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Universal Attribute IconUniversal

Clockwerk

Popularity: #59

Leaderboard: #39

Ban Rank: #88

KDA Rank: #78

Launches himself into enemies with his hookshot

Launching himself into enemies with his grappling hookshot, Clockwerk isolates targets and blasts them apart with disorienting shrapnel. As he scouts the battlefield with his handy flares, he never has trouble finding targets to send himself toward.

Attributes
clockwerk Image

594 +68.2/lvl

216 +20.4/lvl

Strength Image

27 +3.1/lvl

Agility Image

13 +2.1/lvl

Intelligence Image

18 +1.7/lvl

Stats
Attack

Damage:

8 - 10 + 1.5/level (51.5 - 53.5 at level 30)

Attack

Range:

150

Attack

Armor:

1 + 0.3/level (9.7 at level 30)

Attack

Movement:

310

Roles

Carry

Escape

Nuker

Initiator

Durable

Disabler

Support

Pusher

Strategy

Have creep equilibrium close to your tower so you can run the opponents down for a while until they reach their tower.

Play in tree lines and prey on isolated heroes as Battery Assault does all the damage to the single hero.

With the Expanded Armature facet, if an opponent is trying to escape your Power Cogs, look to kick Cogs onto them to push them and do damage.

Use Rockets off cooldown to scout around the map and push out dangerous lanes.

In the teamfights, look to split opponents' team into two parts by placing cogs between their heroes.

Clockwerk is good at controlling debuff immune heroes as Hookshot stun pierces debuff immunity and Power Cogs act as barrier.

With the Hookup facet, as position 4, you can take Power Cogs on level 1 to block your first creep wave inside them to bring the lane creeps closer to your tower.

Even if you do not catch any enemy heroes inside Power Cogs, you can still kick Cogs onto enemy heroes to push them around and do damage.

Counter Strategy

Bring an Observer Ward to the lane to keep an eye on Clockwerk's aggressive movements.

Battery assault does a lot of damage. Keep distance from Clockwerk or share damage with allied units.

If you get trapped in Power Cogs don't panic. It takes two hits to destroy a cog.

Clockwerk has a great solo kill potential in early to midgame. Keep track of his movements.

Force Staff is great at moving you or an ally out of Power Cogs and out of Battery Assault range.

Clockwerk is great at contesting you at Roshan. Block his Hookshot path when you are about to finish Roshan.

Stats

Win Rate 51.3%
Pick Rate 6.8%

Facets

cooldown icon

Hookup

Win Rate: 47.1%

Pick Rate: 19.4%

When hitting an ally, Hookshot has a larger impact radius and partially refunds its cooldown.

Hookshot

When hitting an ally, Hookshot has a larger impact radius, grants the allies a physical damage barrier, equal to the hookshot damage, and partially refunds its cooldown.

ALLY HIT STUN RADIUS:

300

ALLY HIT COOLDOWN REFUND:

75%

ALLY BARRIER DURATION:

4

area_of_effect icon

Expanded Armature

Win Rate: 52.3%

Pick Rate: 80.6%

Power Cogs form in a larger radius.

Power Cogs

Power Cogs form in a larger radius.

FORMATION RADIUS:

115

Abilities

Q

Battery Assault

Discharges high-powered shrapnel at random nearby enemy units, dealing minor magical damage and ministun. Deals double damage to creeps.

  • PASSIVE:No

  • radius:275 / 275 / 275 / 275

  • duration:10.5 / 10.5 / 10.5 / 10.5

  • interval:0.7 / 0.7 / 0.7 / 0.7

  • damage:20 / 45 / 70 / 95

  • creep damage multiplier:2

Talet tree backgroundTalent tree branchesTalent tree branch

+24 Battery Assault Damage

Talent tree branch

-0.25s Battery Assault Interval

Cool Down

24 / 22 / 20 / 18

Mana Cost

90

W

Power Cogs

Forms a ring of energized cogs around Clockwerk, trapping any units that are near. Enemies outside the trap that touch a cog are knocked back, losing health and mana. Once a cog has delivered a shock, it will power down. Damage is increased by 50 of the mana burned.Cogs can be destroyed by enemy attacks, but Clockwerk can push them up to 1000 distance away with one hit.

