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Treant Protector

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Select Role

Ability Build

1
Leech Seed
2
Nature's Grasp
3
Leech Seed
4
Living Armor
5
Leech Seed
6
Overgrowth
7
Nature's Grasp
8
Nature's Grasp
9
Nature's Grasp
10
Living Armor
11
Living Armor
12
Overgrowth
13
Living Armor
Talet tree backgroundTalent tree branchesTalent tree branch
14
-4s Nature's Grasp Cooldown
Talet tree backgroundTalent tree branchesTalent tree branch
15
+25 Nature's Grasp Damage
16
Leech Seed
17
Attribute Bonus
18
Overgrowth
19
Attribute Bonus
Talet tree backgroundTalent tree branchesTalent tree branch
20
+8 Living Armor Bonus Armor
21
Attribute Bonus
22
Attribute Bonus
23
Attribute Bonus
24
Attribute Bonus
Talet tree backgroundTalent tree branchesTalent tree branch
25
-35s Overgrowth Cooldown

Disables, Buffs and Passives

AbilitiesDisablesDispellable BuffsBreakable Passives
Interrupts ChannelingSilencesRoots
Nature's Grasp
Leech Seed
Living Armor
Overgrowth

Item Build

Starting
Tango
10
Blood Grenade
Orb of Venom
Enchanted Mango
Iron Branch
1
Observer Ward
1
Sentry Ward
Early Game
Boots of Speed
13
Magic Wand
Ring of Basilius
Wind Lace
7
Infused Raindrops
Mid Game
55
Arcane Boots
Aghanim's Shard
16
Pavise
16
Solar Crest
15
Blink Dagger
19
Force Staff
Late Game
Aghanim's Scepter
180
Refresher Orb
Octarine Core
15
Overwhelming Blink
Situational
13
Tranquil Boots
25
Soul Ring
Holy Locket
40
Guardian Greaves
24
Meteor Hammer
30
Boots of Bearing
23
Eul's Scepter of Divinity
22
Ghost Scepter
60
Pipe of Insight
15
Lotus Orb
105
Aeon Disk
Boots of Travel
Neutral
40
Trusty Shovel
60
Arcane Ring
Philosopher's Stone
11
Bullwhip
40
Ogre Seal Totem
Ceremonial Robe
Timeless Relic
25
Ascetic's Cap
80
Book of the Dead
8
Force Boots

Hero Strategy

Treant has the highest base damage in the game at level 1 so make use of it to harass and deny.

Look for angles to cut off opponents with Nature's Grasp. Make sure to catch a tree in its path.

Leech Seed continues healing even after the unit it was used on dies.

Look around the map to heal and save allies and buildings with Living Armor.

Treant is great at defending towers safely with Nature's Grasp and Living Armor.

Don't rush with Overgrowth in the fights as opponents are likely to have multiple ways to dispel it at the start.

Treant is amazing at split pushing without even showing himself. Go ham on it when not much is happening.

Pick up Aghanims Shard around minute 15 to become invisible near trees and lockdown enemy heroes and creeps on attack.

Aghanim's Scepter will win a vision game for your team in the late game.

With your Aghanims Shard, you can use Natures Grasp to connect between Tree Lines and stay invisible.

Counter Strategy

Quell trees in the lane so you can keep track of Treant Protector and stop Nature's Guise.

Keep distance from Treant Protector as he has the highest base damage in the game.

Take towers down in one go so Treant Protector can't heal them with Living Armor.

Be aware of Treant Protector's Meteor Hammer timing. He becomes good at splitpushing.

Treant Protector becomes invisible with his aghanims shard upgrade. Carry detection on multiple heroes.

Observers and sentries at the outer jungles of the map are great at stopping Treant from splitpushing.

Items that apply dispel on you, are great against Treant's Overgrowth and Leech Seed.

Once Treant gets Aghanim's Scepter consider getting a Gem and cut Eyes in the Forest.

Counter Items for Core Players

Laning Phase
4
Quelling Blade
Blight Stone
Ring of Regen
Wind Lace
Boots of Speed
Ring of Health
Mid Game
15
Lotus Orb
23
Eul's Scepter of Divinity
60
Pipe of Insight
Eternal Shroud
90
Black King Bar
30
Manta Style
Late Game
30
Satanic

Counter Items for Support Players

Laning Phase
4
Quelling Blade
Blight Stone
Ring of Regen
Wind Lace
Boots of Speed
Mid Game
15
Lotus Orb
23
Eul's Scepter of Divinity
Sentry, Dust and Gem
14
Glimmer Cape
19
Force Staff
Late Game
Sentry, Dust and Gem
90
Black King Bar