead of your teammates, track opponents, break smokes, collect runes, place deep wards and snipe couriers.
Counter Strategy
Bring a Sentry Ward to the lane to not let Bounty Hunter close the gap on you from the invisibility of Shadow Walk.
Bounty Hunter tends to snipe couriers, so be mindful about that.
Don't make it easy for Bounty Hunter to steal your gold with Jinada hits. Step away or damage him heavily.
Pair observer wards with sentries to spot Bounty Hunter's movements.
Encourage your allies to carry detection on multiple heroes.
Avoid buying items that grant you invisibility because of Bounty Hunter's Track.
Consider buying one of many items that allow you to dispel Track.
Lore
When the hunted tell tales of Gondar the Bounty Hunter, none are sure of which are true. In whispered tones they say he was abandoned as a kit, learning his skill in tracking as a matter of simple survival. Others hear he was an orphan of war, taken in by the great Soruq the Hunter to learn the master's skill with a blade as they plumbed the dark forests for big game. Still others believe he was a lowly street urchin raised among a guild of cutpurses and thieves, trained in the arts of stealth and misdirection. Around campfires in the wild countryside his quarry speaks the rumors of Gondar's work, growing ever more fearful: they say it was he who tracked down the tyrant King Goff years after the mad regent went into hiding, delivering his head and scepter as proof. That it was he who infiltrated the rebel camps at Highseat, finally bringing the legendary thief White Cape to be judged for his crimes. And that it was he who ended the career of Soruq the Hunter, condemned as a criminal for killing the Prince's prized hellkite. The tales of Gondar's incredible skill stretch on, with each daring feat more unbelievable than the last, each target more elusive. For the right price, the hunted know, anyone can be found. For the right price, even the mightiest may find fear in the shadows.