Jakiro

Popularity: #28

Leaderboard: #107

Ban Rank: #67

KDA Rank: #125

Hero

Build

Matchup

Jakiro stats, abilities and strategy [7.41]

Freezes and burns enemies with magic

Jakiro is their own best friend. Not content to merely punish enemies with fire, the twins freeze them in place to force them to stand there and burn. With foes aflame, they turn to inflicting massive damage on enemy structures with their liquid fire.

Win Rate 47.1%

Pick Rate 11.8%

Attributes

Jakiro image

670 +55.0/lvl

375 +36.0/lvl

Strength Image

25 +2.5/lvl

Agility Image

15 +1.2/lvl

Intelligence Image

25 +3.0/lvl

Stats

Attack

Damage:

52 - 60 + 3.0/level (153 - 161 at level 30)

Attack

Range:

400

Attack

Armor:

3.5 + 0.2/level (11.6 at level 30)

Attack

Movement:

290

Roles

Carry

Durable

Nuker

Pusher

Support

Escape

Disabler

Initiator

Facets

Abilities

Innate Ability Image
Double Trouble

ABILITY: Passive


Jakiro's attacks launch an attack from each head, but deal less damage each.


ATTACK DAMAGE REDUCTION: 51%


Patch 7.41

  • Attack Damage Reduction changed from 50% to 51% - 1% per level
Q

Dual Breath

AFFECTS: Unit

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: No

PASSIVE: No

DISPELLABLE: Yes

DEBUFF: Yes


An icy blast followed by a wave of fire launches out in a path in front of Jakiro. The ice slows enemies, while the fire delivers damage over time.


Can hit units up to 1025 range away.

Has a 0.2 second interval between each breath.

Does not trigger spell block or spell reflect.


START RADIUS: 150

END RADIUS: 275

BURN DAMAGE: 20 / 40 / 60 / 80

MOVE SLOW: 25% / 30% / 35% / 40%

ATTACK SLOW: 25 / 30 / 35 / 40

Cooldown

10

Mana Cost

135 / 150 / 165 / 180

Cast Range

850


Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

LEVEL 25 TALENT: +100% Dual Breath Damage and Range

LEVEL 15 TALENT: -3.5s Dual Breath Cooldown


Pyrexae dragons have tremendously dangerous breath for each branch of the species; combining them is unimaginable.

W

Ice Path

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: No

PASSIVE: No

DISPELLABLE: Strong Dispels Only

DEBUFF: Yes


Creates a path of ice that stuns and damages enemies that touch it.


It takes 0.2 seconds for the path to reach its full extent.

The stun is removed once Ice Path is destroyed.


FORMATION DELAY: 0.2

MAX STUN DURATION: 1.25 / 1.5 / 1.75 / 2

PATH DURATION: 3 / 3.5 / 4 / 4.5

RADIUS: 150

DAMAGE: 50

Cooldown

20 / 17 / 14 / 11

Mana Cost

100

Cast Range

1100


Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

LEVEL 20 TALENT: +0.4s Ice Path Stun Duration

LEVEL 10 TALENT: +75 Ice Path Damage


Jakiro's cunning right head calls upon its frozen heritage, glazing the earth with blistering cold.

E

Liquid Fire

AFFECTS: Unit

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: No

PASSIVE: No

DISPELLABLE: Yes

DEBUFF: Yes


Jakiro burns his enemies in an area of effect with fire added to his attack, while slowing their attacks. Shares a cooldown with Liquid Frost.


Works on both units and buildings.


ATTACK SLOW: 30 / 40 / 50 / 60

RADIUS: 300

BURN DAMAGE: 15 / 25 / 35 / 45

BUILDING DAMAGE: 75%

Cooldown

13 / 10 / 7 / 4

Cast Range

600


Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

LEVEL 25 TALENT: +3% Liquid Frost and Fire Max Health Damage

LEVEL 10 TALENT: +30 Liquid Fire Attack Speed Slow


Patch 7.41

  • Now has a 20 mana cost
  • Aghanim's Shard now also reduces mana cost to 0

The left maw of Jakiro opens, laying waste to any in its path.