  • PASSIVE:No

  • duration:5 / 6 / 7 / 8

  • damage:50 / 125 / 200 / 275

  • mana burn:50 / 80 / 110 / 140

  • mana burn as damage pct:50

  • attacks to destroy:2

  • push length:300

  • push duration:0.8

  • cogs radius:215

  • trigger distance:185

  • extra pull buffer:-10

  • projectile distance:1000

  • projectile speed:1000

Talet tree backgroundTalent tree branchesTalent tree branch

-3s Power Cogs Cooldown

Talent tree branch

+2 Power Cogs Hit To Kill

Cool Down

15

Mana Cost

70

E

Rocket Flare

Fires a global range flare that explodes over a given area. Upon impact, enemies in the area take damage and are briefly slowed. Rocket flare provides vision over the impact area for 6 seconds.

  • AFFECTS:area

  • PASSIVE:No

  • radius:600

  • duration:6

  • speed:2250

  • damage:80 / 120 / 160 / 200

  • slow pct:100

  • slow duration:0.4

  • projectile vision radius:250

  • projectile vision duration:1

  • projectile vision tick rate:0.15

Talet tree backgroundTalent tree branchesTalent tree branch

-2s Rocket Flare Cooldown

Talent tree branch

+75 Rocket Flare Damage

Cool Down

20 / 18 / 16 / 14

Mana Cost

35 / 40 / 45 / 50

R

Hookshot

Fires a grappling device rapidly at the target location. If the hook hits a unit, Clockwerk launches himself into the target, stunning and dealing damage to everyone in a 175 radius around the hit target. Any enemies Clockwerk collides with along the way are damaged and stunned.

  • PASSIVE:No

  • DISPELLABLE:strong

  • latch radius:125 / 125 / 125

  • stun radius:175

  • stun radius ally:175

  • duration:1.2 / 1.4 / 1.6

  • speed:4000 / 5000 / 6000

  • damage:75 / 175 / 275

Cool Down

60 / 45 / 30

Mana Cost

100 / 125 / 150

Overclocking

Supercharges Clockwerks abilities: Battery Assault affects all enemies in its range; Clockwerk's attack speed in Power Cogs is increased; Rocket Flares have a reduced cooldown and fire additional rockets to either side of the target; Hookshot stun radius and duration is increased; Jetpack moves faster. Clockwerk's movement and attack speed becomes slowed to a crawl after the duration runs out.

  • PASSIVE:No

  • buff duration:13

  • bonus attack speed:250

  • debuff duration:3

  • hookshot radius bonus pct:50

  • hookshot duration bonus pct:50

  • rocket flare interval:0.15

  • rocket flare offset pct:125

  • rocket flare rockets:2

  • rocket flare cooldown:3

  • jetpack bonus speed:40

  • jetpack turn rate:75

Cool Down

50

Mana Cost

90

Jetpack

Clockwerk activates a jetpack, gaining flying movement, flying vision, and bonus movement speed. Clockwerk has a severely-limited turn rate during this time and cannot attack. Jetpack is cancelled upon casting Hookshot.

  • PASSIVE:No

  • DISPELLABLE:basic

  • bonus speed:20

  • turn rate:75

  • height:250

  • duration:6

Cool Down

16

Mana Cost

75

Talents

Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

-2s Rocket Flare Cooldown

-3s Power Cogs Cooldown

Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

+2 Power Cogs Hit To Kill

+24 Battery Assault Damage

Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

Rocket Flare True Sight

+75 Rocket Flare Damage

Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

Debuff Immunity Inside Power Cogs

-0.25s Battery Assault Interval

Lore

Rattletrap descends from the same far-flung kindred as Sniper and Tinker, and like many of the Keen Folk, has offset his diminutive stature through the application of gadgetry and wit. The son of the son of a clockmaker, Rattletrap was many years apprenticed to that trade before war rode down from the mountains and swept the plains villages free of such innocent vocations. "Your new trade is battle," his dying father told him as the village of their ancestors lay in charred and smoking ruins. It is a poor tradesman who blames his tools, and Rattletrap was never one to make excuses. After burying his father among the ruins of their village, he set about to transform himself into the greatest tool of warfare that any world had ever seen. He vowed to never again be caught unprepared, instead using his talents to assemble a suit of powered Clockwerk armor to make the knights of other lands look like tin cans by comparison. Now Rattletrap is alive with devices, a small but deadly warrior whose skills at ambush and destruction have risen to near-automated levels of efficiency. An artisan of death, his mechanizations make short work of the unwary, heralding a new dawn in this age of warfare. What time is it? It's Clockwerk time!