Storm Spirit

Popularity: #46

Leaderboard: #87

Ban Rank: #48

KDA Rank: #14

Storm Spirit counter and synergy picks

Pick Storm Spirit with Wraith King to increase win-rate from 48.6% to 55.6% or against Anti-Mage to increase win-rate to 56.2% in Patch 7.38c.

Good with...

...based on stats [7.38c]

Hero Change in Win Rate

6.9%

5.5%

3.7%

3.1%

3.0%

3.0%

3.0%

2.8%

2.5%

2.4%

2.4%

2.3%

2.2%

2.2%

2.2%

...based on gameplay [up-to-date]

Chakra Magic will help Storm Spirit be a threat on the map and speeding up his farm due to the constant mana refill.

The Lifestealer bomb combo can come in handy in a game, as Lifestealer and Overload make for a highly damaging combo against lone targets and is the perfect way for the otherwise immobile Lifestealer to engage in melee combat.

...counter items [up-to-date]

A core item to have on a hero like Storm that relies on his spells to either farm or dealing damage to enemies. Kaya will reduce the cost while amplifying the damage of all of his spells.

A core item that massively increases the right click damage output of your hero and nearby allies with Overload. Has great synergy with your level 25 talent.

A core item to significantly improve your impact in teamfights with a long duration AoE stun with Electric Vortex. Has great synergy with your level 20 talent.

Good against...

...based on stats [7.38c]

Hero Change in Win Rate

7.5%

6.3%

6.1%

6.0%

5.7%

5.7%

5.5%

5.3%

5.2%

5.1%

4.8%

4.6%

4.6%

4.5%

4.5%

...based on gameplay [up-to-date]

Ancient Apparition's only skill to stop Storm Spirit is Cold Feet, which is bad in general when trying to stop a Storm Spirit without any other disable.

As a fragile support with low Strength gain and no magic resistance, Ancient Apparition is vulnerable to Storm Spirit's combos.

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Sniper is very squishy and cannot deal with heroes that jump onto him and lock him down. Storm Spirit closes the gap in a fight against Sniper, and Sniper has no way to escape except for some items. Storm Spirit can dodge Assassinate with a correctly timed Ball Lightning.

Bad against...

...based on stats [7.38c]

Hero Change in Win Rate

-7.6%

-6.8%

-5.0%

-4.1%

-3.8%

-3.6%

-3.5%

-3.3%

-3.1%

-3.0%

-2.9%

-2.7%

-2.7%

-2.7%

-2.6%

...based on gameplay [up-to-date]

Mana Break can quickly burn Storm Spirit's mana, preventing him from escaping.

Blink allows Anti-Mage to catch up to Storm Spirit when he tries to use his Ball Lightning to escape.

Mana Void deals massive damage to Storm Spirit as well as his teammates, as Storm Spirit depletes his mana pool by using Ball Lightning.

Counterspell's passive magic resistance reduces much of Storm Spirit's magical damage dealt to Anti-Mage, and the active aspect may even make Storm Spirit disable himself

Doom prevents Storm Spirit from using all of his abilities and items, rendering Storm Spirit useless in a fight.

Flame Guard absorbs up to 500 magical damage (700 with Level 10 talents), which helps Ember Spirit survive against Storm Spirit's high magical damage.

Searing Chains can root enemies up to 3 seconds, making Storm Spirit unable to escape with Ball Lightning.

Fire Remnant deals high magical damage when casting multiple instances at once, granting Ember Spirit the damage to burst Storm Spirit down in the early to mid game.

...counter items [up-to-date]

Helps you sustain HP and mana as Storm Spirit frequently uses Static Remnant to harass and secure last hits.

Lets you absorb a massive instance of damage from Static Remnant and the Overload hit.

Lets you block jungle camps from spawning to slow down Storm Spirit's farm speed.

Gives you a form of lockdown against Storm Spirit to burst him down in its duration without letting him get away with Ball Lightning.

Provides magic resistance and reduces the damage dealt by Storm Spirit from all his spells to nullify his burst potential.

Gives you and your team magic resistance and barrier to significantly reduce the damage taken from Storm Spirit's magic heavy toolkit.

Gives you magic resistance to significantly reduce the damage taken from Storm Spirit's magic heavy toolkit.

Lets you silence and kill Storm Spirit in its duration without letting him get away with Ball Lightning.

Gives you debuff immunity and magic resistance to avoid the Electric Vortex pull as well as reduce the damage taken from Storm Spirit's magic heavy toolkit.

Gives you a dispel against the Orchid silence, which is a common purchase for Storm Spirit. The illusions also help possibly tank the Electric Vortex pull.

Gives you magic resistance and barrier to significantly reduce the damage taken from Storm Spirit's magic heavy toolkit as well as save yourself or an ally caught by Electric Vortex.

Lets you kite Storm Spirit by protecting yourself against his Overload right clicks in Ethereal form.

Gives you an instant disable against Storm Spirit to burst him down in its duration before he can impact fights or get away with Ball Lightning.

Lets you survive and never get bursted by Storm Spirit when he jumps with Ball Lightning.

Gives you an instant lockdown against Storm Spirit and burst him down with a possible chain stun before he can impact fights or get away with Ball Lightning.

Bad with...

...based on stats [7.38c]

Hero Change in Win Rate

-8.3%

-7.8%

-6.8%

-6.6%

-6.1%

-6.0%

-5.7%

-5.6%

-5.4%

-5.3%

-5.2%

-4.9%

-4.4%

-4.0%

-3.9%

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