Outworld Devourer stats, abilities and strategy
Can imprison a hero, making them invulnerable
Stealing from the minds of those he imprisons, Outworld Destroyer turns raw intelligence into destructive power. Weakening enemies with a barrage of arcane energy, he shatters their sanity with his ultimate blast, often erasing mana from those that survive.
Win Rate 52.3%
Pick Rate 8.7%
Attributes

582 +63.8/lvl
435 +50.4/lvl

21 +2.9/lvl

22 +1.6/lvl

30 +4.2/lvl
Stats

Damage:
49 - 61 + 4.2/level (184 - 196 at level 30)

Range:
450

Armor:
4.7 + 0.3/level (14.7 at level 30)

Movement:
315
Roles
Carry
Durable
Nuker
Pusher
Support
Escape
Disabler
Initiator
Facets

Obsidian Decimator
Win Rate: 52.6%
Pick Rate: 73.8%
When Essence Flux restores mana, it also temporarily increases maximum mana.
Patch 7.38
- Essence Flux: Max Mana Increase on proc increased from 4% to 5%

Overwhelming Devourer
Win Rate: 51.6%
Pick Rate: 26.2%
Heroes affected by Astral Imprisonment and Sanity's Eclipse heal Outworld Destroyer every time they cast a spell.
Abilities

ABILITY: Passive
Outworld Destroyer gains an additional 2.5 mana per point of Intelligence.

Arcane Orb
AFFECTS: Unit
DAMAGE TYPE: Pure
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
Adds extra pure damage to Outworld Destroyer's attacks, based on his remaining mana pool.
The damage is calculated after the mana cost is spent.
MANA POOL TO DAMAGE: 10% / 11% / 12% / 13%
CURRENT MANA COST: 20%

6 / 4 / 2 / 0

450



LEVEL 25 TALENT: +1.5% Arcane Orb Damage
Harbinger's outworldly knowledge allows it to tap into the ebb and flow of all spiritual energy, infusing it into his being.

Astral Imprisonment
AFFECTS: Unit and area
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
BUFF: Yes
DEBUFF [E]: Yes
Places a target unit into an astral prison. The hidden unit is invulnerable and disabled. When the astral prison implodes, it deals damage to the target and steals a percentage of their max mana.
Imprisoned units can still be hit by Sanity's Eclipse.
Max mana steal does not increase Outworld Destroyer's current mana values or directly reduce the victim's mana values.
DURATION: 1.75 / 2.5 / 3.25 / 4
DAMAGE: 90 / 180 / 270 / 360
MANA CAPACITY STEAL: 16% / 19% / 22% / 25%
MANA STEAL DURATION: 30 / 40 / 50 / 60
DAMAGE RADIUS:
MANA AS HEAL: %

18 / 16 / 14 / 12

150

650
FACET: Overwhelming Devourer

Affected Heroes gain a Mana Allergy Debuff for 5 seconds, healing Outworld Destroyer every time they cast a spell.


Aghanim's Shard
Astral Imprisonment now deals damage in an area. Also allows allies to move at %allied_movement_speed_pct%% movement speed during Astral Imprisonment (they are visible, but untargettable and can't perform any other actions).




LEVEL 15 TALENT: +8% Astral Imprisonment Mana Capacity Steal
LEVEL 10 TALENT: +100 Astral Imprisonment Cast Range
Locked away in the pocket between this world and the Outworld, victims realize their infantile knowledge and mortality.

Essence Flux
ABILITY: Passive
PASSIVE: Breakable
Passively grants a chance to restore a percentage of your max mana each time you cast an ability.
Break prevents the Aghanim's Scepter effect from triggering.
CHANCE: 30%
MAX MANA RESTORE: 25% / 35% / 45% / 55%
MAX MANA INCREASE: 0%
MANA INCREASE DURATION: 0
FACET: Obsidian Decimator

When Essence Flux restores mana, it also temporarily increases maximum mana.


