Octarine Core [7.38c]

Upgraded Item | Magical

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Gold is the currency used to buy items or instantly revive your hero in Dota 2.4800

At the core of spellcraft are spectrums only the very gifted can sense.

Picture the Octarine Core in Dota 2 as the ultimate magical gem, the hero's ticket to spellcasting paradise! When your hero gets their hands on this magnificent item, it's like unlocking a treasure trove of spellcasting wonders. The Octarine Core does something truly magical it reduces the cooldowns of your hero's abilities and items.

Base Combat Stats

+ 25% Cooldown Reduction

bonus health

+ 500 Health

bonus mana

+ 500 Mana

bonus mana regen

+ 6 Mana Regeneration

Recipe

Abilities

Passive: Cooldown Reduction

Reduces the cooldown time of all spells and items.

Additional Insights

  • Does not apply to Ultimate SpellsStacks with Spell Prism Cooldown Reduction
  • A truly one of a kind item in dota, that speeds the game more for spell users and burst type heroes. Also gives significant Health, Mana and Mana Regeneration that compliments well to most heroes that builds it.

Statistics

The statistics below shows the percentage of hero builds which contain Octarine Core as a core, common or situational item for each role. These statistics are based on our hero guides.

Support

Core: 30%

19 out of 63 guides

Support

Common: 30%

19 out of 63 guides

Support

Situational: 27%

17 out of 63 guides

Mid

Core: 29%

11 out of 38 guides

Mid

Common: 13%

5 out of 38 guides

Mid

Situational: 26%

10 out of 38 guides

Offlane

Core: 18%

8 out of 44 guides

Offlane

Common: 25%

11 out of 44 guides

Offlane

Situational: 18%

8 out of 44 guides

Carry

Core: 0%

0 out of 42 guides

Carry

Common: 0%

0 out of 42 guides

Carry

Situational: 12%

5 out of 42 guides

Itemization Strategy

Highly recommended for Cores specially Mid magical heroes like Zeus,Invoker, Queen of Pain and many more. More Recently it has also been a go to item for roaming supports that likes to initiate because of it's added Health and Cooldown Reduction keeping them annoying all throughout the engagement just like that space cow grr.

Heroes with Octarine Core as Core Item

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A core item that maintains your kill threat on the map more often by reducing the cooldown of all your spells and items.
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A core item that maintains your teamfight potential on the map more often by reducing the cooldown of all your spells and items.
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An incredible item for Puck that makes you elusive and hard to catch with lower cooldowns on all your spells and items. Also maintains your kill threat and split push potential on the map more often.
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A core item that maintains your kill threat on the map more often by reducing the cooldown of all your spells and items.
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A core item that maintains your global kill threat more often by reducing the cooldown of all your spells and items.
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A core item that maintains your pickoff and teamfight potential on the map more often by reducing the cooldown of your spells and items.
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A core item that maintains your kill threat on the map more often by reducing the cooldown of all your spells and items.
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A core item that maintains your AoE silence and kill threat on the map more often by reducing the cooldown of all your spells and items.
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A late game pick up that maintains your kill threat and split push potential on the map more often by reducing the cooldown of all your spells and items.
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A core late game item that allows you to spam Death Pulse repeatedly with low cooldown. Also helps to reduce cooldown of other spells and items.
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A core item that maintains your teamfight prowess on the map more often by reducing the cooldown of Chaotic Offering.
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A core item that maintains your mobility and kill threat on the map more often by reducing the cooldown of all your spells and items.
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A core item that helps provide you with cooldown reduction on spells and items. Also makes you tankier.
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A late game pick up that maintains your kill threat and split push potential on the map more often by reducing the cooldown of all your spells and items.
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A core item that maintains your pickoff and teamfight potential on the map more often by reducing the cooldown of your spells and items.
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A core item that maintains your kill threat and split push potential on the map more often by reducing the cooldown of all your spells and items.
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A core item that maintains your teamfight prowess on the map more often by reducing the cooldown of all your spells and items.
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A late game pick up that maintains your kill threat and split push potential on the map more often by reducing the cooldown of all your spells and items.
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A core item that maintains your teamfight prowess on the map more often by reducing the cooldown of all your spells. Also provides mana regen to spam Glaives of Wisdom.
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A core item that maintains your teamfight prowess and tower taking potential on the map more often by reducing the cooldown of Primal Split.
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A core item that maintains your teamfight prowess on the map more often by reducing the cooldown of all your spells and items.
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A core item that maintains your teamfight prowess on the map more often by reducing the cooldown of Static Storm.
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A core item that maintains your kill threat on the map more often by reducing the cooldown of all your spells and items.
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A core item that maintains your save potential and kill threat on the map more often by reducing the cooldown of all your spells and items.
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A late game pick up that maintains your kill threat on the map more often by reducing the cooldown of Duel.
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A core late game item that amplifies the strenghts of your hero like no other. Ember's kit is low impact but very high uptime and versatile, so your main goal is to cast as many spells off cooldown as possible.
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A core item that maintains your kill threat and split push potential on the map more often by reducing the cooldown of all your spells and items.
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A core item that maintains your teamfight prowess and split push potential on the map more often by reducing the cooldown of all your spells and items.
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A late game pick up that maintains your teamfight prowess on the map more often by reducing the cooldown of all your spells.
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A late game pick up that decreases the cooldown on your items and spells. Especially useful to have close to no down time on Shadow Realm and spam it with Aghanims Scepter.
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A core item that maintains your teamfight prowess on the map more often by reducing the cooldown of all your spells and items. Also provides mana pool to use your ultimate twice with Refresher Orb.
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A core item to lower down the cooldowns of your items and spells. Void Spirit excels on short cooldowns thus making it a good late game buy.
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Octarine Core enhances your entire kit as your hero has no passive abilities. It allows you to chain slow targets indefinitely with Impalement Arts and pairs well with Refresher as it reduce's it's CD and gives you enough mana to make use of it.

Trivia

The Octarine Core's name and concept are a nod to the fantasy literature of Terry Pratchett's Discworld series. In the Discworld novels, Octarine is described as a magical color that represents the eighth color in the spectrum, visible only to wizards and magical creatures. It's often associated with magic and the supernatural.
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