Traps and silences foes in his static storm
Disruptor excels at shattering the plans of his enemies. Summoning impassable fences to trap targets as he calls down a silencing storm, should a foe attempt something unexpected he simply teleports them back to their earlier location.
Win Rate 50.1%
Pick Rate 7.1%
Attributes
582 +52.8/lvl
315 +34.8/lvl
21 +2.4/lvl
15 +1.4/lvl
20 +2.9/lvl
Stats
Damage:
47 - 51 + 2.9/level (145.1 - 149.1 at level 30)
Range:
625
Armor:
2.5 + 0.2/level (11.6 at level 30)
Movement:
295
Roles
Carry
Durable
Nuker
Pusher
Support
Escape
Disabler
Initiator
Facets
Thunderstorm
Win Rate: 50.3%
Pick Rate: 95.8%
Thunder Strike additionally hits all enemies within Kinetic Field.
Thunder Strike
Thunder Strike additionally hits all enemies within Kinetic Field.
Kinetic Fence
Win Rate: 46.6%
Pick Rate: 4.2%
dota.facets.disruptor_line_walls.Description
Kinetic Fence
After a short formation time, creates a wall out of kinetic energy that enemies cannot pass.
Abilities
BREAKABLE: Yes
Whenever Disruptor takes more than 250 damage from any source within 400 radius, all nearby enemies within are pushed back up to a 400 unit distance.
After 7s, the damage counter is reset.
4
Thunder Strike
Repeatedly strikes the targeted unit with lightning. Each strike damages nearby enemy units in a small radius and slows enemy movement and attack speed by 100% for 0.4 seconds. Provides vision of its target.
RADIUS: 240
STRIKES: 4
STRIKE INTERVAL: 2
18 / 15 / 12 / 9
125 / 130 / 135 / 140
800
Aghanim's Shard
Increases the cast range and strike count of Thunder Strike. It can now also be ground targeted, where it will lie dormant for up to 5 seconds and attach to the first enemy that comes within the radius.
- +10 Thunder Strike Damage per Strike
- +0.5s Thunder Strike Slow Duration
Glimpse
Teleports the target hero back to where it was 4 / 4 / 4 / 4 seconds ago. Instantly kills illusions. Deals damage equal to a percentage of the distance glimpsed, that cannot go over a damage maximum.
MIN DAMAGE: 25
MAX DAMAGE: 100 / 160 / 220 / 280
GLIMPSE DISTANCE TO DAMAGE: 20% / 25% / 30% / 35%
24 / 22 / 20 / 18
70 / 85 / 100 / 115
600 / 1000 / 1400 / 1800
- +300%/300 Glimpse Distance To Damage/Max
- -12s Glimpse Cooldown
Kinetic Field
After a short formation time, creates a circular barrier of kinetic energy that enemies can't pass.
RADIUS: 350
FORMATION DELAY: 1
DURATION: 2.6 / 3.2 / 3.8 / 4.4
20 / 18 / 16 / 14
70
900
- -3s Kinetic Field Cooldown
- +2s Kinetic Field Duration
Kinetic Fence
After a short formation time, creates a wall out of kinetic energy that enemies cannot pass.
LENGTH: 350
FORMATION DELAY: 0.4
DURATION: 2.6 / 3.2 / 3.8 / 4.4
70
1050
- -3s Kinetic Field Cooldown
- +2s Kinetic Field Duration
Static Storm
Creates a damaging static storm that also silences all enemy units in the area for the duration. The damage starts off weak, but increases in power over the duration.
RADIUS: 550
PULSES: 20
DURATION: 6
90 / 80 / 70
125 / 175 / 225
800
Aghanim's Scepter
Mutes items.
- +6s Static Storm Duration
- +150 Static Storm Radius
Talents
+150 Static Storm Radius
+ 0.6 %
-12s Glimpse Cooldown
+0.5s Thunder Strike Slow Duration
+2s Kinetic Field Duration
+ 0.3 %
+1.5s Static Storm Duration
+ 1.0 %
+10%/300 Glimpse Distance To Damage/Max
+10 Thunder Strike Damage per Strike
-3s Kinetic Field Cooldown
+ 0.4 %
Win Rate
Pick Rate
Strategy
Make use of Thunder Strike's movement speed slow and vision over opponent to follow up with few right-clicks.
Whenever you see or expect an opponent to teleport in, be ready to Glimpse him back.
While you have the Thunderstorm facet, Kinetic Field provides vision in the middle of it. You can use it to scout pillars for wards or Roshan pit.
Glimpse instantly destroys basic illusions.
Pick up Aghanims Shard later in the game to push out side lanes safely by ground targeting Thunder Strike when an enemy creep wave is approaching.
In late game, Aghanim's Scepter can turn your Static Storm into a win condition.
Counter Strategy
Disruptor's main harassing tools is Thunder Strike. Heroes with dispel abilities are strong against him
You can use Disruptor's Thunder Strike AOE damage by walking into your creep wave and damaging it
Don't teleport in plain sight around Disruptor as you might get Glimpsed back to where you came from
Hide behind trees or run to highground before teleporting or escaping, so you don't get caught by Glimpse.
Disruptor's Glimpse can be dodged by certain spells and items such as BKB or Manta Style
All of Disruptor's spells are countered by Black King Bar until he has Aghanim's Scepter. Once he has it, you won't be able to activate Black King Bar under Static Storm as all items are muted
Don't clump up because of Disruptor's Kinetic Field and Static Storm combination. It takes 1.2 seconds for Kinetic Field to form so you have a small window to get out. You can't Force Staff out of it and many other mobility spells are not working
Lore
High on the wind-ravaged steppes of Druud, a gifted young stormcrafter called Disruptor was the first to unlock the secrets of the summer squalls. Constantly under assault from both seasonal storms and encroachment from civilized kingdoms to the South, the upland Oglodi have for centuries struggled to subsist atop the endless tablelands. They are the fractured remnant of a once-great civilization, a fallen tribe, their stormcraft strange and inscrutable, cobbled together from scraps of lost knowledge which even they no longer fully understand. For those on the high plain, weather has become a kind of religion, worshiped as both the giver and taker of life. But the electrical storms that bring life-sustaining rains arrive at a cost, and many are the charred and smoking corpses left in their wake.
Although small for his kind, Disruptor is fearless, and driven by an insatiable curiosity. As a youth, while still unblooded and without a stryder, he explored the ruins of the ancestral cities, searching through collapsed and long-moldering libraries, rummaging through rusting manufactories. He took what he needed and returned to his tribe. Adapting a coil of ancient design, he harnessed the power of electrical differential and now calls down the thunder whenever he wishes. Part magic, part craftsmanship, his coils hold in their glowing plates the power of life and death--a power wielded with precision against the landed castes to the South, and any interlopers who cross into ancient Oglodi lands.