Warlock counter and synergy picks
Pick Warlock with Wraith King to increase win-rate from 52.3% to 59.3% or against Naga Siren to increase win-rate to 60.0% in Patch 7.38c.
Good with...
...based on stats [7.38c]
Hero | Change in Win Rate ▼ |
---|---|
7.0% | |
4.3% | |
3.9% | |
3.6% | |
3.0% | |
2.9% | |
2.6% | |
2.6% | |
2.6% | |
2.6% | |
2.4% | |
2.4% | |
2.3% | |
2.3% | |
2.3% |
...core items [under review] [E]
A core Boots upgrade to have some mana sustain to spam your spells for fighting and farming. Can be upgraded to Guardian Greaves later in the game.
A core item to spawn imps with Upheaval to do more damage in teamfights as well as clear creep waves from a distance.
A core defensive item that lets you or a teammate become invisible and get out of trouble. Can also be cast on yourself while channeling Upheaval to become untargetable without detection.
A core item that significantly increases your damage output in teamfights with two golems when you cast Chaotic Offering.
A core item that makes you extremely potent in teamfights with double Chaotic Offering. Be careful about your mana pool when you are looking to cast your ultimate twice with Refresher.
A core item that maintains your teamfight prowess on the map more often by reducing the cooldown of Chaotic Offering.
Good against...
...based on stats [7.38c]
Hero | Change in Win Rate ▼ |
---|---|
7.8% | |
5.3% | |
4.9% | |
4.7% | |
4.0% | |
4.0% | |
4.0% | |
3.8% | |
3.7% | |
3.6% | |
3.5% | |
3.3% | |
3.3% | |
3.2% | |
3.1% |
Bad against...
...based on stats [7.38c]
Hero | Change in Win Rate ▲ |
---|---|
-11.5% | |
-9.1% | |
-8.1% | |
-8.0% | |
-7.2% | |
-6.0% | |
-6.0% | |
-5.9% | |
-5.3% | |
-5.3% | |
-5.0% | |
-5.0% | |
-4.9% | |
-4.9% | |
-4.7% |
...counter items [under review]
Helps you sustain HP and mana as Warlock frequently uses his spells to harass and set up kills.
Gives you HP sustain to stay in the lane and not get zoned by Warlock's constant damage from spells and right clicks.
Gives HP sustain to you and your ally to stay in the lane and not get zoned by Warlock's constant damage from Fatal Bonds, Upheaval, and the summoned imps.
Lets you dispel Fatal Bonds and Shadow Word off yourself or an ally. Also lets you dispel the lingering slow of Upheaval outside its AoE.
Lets you dispel Fatal Bonds and Shadow Word off yourself. Also lets you dodge the Chaotic Offering stun and interrupt Upheaval by Cycloning Warlock.
Gives you and your team magic resistance and barrier to significantly reduce the damage taken from Warlock's Fatal Bonds, Upheaval, and the summoned imps.
Gives you magic resistance to significantly reduce the damage taken from Warlock's Fatal Bonds, Upheaval, and the summoned imps.
Gives you debuff immunity and magic resistance to avoid the Upheaval slow as well as reduce the damage taken from Warlock's Fatal Bonds, Upheaval, and the summoned imps.
Lets you dispel Fatal Bonds and Shadow Word off yourself.
Gives you an invisibility tool to kite the Chaotic Offering Golem and save yourself or an ally stuck inside the Upheaval AoE.
Gives you a repositioning tool to kite the Chaotic Offering Golem and push yourself or an ally out of the Upheaval AoE.
Lets you dispel Fatal Bonds and Shadow Word off yourself as well as use the massive lifesteal to fight and kill the Chaotic Offering Golem.
Bad with...
...based on stats [7.38c]
Hero | Change in Win Rate ▲ |
---|---|
-11.5% | |
-5.7% | |
-4.8% | |
-4.7% | |
-4.1% | |
-4.0% | |
-4.0% | |
-3.7% | |
-3.7% | |
-3.6% | |
-3.2% | |
-3.1% | |
-3.0% | |
-2.9% | |
-2.9% |