Disables and repositions his enemies
Earth Spirit keeps the enemy in chaos and his friends in the fight. Adapting to any battle scenario, he can send his statue remnants back and forth to damage foes, or grips an ally from the jaws of death.
Attributes
![earth spirit Image](https://download.dotacoach.gg/app/images/heroes/earth_spirit.webp)
484 +83.6/lvl
216 +25.2/lvl
![Strength Image](https://download.dotacoach.gg/app/images/attributes/Strength.png)
22 +3.8/lvl
![Agility Image](https://download.dotacoach.gg/app/images/attributes/Agility.png)
17 +2.4/lvl
![Intelligence Image](https://download.dotacoach.gg/app/images/attributes/Intelligence.png)
18 +2.1/lvl
Stats
![Attack](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react//heroes/stats/icon_damage.png)
Damage:
25 - 35 + 2.4/level (94.6 - 104.6 at level 30)
![Attack](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react//heroes/stats/icon_attack_range.png)
Range:
150
![Attack](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react//heroes/stats/icon_armor.png)
Armor:
0 + 0.4/level (11.6 at level 30)
![Attack](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react//heroes/stats/icon_movement_speed.png)
Movement:
290
Roles
Carry
Escape
Nuker
Initiator
Durable
Disabler
Support
Pusher
Strategy
You can place Observer Wards on the map quickly, especially on mid, by using Rolling Boulder.
First three abilities can destroy trees which can be useful against certain heroes.
The further the opponents are from their tower, the deadlier you are. You can potentially roll-kick an opponent under your tower.
Consider hijacking the second wave to establish creep equilibrium closer to your tower.
Ideally roll from the fog when an opponent is somewhat stationary, for example when going for last hit.
Secure active runes and use portals to gank other lanes.
Make use of existing stones in the fights as much as you can. Avoid over using Stone Remnants.
Earth Spirit is great at setting up kills. Communicate with your teammates as you will need follow up damage.
Pick up Aghanims Shard with max Geomagnetic Grip to save allied heroes.
Counter Strategy
Bring an Observer Ward to keep an eye on Earth Spirit's aggressive movements and dodge Rolling Boulders.
Be careful when playing at opponent's tower as Earth Spirit can roll and kick you under the tower.
Earth Spirit tends to roam a lot. Keep track of his movements and have teleport ready.
Magic resistance and spell imunity items are great against Earth Spirit's magical damage and disables.
Items that provide dispels are great at removing Geomagnetic Grip silence and Magnetize.
Stats
Win Rate 47.3%
Pick Rate 2.6%
Facets
![damage icon](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react/icons/facets/damage.png)
Resonance
Win Rate: 48.0%
Pick Rate: 85.3%
Gain bonus Attack Damage when Magnetizing Stone Remnants.
![](https://download.dotacoach.gg/app/images/abilities/earth_spirit_magnetize.webp)
Magnetize
Magnetizing a Stone Remnant gives Earth Spirit bonus attack damage for 8 seconds. Does not stack.
BONUS ATTACK DAMAGE:
40/80/120
![cooldown icon](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react/icons/facets/cooldown.png)
Stepping Stone
Win Rate: 43.1%
Pick Rate: 14.7%
Stone Remnant has a 4.0s cooldown instead of Charges and Remnants don't get destroyed by Rolling Boulder.
![](https://download.dotacoach.gg/app/images/abilities/earth_spirit_rolling_boulder.webp)
Rolling Boulder
Stone Remnants are not destroyed when rolled over, and an the remnant ability is refreshed when the roll is done.
![](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react/icons/innate_icon.png)
Stone Remnant
Has a fixed cooldown instead of charges.
DURATION:
20.0
Abilities
![](https://download.dotacoach.gg/app/images/abilities/earth_spirit_boulder_smash.webp)
Boulder Smash
Earth Spirit smashes the target enemy or ally, sending them in the direction he is facing. If Earth Spirit targets an area, he will smash the nearest unit in a 200 radius, prioritizing Stone Remnants. The travelling unit or Remnant damages all enemy units it hits. If an enemy is hit by a Stone Remnant, they are also slowed. Stone Remnants travel further than other units. Deals 1.4x damage to creeps.
AFFECTS:unit
PASSIVE:No
BUFF:yes
DEBUFF:yes
radius:180
rock search aoe:200
rock damage:120 / 180 / 240 / 300
move slow:50
duration:1.25 / 2.5 / 3.25 / 4
speed:900
unit distance:500 / 600 / 700 / 800
rock distance:2000
remnant smash radius tooltip:200
creep multiplier:1.4
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip20_psd.png)
+100 Boulder Smash Damage
![Cool Down](https://download.dotacoach.gg/app/images/generic/cooldown.webp)
22 / 18 / 14 / 10
![Mana Cost](https://download.dotacoach.gg/app/images/generic/mana.webp)
100
![](https://download.dotacoach.gg/app/images/abilities/earth_spirit_rolling_boulder.webp)
Rolling Boulder
Earth Spirit gathers himself into a boulder and, after a 0.6s delay, rolls toward the target location, dealing 60 + 100 STR damage and stunning enemy units. He will stop if he collides with an enemy hero or is stunned. If he rolls over a Stone Remnant, he will travel further and faster, and stun enemies for longer.
