Traps and damages enemies in a black hole
Widely feared for his ultimate ability, Enigma can summon a black hole capable of entrapping enemy forces, so that allies can then destroy them. An ever-present contingent of eidolons at his side, he pummels foes with ranged attacks.
Win Rate 50.9%
Pick Rate 3.6%
Attributes
462 +55/lvl
228 +43.2/lvl
21 +2.5/lvl
14 +1/lvl
19 +3.6/lvl
Stats
Damage:
7 - 13 + 0.7/level (27.3 - 33.3 at level 30)
Range:
500
Armor:
1 + 0.2/level (6.8 at level 30)
Movement:
280
Roles
Carry
Escape
Nuker
Initiator
Durable
Disabler
Support
Pusher
Facets
Event Horizon
Win Rate: 50.9%
Pick Rate: 64.9%
Units in a 600 radius moving away from Enigma have a 15% movespeed penalty.
Splitting Image
Win Rate: 50.7%
Pick Rate: 35.1%
Enigma spawns Eidolons upon receiving damage.
Whenever Enigma takes more than 350 damage from any source, he spawns an Eidolon next to him. Eidolons created in this fashion grant %non_splitting_bounty_reduction%% less experience and gold.
Abilities
Gravity Well
Allies within 500 distance from Enigma have up to 15% Damage Reduction. Effect starts at 0% at max distance and increases to its maximum strength when the ally is at 200 distance. Does not affect Enigma itself.
Malefice
Focuses Enigma's power on a target, causing it to take damage and become repeatedly stunned for multiple instances. An instance strikes every 2 / 2 / 2 / 2 seconds.
AFFECTS:unit
PASSIVE:No
DISPELLABLE:basic
DEBUFF:yes
tick rate:2 / 2 / 2 / 2
stun duration:0.3 / 0.5 / 0.7 / 0.9
damage:55 / 70 / 85 / 100
stun instances:3 / 3 / 3 / 3
Aghanim`s Shard Upgrade
Increases Malefice stun duration by 0.35s and creates an Eidolon next to the target every instance of Malefice stun. These Eidolons will not multiply further.
stun duration:0.3
eidolon spawns per tick:1
+40 Malefice Instance Damage
+4 Malefice Instances
20 / 18 / 16 / 14
100 / 110 / 120 / 130
Demonic Summoning
Summons three fragments of Enigma himself at the cost of health. The eidolons health is increased by 3 of Enigma's current health. These eidolons are all under Enigma's control, and repeated successful attacks cause them to multiply. When this happens, the eidolons have their health restored.
PASSIVE:No
spawn count:3 / 3 / 3 / 3
split attack count:6 / 6 / 6 / 6
eidelon max health:180 / 200 / 220 / 240
life extension:2 / 2 / 2 / 2
eidelon base damage:20 / 28 / 38 / 47
eidolon damage spread:4
eidelon base movespeed:280 / 310 / 340 / 370
creep max level:4
eidolon magic resist:30 / 40 / 50 / 60
eidolon attack range:425 / 450 / 475 / 500
allied damage pct:45
self modelscale:-40
spawn offset:100
current health pct:3
eidolon xp bounty:10
eidolon gold bounty min:14
eidolon gold bounty max:20
non splitting bounty reduction:50
+10 Eidolon Attack Speed
+40 Eidolon Damage
+4 Demonic Summoning Eidolons
40 / 38 / 36 / 34
70 / 80 / 90 / 100
Midnight Pulse
Steeps an area in dark resonance, dealing 5 / 10 / 15 / 20 + a percentage of the enemies current HP as damage.
AFFECTS:area
PASSIVE:No
radius:600
damage percent:4 / 6 / 8 / 10
duration:9 / 10 / 11 / 12
base damage:5 / 10 / 15 / 20
tick rate:0.5
+200 Midnight Pulse Radius
40 / 35 / 30 / 25
65 / 90 / 115 / 140
Black Hole
CHANNELED - Summons a vortex that sucks in nearby enemy units. Enemies affected by Black Hole cannot move, attack, or cast spells.
AFFECTS:area
PASSIVE:No
damage:100 / 150 / 200
radius:420
pull speed:30
tick rate:0.1 / 0.1 / 0.1
duration:4
vision radius:800
pull rotate speed:0.25
animation rate:0.2
Aghanim`s Scepter Upgrade
Black Hole deals additional damage equivalent to 4 of the unit's Max Health per second and does a non-interrupting pull towards it in a 1200 AoE. Pulls at a rate of 175.
+50 Black Hole Damage Per Second
180 / 170 / 160
300 / 400 / 500
Talents
+10 Eidolon Attack Speed
+50 Black Hole Damage Per Second
+250 Health
+40 Malefice Instance Damage
+200 Midnight Pulse Radius
+40 Eidolon Damage
+4 Malefice Instances
+4 Demonic Summoning Eidolons
Strategy
Avoid feeding eidolons, make sure they multipy and use them to deny even more creeps.
Midnight Pulse destroys trees which can be useful in certain scenarios and to make your farming paths straight.
Once you get Blink Dagger, make use of it immediately before opponents can see it in your inventory.
Be patient in teamfights, avoid showing too early and wait for opponents to clump up for your combo.
When not much is happening, use eidolons to push out sidelanes safely or farm jungle camps.
Counter Strategy
Try to kill eidolons before they multiply.
Be aware of Enigma's Blink Dagger timing.
Avoid fighting in choke spots and clumping up against Blink Dagger into Black Hole combo.
Black Hole has a long cooldown. Look for a fight when it is on cooldown.
Stay back with one hero that can cancel Black Hole or save a core that is being Black Holed.
Having Aegis on a core hero is a protection against Black Hole. Kill Roshan on the first chance.
Lore
Nothing is known of Enigma's background. There are only stories and legends, most of them apocryphal, passed down through the ages. In truth, Enigma is a mystery for whom the only true biography is description: he is a universal force, a consumer of worlds. He is a being of the void, at times corporeal, other times ethereal. A beast between the planes. There are stories that say he was once a great alchemist who tried to unlock the secrets of the universe and was cursed for his arrogance. Other legends tell that he is an ancient being of strange gravity, the abyss personified--a twisted voice from out the original darkness, before the first light in the universe. And there are older legends that say he is the first collapsed star, a black hole grown complicated and sentient--his motivations unknowable, his power inexorable, a force of destruction unleashed upon existence itself.