A core item that maintains your kill threat on the map more often by reducing the cooldown of all your spells and items.
A core item that maintains your teamfight potential on the map more often by reducing the cooldown of all your spells and items.
An incredible item for Puck that makes you elusive and hard to catch with lower cooldowns on all your spells and items. Also maintains your kill threat and split push potential on the map more often.
A core item that maintains your kill threat on the map more often by reducing the cooldown of all your spells and items.
A core item that maintains your global kill threat more often by reducing the cooldown of all your spells and items.
A core item that maintains your pickoff and teamfight potential on the map more often by reducing the cooldown of your spells and items.
A core item that maintains your kill threat on the map more often by reducing the cooldown of all your spells and items.
A core item that maintains your AoE silence and kill threat on the map more often by reducing the cooldown of all your spells and items.
A late game pick up that maintains your kill threat and split push potential on the map more often by reducing the cooldown of all your spells and items.
A core late game item that allows you to spam Death Pulse repeatedly with low cooldown. Also helps to reduce cooldown of other spells and items.
A core item that maintains your teamfight prowess on the map more often by reducing the cooldown of Chaotic Offering.
A core item that maintains your mobility and kill threat on the map more often by reducing the cooldown of all your spells and items.
A core item that helps provide you with cooldown reduction on spells and items. Also makes you tankier.
A late game pick up that maintains your kill threat and split push potential on the map more often by reducing the cooldown of all your spells and items.
A core item that maintains your pickoff and teamfight potential on the map more often by reducing the cooldown of your spells and items.
A core item that maintains your kill threat and split push potential on the map more often by reducing the cooldown of all your spells and items.
A core item that maintains your teamfight prowess on the map more often by reducing the cooldown of all your spells and items.
A late game pick up that maintains your kill threat and split push potential on the map more often by reducing the cooldown of all your spells and items.
A core item that maintains your teamfight prowess on the map more often by reducing the cooldown of all your spells. Also provides mana regen to spam Glaives of Wisdom.
A core item that maintains your teamfight prowess and tower taking potential on the map more often by reducing the cooldown of Primal Split.
A core item that maintains your teamfight prowess on the map more often by reducing the cooldown of all your spells and items.
A core item that maintains your teamfight prowess on the map more often by reducing the cooldown of Static Storm.
A core item that maintains your kill threat on the map more often by reducing the cooldown of all your spells and items.
A core item that maintains your save potential and kill threat on the map more often by reducing the cooldown of all your spells and items.
A late game pick up that maintains your kill threat on the map more often by reducing the cooldown of Duel.
A core late game item that amplifies the strenghts of your hero like no other. Ember's kit is low impact but very high uptime and versatile, so your main goal is to cast as many spells off cooldown as possible.
A core item that maintains your kill threat and split push potential on the map more often by reducing the cooldown of all your spells and items.
A core item that maintains your teamfight prowess and split push potential on the map more often by reducing the cooldown of all your spells and items.
A late game pick up that maintains your teamfight prowess on the map more often by reducing the cooldown of all your spells.
A late game pick up that decreases the cooldown on your items and spells. Especially useful to have close to no down time on Shadow Realm and spam it with Aghanims Scepter.
A core item that maintains your teamfight prowess on the map more often by reducing the cooldown of all your spells and items. Also provides mana pool to use your ultimate twice with Refresher Orb.
A core item to lower down the cooldowns of your items and spells. Void Spirit excels on short cooldowns thus making it a good late game buy.
Octarine Core enhances your entire kit as your hero has no passive abilities. It allows you to chain slow targets indefinitely with Impalement Arts and pairs well with Refresher as it reduce's it's CD and gives you enough mana to make use of it.