PASSIVE:No
DISPELLABLE:strong
radius:160
speed:1000
rock speed:1600
distance:750
rock distance multiplier:2
delay:0.6
damage:60
stun duration:0.3 / 0.5 / 0.7 / 0.9
rock bonus duration:0.3 / 0.5 / 0.7 / 0.9
damage str:100
destroy stone:1
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip10_psd.png)
+200 Rolling Boulder Distance
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip15_psd.png)
+110 Rolling Boulder Damage
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip25_psd.png)
+0.5s Rolling Boulder Stun Duration
![Cool Down](https://download.dotacoach.gg/app/images/generic/cooldown.webp)
16 / 12 / 8 / 4
![Mana Cost](https://download.dotacoach.gg/app/images/generic/mana.webp)
50
![](https://download.dotacoach.gg/app/images/abilities/earth_spirit_geomagnetic_grip.webp)
Geomagnetic Grip
Earth Spirit pulls the target Stone Remnant. Enemies struck by the gripped target will be silenced and take damage.
AFFECTS:unit
PASSIVE:No
DISPELLABLE:basic
BUFF:yes
radius:180
rock damage:50 / 125 / 200 / 275
duration:2 / 2.5 / 3 / 3.5
pull units per second heroes:600
pull units per second:900
speed:800
total pull distance:1400
![Aghanim Scepter](https://download.dotacoach.gg/app/images/items/aghsstatus_scepter.png)
![Aghanim Shard](https://download.dotacoach.gg/app/images/items/aghsstatus_shard_on.png)
Aghanim`s Shard Upgrade
Can now grab allies.
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip20_psd.png)
-3s Geomagnetic Grip Cooldown
![Cool Down](https://download.dotacoach.gg/app/images/generic/cooldown.webp)
13
![Mana Cost](https://download.dotacoach.gg/app/images/generic/mana.webp)
75
![](https://download.dotacoach.gg/app/images/abilities/earth_spirit_magnetize.webp)
Magnetize
Magnetizes units in a small nearby area, causing them to take damage for a short duration. Magnetized heroes cause nearby Stone Remnants to explode, destroying the remnant and refreshing Magnetize's duration on all nearby enemies. This process can repeat multiple times. If an enemy hero is affected by Geomagnetic Grip or Boulder Smash, all magnetized heroes share the effects.
PASSIVE:No
DISPELLABLE:basic
cast radius:350
damage per second:40 / 80 / 120
damage duration:6
rock search radius:600
rock explosion radius:600
damage interval:1
rock explosion delay:8
silence duration:5
slow duration:2
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip15_psd.png)
+30% Magnetize Damage & Duration
![Cool Down](https://download.dotacoach.gg/app/images/generic/cooldown.webp)
100 / 90 / 80
![Mana Cost](https://download.dotacoach.gg/app/images/generic/mana.webp)
100
![](https://download.dotacoach.gg/app/images/abilities/earth_spirit_petrify.webp)
Enchant Remnant
Earth Spirit temporarily enchants a hero, granting them the properties of a Stone Remnant. After a short duration the remnant shatters, releasing the hero and damaging nearby enemies. Can be cast on Stone Remnants. Has a 5 second cooldown when used that way.Has a larger cast range when cast on an ally hero.
AFFECTS:unit
PASSIVE:No
BUFF:yes
DEBUFF:yes
duration:2.4
damage:450
aoe:450
ally cast range:500
![Cool Down](https://download.dotacoach.gg/app/images/generic/cooldown.webp)
45
![Mana Cost](https://download.dotacoach.gg/app/images/generic/mana.webp)
150
Talents
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip10_psd.png)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip10_psd.png)
+200 Rolling Boulder Distance
+10% Spell Amplification
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip15_psd.png)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip15_psd.png)
+30% Magnetize Damage & Duration
+110 Rolling Boulder Damage
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip20_psd.png)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip20_psd.png)
+100 Boulder Smash Damage
-3s Geomagnetic Grip Cooldown
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip25_psd.png)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip25_psd.png)
Magnetize Undispellable
+0.5s Rolling Boulder Stun Duration
Lore
Deep amid the Upland crags and cliffs there runs a seam of sacred jade long foresworn by highland miners. From this rare material, the likeness of the great general Kaolin was carved and buried at the head of a stone funerary army ten thousand strong--a force of soldiers and holy men, jesters and acrobats, carved by crafstmen and entombed for millennia in the dark embrace of the Earth. What the craftsmen had not known was that within the strange seam of jade flowed the spirit of the Earth itself--an elemental force at one with the planet. When the force within the carved jade found itself cut off from the life's blood of the world, it gathered its strength over the course of a thousand years and dug itself free and into the light. Now the great Kaolin Earth Spirit strides the Upland roads, fighting for the spirit of the Earth; and in times of need calls forth remnants of his buried army still locked in the loving embrace of the soil.