Glimmer Cape – Dota 2 Guide, Stats & Hero Matchups [Patch 7.39d]
The Glimmer Cape is like your hero's magical shroud, a remarkable cloak that not only conceals your hero from enemy sight but also offers a protective shimmer of resistance, all in the friendliest and most enchanting manner!
Base Combat Stats
Recipe
Abilities
Active: Glimmer
After a 0.5 second delay, grants invisibility, 20 movement speed and a magic damage barrier that absorbs up to 375 damage to you or a target allied unit for 5 seconds.
Can be cast while channeling.
Mana: 125
Cooldown: 15
Additional Insights
- Dispellable
- What's truly amazing is that this magnificent cape not only makes your hero invisible but also provides a substantial bonus to magic resistance. It's like having a shield against magical assaults, protecting your hero and making them more resilient to enemy spells while hidden from view.
Statistics
The statistics below shows the percentage of hero builds which contain Glimmer Cape as a core, common or situational item for each role. These statistics are based on our hero guides.
Itemization Strategy
Glimmer cape is a support item that is usually built from the early game specially out of the post laning stage that helps boost the confidence of your cores to play a little more risky and brave against heroes that have high burst damage and spells.
Heroes with Glimmer Cape as Core Item
A core defensive item that lets you or a teammate become invisible and get out of trouble. NOTE: Can be cast on yourself while channeling Fiends Grip to become untargetable without detection.
A core defensive item that lets you or a teammate become invisible and get out of trouble. Can also be cast on yourself while channeling Freezing Field to become untargetable without detection.
A core defensive item to make yourself or an ally invisible to get in and out of fights. Also provides magic resistance and a damage barrier on cast to make you more tanky against heavy magic damage lineups.
A defensive item that lets you or a teammate become invisible and get out of trouble. Works well to sneak close to enemy heroes and lock them down with Sinister Gaze. Also provides a damage barrier that is particularly useful against heavy magic damage lineups.
A core defensive item that lets you or a teammate become invisible and get out of trouble. Can also be cast on yourself while channeling Death Ward to become untargetable without detection.
A core defensive item to make yourself or an ally invisible and get to safety when in trouble. Also provides a magic damage barrier, which has great synergy with Defense Matrix to survive against heavy magic damage lineups.
A core defensive item that lets you or a teammate become invisible and get out of trouble. Can also be cast on yourself while channeling Upheaval to become untargetable without detection. Also provides a damage barrier on cast that works well against heavy magic damage lineups.
A core defensive item to provide a magic damage barrier and invisibility to yourself or an allied hero to survive when in trouble. Works well against heavy magic damage lineups.
A defensive item that lets you or a teammate become invisible and get out of trouble. Can be applied on yourself while channeling Life Drain. Also provides a magic damage barrier that works well against heavy magic damage lineups.
A core item for support Omniknight that can be used defensively on you or your allies when in danger to ensure they survive against high burst damage or follow ups after an initiation.
A defensive item that lets you or a teammate become invisible and get out of trouble. Also lets you walk into teamfights for a multi hero Static Storm.
A core defensive item that lets you or a teammate become invisible and get out of trouble. Works well in combination with Aphotic Shield to build a massive magic damage barrier.
Glimmer Cape will be your main defensive item in addition to having a defensive skillset as it lets you become invisible and get close to your allies to use your spells. You can also use it on allies that are affected by False Promise to increase their survivability.
A core defensive item that lets you or a teammate become invisible and get out of trouble. Can be cast on yourself before using Blast Off! to reduce the self damage taken.
A core item that provides further protection for you and your allies, especially versus magical damage.
Trivia
Originally, the item provided 66% magic resistance to the targeted ally for 5 seconds upon activation. However, this amount of magic resistance was considered quite potent and could potentially be overpowered.