Liquid Frost

AFFECTS: Unit

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: No

PASSIVE: No

DISPELLABLE: Yes

DEBUFF: Yes


Jakiro chill his enemies with ice added to his attack, slowing movement for 5 seconds and increasing damage taken from Jakiro's attacks and abilities. This effect does not apply to buildings. Shares a cooldown with Liquid Fire.


MOVEMENT SLOW: 15% / 20% / 25% / 30%

IMPACT DAMAGE: 8 / 16 / 24 / 32

BONUS DAMAGE: 8 / 16 / 24 / 32

DURATION: 5

Cooldown

13 / 10 / 7 / 4

Cast Range

600


Talet tree backgroundTalent tree branchesTalent tree branch

LEVEL 25 TALENT: +3% Liquid Frost and Fire Max Health Damage


Patch 7.41

  • Now has a 20 mana cost
  • Aghanim's Shard now also reduces mana cost to 0

The right maw of Jakiro opens, punishing all with bitter frost.

R

Macropyre

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: No

PASSIVE: No

DEBUFF: Yes


Jakiro exhales a wide line of lasting flames, which deals damage per second to any enemy units caught in the fire.


Units hit by Macropyre will continue to be affected after they leave the area for 1 additional seconds.


DAMAGE PER SECOND: 100 / 150 / 200

FLAME WIDTH: 500

DURATION: 10

Cooldown

90 / 80 / 70

Mana Cost

300 / 400 / 500

Cast Range

1400


Aghanim ScepterAghanim Shard

Aghanim's Scepter

Increases Macropyre duration and causes it to deal Pure damage. Jakiro emits two walls of ice along the edges of the Macropyre that slow any enemies trying to cross them by 60%.


Talet tree backgroundTalent tree branchesTalent tree branch

LEVEL 20 TALENT: +20 Macropyre Damage


Ice and fire combine to rip the battlefield to shreds with extreme temperatures.

Talents

Talet tree backgroundTalent tree branchesTalent tree branch

+3% Liquid Frost and Fire Max Health Damage

+ 1.0%

+100% Dual Breath Damage and Range

Talet tree backgroundTalent tree branchesTalent tree branch

+20 Macropyre Damage

+0.4s Ice Path Stun Duration

+ 2.0%

Talet tree backgroundTalent tree branchesTalent tree branch

-3.5s Dual Breath Cooldown

+175 Attack Range

+ 2.2%

Talet tree backgroundTalent tree branchesTalent tree branch

+75 Ice Path Damage

+ 0.1%

+30 Liquid Fire Attack Speed Slow

Win Rate

Pick Rate

Patch 7.41

  • Level 10 Talent Ice Path Damage increased +60 to +75
  • Level 15 Talent Dual Breath Cooldown Reduction increased from 3s to 3.5s

Strategy

Make sure camps are open for pulling as the lane will likely push due to AoE damage of your spells.

Jakiro is moderately tanky, so look to soak up damage for your core in the lane. But be aware of your positioning while doing so as your hero is slow.

Ice Path provides vision so you can use it to scout pillars for {observer-ward} and Roshan pit.

Jakiro is great at defending towers due to Macropyre and your cores can split push in meantime.

Use Liquid Fire to apply pressure on enemy buildings.

In teamfight, take your time to land the most impactful Ice Paths and Macropyre.

When not much is happening on the map, you can split push easily with your spells without even showing yourself.

Pick up {aghanims-shard} after your first couple of core items to remove the shared cooldown of Liquid Fire and Liquid Frost and throw them both with your double attack right clicks.

You can carry late game fights by nicely positioning Macropyre improved by {aghanims-scepter}.

Counter Strategy

Cast point on Jakiro's spells are long, so you can possibly dodge them.

Avoid standing beside your laning partner against Dual Breath and Ice Path.

Jakiro is great at destroying towers with Liquid Fire. Organize defense quickly.

Jakiro is great at defending towers alone. Jump him or consider glyphing the wave.

Avoid fighting in choke spots and clumping up against Ice Path and Macropyre combo.

Magic resistance items are great against Jakiro.

Dota 2 is a registered trademark of Valve Corporation.
© 2026 Rho Technologies LLC
footer.skellyAlt
Jakiro Dota 2 – Strategy, Stats & Patch Notes