Aghanim's Scepter
Damage that would bring Outworld Destroyer below %scepter_barrier_threshold%% health triggers a strong dispel. In addition, when the effect is triggered Outworld Destroyer consumes of all his mana to create an all damage barrier equal to %scepter_max_mana_barrier_pct%% of his maximum mana that lasts for %scepter_barrier_duration% seconds. This effect can occur every %scepter_barrier_cooldown% seconds and cannot be refreshed.



LEVEL 15 TALENT: +1.0% of Current Mana as Movement Speed
The Outworld is awash in arcane energy, inclined to diffuse through any of Harbinger's rifts.

Sanity's Eclipse
AFFECTS: Area
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
Unleashes a psychic blast that deals damage to enemies based on the difference between your mana and the target's mana. Sanity's Eclipse can hit units trapped by Astral Imprisonment. Deals bonus damage to illusions.
BASE DAMAGE: 200 / 300 / 400
RADIUS: 450 / 525 / 600
CAST RANGE: 700
MANA DIFFERENCE MULTIPLIER: 0.4
ILLUSION DAMAGE: 200%
MANA AS HEAL: 0%

150 / 135 / 120

200 / 300 / 400

700
FACET: Overwhelming Devourer

Affected Heroes gain a Mana Allergy Debuff for 7 seconds, healing Outworld Destroyer every time they cast a spell.



LEVEL 20 TALENT: +0.2 Sanity's Eclipse Mana Difference Multiplier
When an Outworld crystal ruptures, cataclysmic energies are released, and the reverberations of this power are felt interdimensionally.
Talents



-60s Sanity's Eclipse Cooldown
+1.5% Arcane Orb Damage
+ 0.8 %



+0.2 Sanity's Eclipse Mana Difference Multiplier
+ 2.7 %
+450 Health



+1.0% of Current Mana as Movement Speed
+ 2.9 %
+8% Astral Imprisonment Mana Capacity Steal



+250 Mana
+ 3.6 %
+100 Astral Imprisonment Cast Range
Win Rate
Pick Rate
Patch 7.38
- Level 10 Talent +200 Health replaced with +100 Astral Imprisonment Cast Range
- Level 15 Talent Current Mana as Movement Speed decreased from +1.5% to +1%
- Level 15 Talent +125 Astral Imprisonment Cast Range replaced with +8% Astral Imprisonment Mana Capacity Steal
- Level 20 Talent +20% Spell Lifesteal replaced with +450 Health
Strategy
Use Astral Imprisonment on the enemy hero to prevent them from last hitting or denying creeps, especially the ranged creep.
Use Arcane Orb on opponents off cooldown during laning stage as it does tons of damage. You can also secure last hits with it for more damage.
After using Astral Imprisonment, the opponents might go on you, so be careful.
Remember to activate Black King Bar in fights, especially before enemies are able to disable you at the start of fights.
Arcane Orb works on Ancients. So choose to farm Ancients instead of normal camps whenever possible for more farm.
Arcane Orb works on Roshan. So you can take it early with an ally tanking for you.
Counter Strategy
Look out for the amount of mana lost from multiple Astral Imprisonment usages. Outworld Destroyer can nuke you with his ultimate if there is a big mana pool difference.
Focus Outworld Destroyer in the fights as he provides saves for his team with Astral Imprisonment.
Mana pool increasing items are great against OD's Sanity's Eclipse.
Spell immunity items are great against Outworld Destroyer.
Heaven's Halberd is great at disabling Outworld Destroyer from using Arcane Orb.
Lore
One of a lordly and magisterial race, Harbinger prowls the edge of the Void, sole surviving sentry of an outpost on the world at the rim of the abyss. From this jagged crystalline Outworld, forever on guard, he has gazed for eternities into the heavens, alert for any stirring in the bottomless night beyond the stars. Imprinted deep in the shining lattices of his intellect lies a resonant pattern akin to prophecy, a dark music implying that eventually some evil will wake out there, beyond the edges of creation, and turn its attention to our world. With his whole being focused on his vigil, Outworld Destroyer paid little attention to events closer in to the sun. But at last the clamor of the Ancients, and a sense of growing threat from within as well as without, sent him winging sunward to visit the plains of war. Harbinger's place in our own prophecies is unambiguous: he must be considered an omen of worse things to come. But his arrival in itself is bad enough.