Enchants neutral creeps to do her bidding
Harmful up close and lethal at a distance, Enchantress skewers foes with attacks imbued to become more damaging the further they fly. Whether inflicting powerful slows on her enemies or charming forest creatures to fight her battles, she is never short of tools to win a fight.
Win Rate 47.2%
Pick Rate 2.4%
Attributes
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494 +44.0/lvl
339 +45.6/lvl
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17 +2.0/lvl
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19 +2.1/lvl
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22 +3.8/lvl
Stats
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Damage:
43 - 53 + 3.8/level (167.2 - 177.2 at level 30)
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Range:
575
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Armor:
4.2 + 0.3/level (16.6 at level 30)
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Movement:
320
Roles
Carry
Durable
Nuker
Pusher
Support
Escape
Disabler
Initiator
Facets
Overprotective Wisps
Win Rate: 47.4%
Pick Rate: 61.0%
Summon Healing Wisps upon receiving damage.
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Nature's Attendants
Whenever Enchantress takes more than =275 damage from enemy heroes, =1 wisp appears for =4s to heal her. A maximum of =4 overprotective wisps can exist at the same time.
Spellbound
Win Rate: 46.9%
Pick Rate: 39.0%
Enchant and attacks on Enchanted targets have extra range.
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Enchant
Cast Range of Enchant is increased. If the enemy is a hero, Enchantress and units she controls have increased attack range against the target.
CAST RANGE: 50 / 100 / 150 / 200
ATTACK RANGE BONUS: 60 / 120 / 180 / 240
Abilities
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BREAKABLE: Yes
All neutral camps deal more damage to enemy heroes. Damage increase is 10% + 4% per Enchantress's hero level.
Does not affect converted neutrals, Tormentor, or Roshan.
PATCH 7.38
Bonus damage per Enchantress's hero level increased from 3% to 4%
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Impetus
Places an enchantment on each attack while activated, causing it to deal additional damage based on how far away the target is. The farther the target, the greater the damage dealt. Deals double damage to illusions.
DISTANCE DAMAGE: 5% / 10% / 15% / 20%
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6 / 4 / 2 / 0
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50
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575
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- +6.5% Impetus Damage
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Enchant
Enchantress charms an enemy. If the enemy is a hero, they are dispelled and slowed for 3.5 / 4 / 4.5 / 5s. If the enemy is a creep, she brings it under her control and receives 35% of their experience bounty. Enchantress can control creeps for up to 30 / 60 / 90 / 120s. DISPEL TYPE: Basic Dispel
CAST RANGE: 500 / 550 / 600 / 650
CREEP MAX HEALTH BONUS: 150 / 250 / 350 / 450
CREEP ATTACK DAMAGE BONUS: 0 / 25 / 50 / 75
MAX ENCHANTED CREEPS: 1
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30 / 24 / 18 / 12
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70
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500 / 550 / 600 / 650
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Aghanim's Scepter
Enchantress can control multiple creeps at a time.
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- +10 Enchanted Creep Armor
- +30 Attack Speed for Enchantress and her units
- +150 Health / +150 Damage for Enchantress and her units
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Nature's Attendants
A cloud of wisps heals Enchantress and any friendly units nearby.
HEAL PER SECOND: 4 / 8 / 12 / 16
RADIUS: 275 / 275 / 275 / 275
WISPS: 8
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35
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140
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- +30 Movespeed during Nature's Attendants
- +8 Nature's Attendants Heal
- +12 Nature's Attendants Wisps
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Untouchable
Enchantress beguiles her enemies, slowing their attacks when she is attacked.
ATTACK SLOW: -100 / -150 / -200
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- +60 Untouchable Attack Slow
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Sproink
Leaps backward, dodges incoming projectiles, and launches an Impetus attack on the 2 furthest enemy units within Enchantress' attack range + 100.
LEAP DISTANCE: 500
TARGETS: 2
BONUS RANGE: 100
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10
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60
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Little Friends
Enchantress roots an enemy unit. All creeps, ally, enemy and neutral within a radius will gain bonus movement and attack speed and attack the chosen target for 6 seconds.
BONUS ATTACK SPEED: 100
BONUS MOVE SPEED: 100%
RADIUS: 1200
MINIMUM ROOT DURATION: 2
ROOT DURATION PER UNIT: 0.5
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20
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75
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750
Talents
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+12 Nature's Attendants Wisps
+ 3.1 %
+6.5% Impetus Damage
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+150 Health / +25 Damage for Enchantress and her units
+ 1.5 %
+60 Untouchable Attack Slow
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+8 Nature's Attendants Heal
+ 1.5 %
+30 Attack Speed for Enchantress and her units
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+30 Movespeed during Nature's Attendants
+10 Enchanted Creep Armor
+ 1.3 %
Win Rate
Pick Rate
Strategy
Enchant can take over opponents' summons and illusions.
Make sure the nearby neutral camps are unblocked so you can use Enchant.
Enchantress is tanky in early to mid game due to Untouchable and Natures Attendants. Play aggressively.
When not much is happening, you can push out sidelanes or scout with Enchanted creeps.
Break effects and healing reduction are problematic but you can counter them with items or playstyle adjustments.
Pick up Aghanims Shard at the 15 minute mark to massively improve your damage and wave clear ability.
Look to build your Aghanims Scepter as early as you can for added lock down on enemy heroes.
With the Overprotective Wisps facet, look to max out your Natures Attendants and constantly trade with the enemy heroes to win the lane with better HP sustain.
Counter Strategy
Avoid laning with summon based heroes against Enchantress or use summons carefully on the lane.
Block off pull camps against Enchantress as she will control a neutral creep.
Enchant applies a basic dispel, so be careful with using buffing spells, items or runes.
If Impetus is flying your way, run towards Enchantress or stop moving to take less damage.
It is hard to kill Enchantress with right-clicks against Untouchable. Spells are better.
Lore
Aiushtha appears to be an innocent, carefree creature of the woods, and while this is certainly true, it is hardly the sum of her story. She well understands the suffering of the natural world. She has wandered far, and fared through forests bright and drear, in every clime and every season, gathering friends, sharing news, bringing laughter and healing wherever she goes. For in worlds wracked by war, forests are leveled for the building of ships and siege engines; and even in places of peace, the woods are stripped for the building of homes, and as fuel for countless hearths.
Aiushtha hears the pleas of the small creatures, the furtive folk who need green shade and a leafy canopy to thrive. She lends her ears to those who have no other listeners. She carries their stories from the wood to the world, believing that her own good cheer is a kind of Enchantment, that can itself fulfill the promise of a verdant future.