Stuns enemies with precise arrows from afar
As she takes aim from a distance with her deadly arrow, Mirana must always be ready to leap into battle. Able to shield her allies from the eyes of her enemies, she ensures that her team is always on the prowl.
Win Rate 44.1%
Pick Rate 7.4%
Attributes
516 +41.8/lvl
339 +16.8/lvl
18 +1.9/lvl
26 +2.5/lvl
22 +1.4/lvl
Stats
Damage:
44.199999999999996 - 48.199999999999996 + 4.1/level (191.3 - 195.3 at level 30)
Range:
630
Armor:
2.3 + 0.4/level (16.8 at level 30)
Movement:
285
Roles
Carry
Durable
Nuker
Pusher
Support
Escape
Disabler
Initiator
Facets
Moonlight Shadow
Win Rate: 46.9%
Pick Rate: 31.5%
dota.facets.mirana_moonlight.Description
Moonlight Shadow
Solar Flare
Win Rate: 42.8%
Pick Rate: 68.5%
dota.facets.mirana_sunlight.Description
Solar Flare
Abilities
Healing Lotuses are 20% more effective on Mirana and her allies.
Starstorm
Calls down a wave of meteors to damage nearby enemy units. The closest enemy unit to Mirana in a 675 radius will be struck a second time for 80% of the damage.
RADIUS: 675
DAMAGE: 75 / 150 / 225 / 300
12
80 / 90 / 100 / 110
- +250 Starstorm Damage
Sacred Arrow
Fires a long-range arrow with deadly precision, which stuns and damages the first enemy unit it strikes. The stun duration ranges from 0.01 to 2.6 / 3.4 / 4.2 / 5 seconds, with bonus damage up to 150 / 160 / 170 / 180 added, based on the distance the arrow travels to its target. Instantly kills the first non-ancient creep it hits.
RANGE: 3000
MINIMUM STUN: 0.01
SEARCH RADIUS: 500
PRIMARY HIT STARSTORM DAMAGE: 80%
19 / 18 / 17 / 16
90
3000
Aghanim's Scepter
Causes Sacred Arrow to release a Starstorm on enemies along the travel path of the primary arrow, releasing a second Starstorm that deals less damage to the impacted unit.
- -2s Sacred Arrow cooldown
- +2 Multishot Sacred Arrows
Leap
Mirana leaps forward into battle, empowering herself with a ferocious roar that grants bonus attack and movement speed. Speed bonus lasts 5 seconds.
DISTANCE: 650
ATTACK SPEED BONUS: 25 / 50 / 75 / 100
INITIAL CONE RADIUS: 300
FINAL CONE RADIUS: 450
DAMAGE: 170
MOVEMENT SLOW: 30%
SLOW DURATION: 2.5
50
Aghanim's Shard
Upon landing, launches a projectile along Sagan's leap path, dealing damage and slowing units affected and guarantees them to be hit with a secondary Starstorm if that spell is cast. Leap does not break Moonlight Shadow invisibility.
Can be put on alt-cast to choose the distance and facing direction of the jump.
Grants 1 bonus charge(s).
- +150 Leap Distance
- +90 Leap Attack Speed
Moonlight Shadow
Turns Mirana and all allied heroes invisible and grants bonus movement speed. If a hero is revealed, invisibility will restore after the fade delay as long as Moonlight Shadow's duration has not expired.
DURATION: 18
140 / 120 / 100
125
- Moonlight Shadow gives +20% Evasion
- -20s Moonlight Shadow Cooldown
Solar Flare
Gradually increases attack speed and damage of Mirana and all allied heroes, reaching maximum power after 6s.
Allies receive 50% of the bonus.
ALLY BONUS: 50%
TOTAL DURATION: 16
140 / 120 / 100
125
- Moonlight Shadow gives +20% Evasion
- -20s Moonlight Shadow Cooldown
Talents
+250 Starstorm Damage
+2 Multishot Sacred Arrows
+ 1.4 %
+n/a% Critical Strike (n/a%)
-20s Moonlight Shadow Cooldown
+ 5.3 %
+90 Leap Attack Speed
Moonlight Shadow gives +20% Evasion
+ 4.9 %
+150 Leap Distance
-2s Sacred Arrow cooldown
+ 2.3 %
Win Rate
Pick Rate
Strategy
Make sure the large neutral camp is not blocked. You want to use it for pulling or gain extra farm by arrowing the big creep.
Make use of Mirana's long attack range to harass without aggroing the creeps or getting hit back.
Secure ranged creeps with Sacred Arrow if necessary.
Consider saving your level 2 skill point for Leap or Starfall depending on the situation.
Arrow catapults to prevent your buildings from taking extra damage.
With the Moonlight Shadow facet you should stay alert and look around the map to save an ally in trouble or setup ganks on your opponents.
Sacred Arrow can one shot any non-ancient creep even if it's player controlled. Especially useful against Chen, Enchantress, and Beastmaster.
Use the portals to roam around the map and set up kills with your arrow.
Counter Strategy
Get a Sentry Ward to block the large creep camp. You can also bring an Observer Ward to the lane to be able to see Mirana's Sacred Arrows.
Play around your creeps and use them as a shield against Mirana's Sacred Arrow.
Block the large neutral camp to prevent Mirana from farming the big neutral creep with Sacred Arrow or pull the lane back.
Mirana roams a lot. Keep track of her movements and have teleport ready.
If Mirana has the Moonlight Shadow facet, pair Observer Wards and Sentries on map to see opponents approaching under invisibility.
If Mirana has the Moonlight Shadow facet, carry detection on multiple heroes against her invisibility.
Lore
Born to a royal family, a blood princess next in line for the Solar Throne, Mirana willingly surrendered any claim to mundane land or titles when she dedicated herself completely to the service of Selemene, Goddess of the Moon. Known ever since as Princess of the Moon, Mirana prowls the sacred Nightsilver Woods searching for any who would dare poach the sacred luminous lotus from the silvery pools of the Goddess's preserve. Riding on her enormous feline familiar, she is poised, proud and fearless, attuned to the phases of the moon and the wheeling of the greater constellations. Her bow, tipped with sharp shards of lunar ore, draws on the moon's power to charge its arrows of light.