Timbersaw stats, abilities and strategy
Chops through the forest to face his foes
Elusive and unpredictable, Timbersaw chops through the forest to face his foes. Unleashing an arsenal of saw blades to cut enemies to pieces, he rides his chain into nearby trees and batters foes along the way.
Win Rate 46.9%
Pick Rate 4.6%
Attributes

692 +77.0/lvl
351 +32.4/lvl

26 +3.5/lvl

16 +1.6/lvl

23 +2.7/lvl
Stats

Damage:
49 - 53 + 3.5/level (164 - 168 at level 30)

Range:
150

Armor:
2.7 + 0.3/level (12.7 at level 30)

Movement:
285
Roles
Carry
Durable
Nuker
Pusher
Support
Escape
Disabler
Initiator
Facets

Shredder
Win Rate: 47.6%
Pick Rate: 39.3%
Timber Chain splinters the tree into all directions around Timbersaw.

Twisted Chakram
Win Rate: 46.4%
Pick Rate: 60.7%
Launches a second independent Chakram that follows a curved path and returns to Timbersaw, damaging and slowing enemies it passes through. Enemies caught in the saw blade will move more slowly for every %slow_health_percentage% of health missing.
Abilities

ABILITY: Passive
PASSIVE: Breakable
Whenever Timbersaw destroys a tree, he gains %mana_restore% mana.



LEVEL 20 TALENT: Exposure Therapy Heals for 7 HP Per Tree Destroyed

Whirling Death
DAMAGE TYPE: Pure
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
DISPELLABLE: Yes
Timbersaw whirls extremely sharp edges, damaging enemies and destroying trees around him in an area. If an enemy hero is affected, it loses some of its primary attribute for a short duration. Whirling Death will deal bonus damage per tree destroyed.
RADIUS: 325
DAMAGE: 85 / 130 / 175 / 220
TREE BONUS DAMAGE: 11 / 18 / 25 / 32
STAT LOSS: 13%
STAT LOSS (UNIVERSAL): 5%
STAT LOSS DURATION: 12 / 13 / 14 / 15

7.5 / 7 / 6.5 / 6

100




LEVEL 25 TALENT: +75 Whirling Death Tree Bonus Damage
LEVEL 15 TALENT: +2.5% Whirling Death Stat Loss
In the case that Rizzrack gets surrounded by the vines and plants of his nightmares, he has an immediate chainsaw defense.

Timber Chain
DAMAGE TYPE: Pure
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
Timbersaw fires a chain that embeds itself in the first tree it hits, pulling him towards it. Any enemy in the path takes damage.
RADIUS: 225 / 225 / 225 / 225
SPEED: 2200 / 2400 / 2600 / 2800
DAMAGE: 45 / 100 / 155 / 210
SPLINTER DAMAGE:
SPLINTER SLOW DURATION:
SPLINTER SLOW: %

4

60 / 70 / 80 / 90

750 / 900 / 1050 / 1200
FACET: Shredder

When Timbersaw collides with the target tree, it shatters, sending 10 splinters in all directions, up to 700 distance. If a splinter hits an enemy, they take damage and are slowed for a brief duration.



LEVEL 25 TALENT: +75% Timber Chain Range/Projectile Speed
Patch 7.38c
- Damage rescaled from 50/95/140/185 to 45/100/155/210
You never know when you might need to escape from malevolent saplings.

Reactive Armor
ABILITY: Passive
DAMAGE TYPE: Magical
PASSIVE: Breakable
Each time Timbersaw is attacked, he gains increased health regen and armor. Hero attacks are counted as 3x the amount.
Break disables the gaining of new stacks.
Break does not disable the bonuses from existing stacks.
BONUS ARMOR: 0.4 / 0.5 / 0.6 / 0.7
BONUS HP REGEN: 0.4 / 0.5 / 0.6 / 0.7
MAX STACKS: 12 / 22 / 32 / 42
STACK DURATION: 10 / 12 / 14 / 16




LEVEL 15 TALENT: +6 Max / +1 Hero Attack Reactive Armor Stacks
LEVEL 10 TALENT: +0.2 Reactive Armor Regeneration Per Stack
Patch 7.38c
- Bonus HP Regen increased from 0.3/0.4/0.5/0.6 to 0.4/0.5/0.6/0.7
The saw-suit is equipped to react to the slightest touch with fortified defenses.

