Sacrifices his health to deal more damage
As his health lowers, Huskar's ability to slay enemies grows considerably. Able to instantly remove a portion of both his and an enemy's health with his ultimate, when near death he is able to throw his burning spears with devastating speed.
Win Rate 48.2%
Pick Rate 5.6%
Attributes
626 +72.6/lvl
216 +18.0/lvl
23 +3.3/lvl
10 +1.5/lvl
18 +1.5/lvl
Stats
Damage:
44 - 49 + 3.3/level (153.7 - 158.7 at level 30)
Range:
400
Armor:
2.7 + 0.3/level (12.3 at level 30)
Movement:
295
Roles
Carry
Durable
Nuker
Pusher
Support
Escape
Disabler
Initiator
Facets
Bloodbath
Win Rate: 48.3%
Pick Rate: 32.6%
Life Break also slows enemies in a radius around the target.
Life Break
Life Break also slows enemies in a radius around the target.
SPLASH RADIUS: =500
Nothl Transfusion
Win Rate: 46.1%
Pick Rate: 3.1%
Life Break also heals friendly units in a radius around the target.
Life Break
Life Break also heals friendly units in a radius around the target.
HEAL RADIUS: =550
Incendiary
Win Rate: 48.3%
Pick Rate: 64.3%
Burning Spears also burns enemies for a percentage of their max health. Costs Max Health instead of Current Health. Reduces burn duration.
Burning Spear
Burning Spears also burns enemies for a percentage of their max health. Costs Max Health instead of Current Health. Reduces burn duration.
CURRENT HEALTH COST: =0%
MAX HEALTH COST: =4%
MAX HEALTH BURN: 0.75%
Abilities
Huskar does not have mana. Mana costs of items are converted into health costs.
Huskar's Health Costs are Magical Damage and can be reduced by Magic Resist.
Inner Fire
In a fiery rage, knocks all nearby enemies away from you to a fixed distance, dealing damage and silencing them.
DAMAGE: 120 / 180 / 240 / 300
RADIUS: 500
DURATION: 1.5 / 2 / 2.5 / 3
KNOCKBACK TO: 400
17 / 15 / 13 / 11
500
Aghanim's Shard
Lowers Inner Fire cooldown and causes it to apply a movement speed slow and heal Huskar for a percentage of the damage dealt to enemies.
- +0.75s Inner Fire Duration
Burning Spear
Huskar sets his spears aflame, dealing damage over time with his regular attack. Multiple attacks will stack additional damage. Each attack drains some of Huskar's health.
CURRENT HEALTH COST: 4%
BURN DAMAGE: 5 / 10 / 15 / 20
DURATION: 9
450
- +4 Burning Spear Burn Damage
- +6s Burning Spear Duration
Berserker's Blood
Huskar's injuries feed his power, giving increased attack speed, magic resistance and health regen based on missing health. Health regen is a percentage of your strength.
MAX STR REGEN: 25% / 40% / 55% / 70%
HP FOR MAX BONUS: 12%
550
- +30% Berserker's Blood Regen
Life Break
Huskar draws upon his health to break an enemy's life, leaping at a target to shatter a percentage of that hero's current health and slow both their movement and attack speed. While leaping, Huskar is Debuff Immune and has 60% increased magic resistance. DISPEL TYPE: Basic Dispel
DAMAGE DEALT: 32% / 38% / 44%
DAMAGE TAKEN: 32% / 38% / 44%
SLOW DURATION: 3 / 4 / 5
TAUNT DURATION: 3
CAST RANGE BONUS: 250
16 / 14 / 12
550
Aghanim's Scepter
Forces the enemy target to attack Huskar and increases cast range.
- +2s Life Break Slow Duration
- +0.2% Life Break Damage
Talents
+6s Burning Spear Duration
+ 2.1 %
+20% Life Break Damage
-5s Life Break Cooldown
+ 1.5 %
+30% Berserker's Blood Regen
+15% Lifesteal
+4 Burning Spear Burn Damage
+ 1.0 %
+2s Life Break Slow Duration
+n/as Inner Fire Duration
+ 0.7 %
Win Rate
Pick Rate
Strategy
Harass with Burning Spears as often as you can as it doesn't pull aggro.
On tough lanes rush Helm of Iron Will to solve health sustain issues.
Huskar is snowbally type of a hero. Do well on the lane, take an early Roshan and call for a group up.
Lifebreak dispels on cast which is particulary useful against heal reductions like Spirit Vessel.
Do Roshan once you have Armlet completed and ideally Berserker's Blood and Burning Spears maxed out.
Check opponents for heal reductions and break effects. You can itemize or adjust playstyle accordingly.
Aghanim's Scepter allows you to pick-off heroes and deals with kiting.
Counter Strategy
Someone should buy Spirit Vessel against Huskar to offset his regeneration and deal high damage.
Huskar likes to play on low HP. Look to gank him early on.
Life Break applies basic dispel. Avoid casting dispellable spells and items before Huskar jumps.
Huskar is snowbally hero that relies on killing Roshan early on. Ward and check Roshpit.
Heaven's Halberd disarms Huskar for 5 seconds and shortens Inner Fire debuff duration.
Silver Edge breaks Huskar's passive - Berserker's Blood.
Lore
Emerging from the throes of the sacred Nothl Realm, Huskar opened his eyes to see the prodigal shadow priest Dazzle working a deep incantation over him. Against the ancient rites of the Dezun Order, Huskar's spirit had been saved from eternity, but like all who encounter the Nothl he found himself irrevocably changed. No longer at the mercy of a mortal body, his very lifeblood became a source of incredible power; every drop spilled was returned tenfold with a fierce, burning energy. However this newfound gift infuriated Huskar, for in his rescue from the Nothl, Dazzle had denied him a place among the gods. He had been denied his own holy sacrifice.
In time the elders of the order sought to expand their influence and Huskar, they agreed, would be a formidable tool in their campaign. Yet becoming a mere weapon for the order that denied him his birthright only upset him further. As the first embers of war appeared on the horizon, he fled his ancestral home to find new allies, all the while seeking a cause worthy of unleashing the power his total sacrifice could bring.