Earth Spirit

Popularity: #111

Leaderboard: #82

Ban Rank: #110

KDA Rank: #71

Earth Spirit counter and synergy picks

Pick Earth Spirit with Wraith King to increase win-rate from 48.9% to 57.2% or against Wraith King to increase win-rate to 59.2% in Patch 7.38c.

Good with...

...based on stats [7.38c]

Hero Change in Win Rate

8.3%

5.1%

4.5%

3.9%

3.8%

3.7%

3.4%

3.3%

3.1%

2.9%

2.8%

2.7%

2.6%

2.6%

2.5%

...counter items [up-to-date]

A core item that lets you set up your Rolling Boulder and follow up spells on an enemy hero. Also lets you dispel yourself and buy time when in trouble.

A core upgrade that allows you to cast Geomagnetic Grip on allies as a save.

A core item to avoid most disables and silences on the enemy team to be fearless in the middle of fights and maximize the duration of Magnetize on multiple enemy heroes. Also improves your right click damage and tankiness through HP pool and magic resistance.

A core item that gives you some much needed armor and reduces healing in an AoE around you. Works well against illusions and summons along with your AoE damage spells. Also provides tankiness through stats.

A core item that lets you save an ally by kicking them out of fights in stone form, or kick an enemy hero out of position into your team in stone form. Can also be self cast to kick yourself away from danger.

A mobility item to have another form of initiation and escape on top of Rolling Boulder. Goes well with Aghanims Scepter to save allies or catch enemy heroes with Enchant Remnant.

Good against...

...based on stats [7.38c]

Hero Change in Win Rate

10.3%

7.9%

7.8%

6.9%

5.9%

5.6%

5.6%

5.5%

5.3%

5.2%

5.0%

5.0%

4.8%

4.8%

4.6%

Bad against...

...based on stats [7.38c]

Hero Change in Win Rate

-6.0%

-4.3%

-3.1%

-2.5%

-2.2%

-2.0%

-1.9%

-1.9%

-1.8%

-1.7%

-1.6%

-1.6%

-1.5%

-1.1%

-1.1%

...counter items [up-to-date]

Lowers the armor of Earth Spirit with right clicks to reduce his tankiness and burst him down with phyiscal damage as well as prevent him from diving you as easily.

Gives you magic resistance to significantly reduce the damage taken from Earth Spirit's magic heavy toolkit.

Helps lower the HP regen on Earth Spirit and chase him down with a movement speed slow on right clicks while Rolling Boulder is on cooldown.

Gives you vision of Earth Spirit to dodge his Rolling Boulder initiation from fog.

Gives you HP regen to survive against the damage over time from Magnetize and also gain movement speed to get away from Earth Spirit.

Gives you a dispel against the Geomagnetic Grip silence and Magnetize. Also lets you dodge Rolling Boulder and kite Earth Spirit.

Lets you dispel the Geomagnetic Grip silence and Magnetize off yourself or an ally.

Gives you and your team magic resistance and barrier to significantly reduce the damage taken from Earth Spirit's magic heavy toolkit.

Gives you magic resistance to significantly reduce the damage taken from Earth Spirit's magic heavy toolkit.

Provides magic resistance and reduces the damage dealt by Earth Spirit from all his spells to nullify his burst potential.

Gives you debuff immunity and magic resistance to avoid all of Earth Spirit's control spells and reduce the damage taken from his magic heavy toolkit.

Gives you a dispel against the Geomagnetic Grip silence and Magnetize.

Gives you an invisibility tool to kite Earth Spirit as well as magic resistance and barrier to significantly reduce the damage taken from his magic heavy toolkit.

Bad with...

...based on stats [7.38c]

Hero Change in Win Rate

-6.5%

-6.2%

-6.0%

-6.0%

-5.9%

-5.4%

-4.8%

-4.8%

-4.5%

-4.5%

-4.5%

-4.3%

-4.2%

-4.1%

-4.1%

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