Twisted Chakram
AFFECTS: Area
DAMAGE TYPE: Pure
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
DISPELLABLE: Yes
Launches a second independent Chakram that follows a curved path and returns to Timbersaw, damaging and slowing enemies it passes through. Enemies caught in the saw blade will move more slowly for every 5% of health missing.
RADIUS: 125
PASS DAMAGE: 100 / 150 / 200

20 / 16 / 12

100 / 140 / 180

1200



LEVEL 20 TALENT: +5% Chakram Slow

Chakram
AFFECTS: Area
DAMAGE TYPE: Pure
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
Fires Timbersaw's main saw blade at the target location where it will spin in place, dealing damage in an area around it. Enemies caught in the saw blade will move more slowly for every 5% of health missing. The blade deals damage and cuts down trees in its path when fired and retracted. While active the ability costs mana, and Timbersaw loses the ability to attack.
The Chakram will return if Timbersaw runs out of mana or moves over 2000 distance away.
RADIUS: 200
PASS DAMAGE: 100 / 150 / 200
DAMAGE PER SECOND: 50 / 75 / 100
SLOW: 5%
MANA COST PER SECOND: 14 / 22 / 30

8

100 / 140 / 180

1200



LEVEL 20 TALENT: +5% Chakram Slow
Patch 7.38
- Mana Cost increased from 75/125/175 to 100/140/180
- Pass Damage decreased from 110/155/200 to 100/150/200
The ultimate in anti-flora weaponry.

Return Chakram
PASSIVE: No
Returns the Chakram to Timbersaw.

Return Second Chakram
PASSIVE: No
Returns the Chakram to Timbersaw.

Flamethrower
Shard grants new ability
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
DISPELLABLE: Yes
DEBUFF [E]: Yes
Releases a flame in the direction Timbersaw is facing. Applies a debuff that deals damage per second and slows enemy movement speed. Affects buildings for reduced damage.
DAMAGE PER SECOND: 70
DURATION: 8
WIDTH: 275
RANGE: 400
MOVE SLOW: 30%
BUILDING DAMAGE: 40%
DEBUFF LINGER TIME: 2

20

100
Talents



+75% Timber Chain Range/Projectile Speed
+ 1.2 %
+75 Whirling Death Tree Bonus Damage



+5% Chakram Slow
+ 0.8 %
Exposure Therapy Heals for 7 HP Per Tree Destroyed



+6 Max / +1 Hero Attack Reactive Armor Stacks
+2.5% Whirling Death Stat Loss
+ 0.6 %



+1.5 Mana Regen
+ 3.1 %
+0.2 Reactive Armor Regeneration Per Stack
Win Rate
Pick Rate
Patch 7.38
- Level 20 Talent +20% Magic Resistance replaced with Exposure Therapy Heals for 7 HP Per Tree Destroyed
Strategy
Use Whirling Death to secure last hits, harass opponents and at the same time cut some trees with it.
Consider putting a point in the Timber Chain early on tough lanes.
Keep Reactive Armor stacks high to be able to play aggressively and not fear for your life.
Check how many stick charges opponents have when you are going for a kill.
Consider tanking tower shots to keep the catapult alive if you have Reactive Armor leveled up.
Timbersaw isn't the best at rotating. You'd rather force opponents to come to you by playing aggressively.
Consider parking yourself in front of the tower opponents are looking to destroy. Build up armor stacks though.
Items that reduce healing and break effects are a big problem. Itemize against them and adjust playstyle.
When not much is happening, push out the side lanes with your spells. You can even throw your Chakram from long range for the purpose.
Pick up Aghanim's Shard later in the game as it improves DPS and provides much needed building damage.
You do not necessarily want to go to late game, so try to close out the game before you fall off.
Counter Strategy
One player should buy Spirit Vessel against Timbersaw's reactive armor
Play agressively against Timbersaw before he reaches level 3, or only when his reactive armor stacks are low. His weakest phase is his early levels.
Stay away from trees against Timbersaw
Timbersaw is strongest between 8 and 20 minutes, so avoid contesting him on the lane and try to pressure other lanes and heroes instead
Buy Silver Edge against Timbersaw's reactive armor, if you need an additional item to deal with him
Lore
Rizzrack could still hear the screams in his mind. He worked, frantically turning wrenches, twisting screws, building and carving and forging. Sleep eluded him; he only built. Months had passed since he had shut himself in his uncle's workshop, and his deliverance was nearly complete. He rubbed his back as his eyes drifted shut, and saw a blanket of flowers floating on the placid waves of Augury Bay before exploding into a cloud of pollen that silenced lives as it seized the lungs. He woke with a choking start. For hours the rhythmic sound of a whetstone filled the shop as he sharpened a set of massive blades, his mind filled with images of strangling vines garroting neighbors, enwrapping homes. The flooding of Augury Bay had been nothing compared to the violent horrors the waters left to take root beyond the city walls.
But the saw-suit would make him strong and safe he thought, allowing himself this sliver of hope before the full might of his fear crashed into his fading mind. Branches and bark and blood. When the city fell, Rizzrack fled trees that walked, and fought, and killed. Trees had shattered the gates and swarmed into the city. Trees had crushed and thrashed and stomped the last that Augury Bay could muster in defense, and stalked the few fleeing refugees. In addled silence Rizzrack unspooled the thick chain from the suit's arm, his hands quaking as he inspected each link and ran a trembling finger along the claw attached at its end. The saw-suit was ready.
With his hand trembling he sparked the bladed machine to life. Terror drove him, terror of what awaited him and of what he would have to face to have any hope of calming his mind. As the saw-suit shuddered to life he knew he must face this fear, and he knew he wouldn't like it one bit.