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Universal Attribute IconUniversal

Enigma

Popularity: #98

Leaderboard: #41

Ban Rank: #93

KDA Rank: #113

Traps and damages enemies in a black hole

Widely feared for his ultimate ability, Enigma can summon a black hole capable of entrapping enemy forces, so that allies can then destroy them. An ever-present contingent of eidolons at his side, he pummels foes with ranged attacks.

Win Rate 50.9%
Pick Rate 3.6%
Attributes
enigma Image

462 +55/lvl

228 +43.2/lvl

Strength Image

21 +2.5/lvl

Agility Image

14 +1/lvl

Intelligence Image

19 +3.6/lvl

Stats
Attack

Damage:

7 - 13 + 0.7/level (27.3 - 33.3 at level 30)

Attack

Range:

500

Attack

Armor:

1 + 0.2/level (6.8 at level 30)

Attack

Movement:

280

Roles

Carry

Escape

Nuker

Initiator

Durable

Disabler

Support

Pusher

Facets

slow icon

Event Horizon

Win Rate: 50.9%

Pick Rate: 64.9%

Units in a 600 radius moving away from Enigma have a 15% movespeed penalty.

summons icon

Splitting Image

Win Rate: 50.7%

Pick Rate: 35.1%

Enigma spawns Eidolons upon receiving damage.

Whenever Enigma takes more than 350 damage from any source, he spawns an Eidolon next to him. Eidolons created in this fashion grant %non_splitting_bounty_reduction%% less experience and gold.

Abilities

Innate Ability Image

Gravity Well

Allies within 500 distance from Enigma have up to 15% Damage Reduction. Effect starts at 0% at max distance and increases to its maximum strength when the ally is at 200 distance. Does not affect Enigma itself.

Q

Malefice

Focuses Enigma's power on a target, causing it to take damage and become repeatedly stunned for multiple instances. An instance strikes every 2 / 2 / 2 / 2 seconds.

  • AFFECTS:unit

  • PASSIVE:No

  • DISPELLABLE:basic

  • DEBUFF:yes

  • tick rate:2 / 2 / 2 / 2

  • stun duration:0.3 / 0.5 / 0.7 / 0.9

  • damage:55 / 70 / 85 / 100

  • stun instances:3 / 3 / 3 / 3

Aghanim ScepterAghanim Shard

Aghanim`s Shard Upgrade

Increases Malefice stun duration by 0.35s and creates an Eidolon next to the target every instance of Malefice stun. These Eidolons will not multiply further.

  • stun duration:0.3

  • eidolon spawns per tick:1

Talet tree backgroundTalent tree branchesTalent tree branch

+40 Malefice Instance Damage

Talent tree branch

+4 Malefice Instances

Cool Down

20 / 18 / 16 / 14

Mana Cost

100 / 110 / 120 / 130

W

Demonic Summoning

Summons three fragments of Enigma himself at the cost of health. The eidolons health is increased by 3 of Enigma's current health. These eidolons are all under Enigma's control, and repeated successful attacks cause them to multiply. When this happens, the eidolons have their health restored.

  • PASSIVE:No

  • spawn count:3 / 3 / 3 / 3

  • split attack count:6 / 6 / 6 / 6

  • eidelon max health:180 / 200 / 220 / 240

  • life extension:2 / 2 / 2 / 2

  • eidelon base damage:20 / 28 / 38 / 47

  • eidolon damage spread:4

  • eidelon base movespeed:280 / 310 / 340 / 370

  • creep max level:4

  • eidolon magic resist:30 / 40 / 50 / 60

  • eidolon attack range:425 / 450 / 475 / 500

  • allied damage pct:45

  • self modelscale:-40

  • spawn offset:100

  • current health pct:3

  • eidolon xp bounty:10

  • eidolon gold bounty min:14

  • eidolon gold bounty max:20

  • non splitting bounty reduction:50

Talet tree backgroundTalent tree branchesTalent tree branch

+10 Eidolon Attack Speed

Talent tree branch

+40 Eidolon Damage

Talent tree branch

+4 Demonic Summoning Eidolons

Cool Down

40 / 38 / 36 / 34

Mana Cost

70 / 80 / 90 / 100

E

Midnight Pulse

Steeps an area in dark resonance, dealing 5 / 10 / 15 / 20 + a percentage of the enemies current HP as damage.

  • AFFECTS:area

  • PASSIVE:No

  • radius:600

  • damage percent:4 / 6 / 8 / 10

  • duration:9 / 10 / 11 / 12

  • base damage:5 / 10 / 15 / 20

  • tick rate:0.5

Talet tree backgroundTalent tree branchesTalent tree branch

+200 Midnight Pulse Radius

Cool Down

40 / 35 / 30 / 25

Mana Cost

65 / 90 / 115 / 140

R

Black Hole

CHANNELED - Summons a vortex that sucks in nearby enemy units. Enemies affected by Black Hole cannot move, attack, or cast spells.

  • AFFECTS:area

  • PASSIVE:No

  • damage:100 / 150 / 200

  • radius:420

  • pull speed:30

  • tick rate:0.1 / 0.1 / 0.1

  • duration:4

  • vision radius:800

  • pull rotate speed:0.25

  • animation rate:0.2

Aghanim ScepterAghanim Shard

Aghanim`s Scepter Upgrade

Black Hole deals additional damage equivalent to 4 of the unit's Max Health per second and does a non-interrupting pull towards it in a 1200 AoE. Pulls at a rate of 175.

    Talet tree backgroundTalent tree branchesTalent tree branch

    +50 Black Hole Damage Per Second

    Cool Down

    180 / 170 / 160

    Mana Cost

    300 / 400 / 500

    Talents

    Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

    +10 Eidolon Attack Speed

    +50 Black Hole Damage Per Second

    Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

    +250 Health

    +40 Malefice Instance Damage

    Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

    +200 Midnight Pulse Radius

    +40 Eidolon Damage

    Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

    +4 Malefice Instances

    +4 Demonic Summoning Eidolons

    Strategy

    Avoid feeding eidolons, make sure they multipy and use them to deny even more creeps.

    Midnight Pulse destroys trees which can be useful in certain scenarios and to make your farming paths straight.

    Once you get Blink Dagger, make use of it immediately before opponents can see it in your inventory.

    Be patient in teamfights, avoid showing too early and wait for opponents to clump up for your combo.

    When not much is happening, use eidolons to push out sidelanes safely or farm jungle camps.

    Counter Strategy

    Try to kill eidolons before they multiply.

    Be aware of Enigma's Blink Dagger timing.

    Avoid fighting in choke spots and clumping up against Blink Dagger into Black Hole combo.

    Black Hole has a long cooldown. Look for a fight when it is on cooldown.

    Stay back with one hero that can cancel Black Hole or save a core that is being Black Holed.

    Having Aegis on a core hero is a protection against Black Hole. Kill Roshan on the first chance.

    Lore

    Nothing is known of Enigma's background. There are only stories and legends, most of them apocryphal, passed down through the ages. In truth, Enigma is a mystery for whom the only true biography is description: he is a universal force, a consumer of worlds. He is a being of the void, at times corporeal, other times ethereal. A beast between the planes. There are stories that say he was once a great alchemist who tried to unlock the secrets of the universe and was cursed for his arrogance. Other legends tell that he is an ancient being of strange gravity, the abyss personified--a twisted voice from out the original darkness, before the first light in the universe. And there are older legends that say he is the first collapsed star, a black hole grown complicated and sentient--his motivations unknowable, his power inexorable, a force of destruction unleashed upon existence itself.