Snapfire counter and synergy picks
Pick Snapfire with Meepo to increase win-rate from 48.0% to 54.5% or against Doom to increase win-rate to 55.2% in Patch 7.39c.
Good with...
...based on stats [7.39c]
Hero | Change in Win Rate ▼ |
---|---|
6.5% | |
5.7% | |
5.6% | |
5.1% | |
4.6% | |
4.4% | |
3.8% | |
3.6% | |
3.5% | |
2.6% | |
2.6% | |
2.5% | |
2.4% | |
2.4% | |
2.3% |
...based on gameplay [7.39c]
Snapfire combos perfectly with Mars because Mortimer Kisses lands reliably inside Arena of Blood. Mars locks enemies in place with Spear of Mars while Snapfire rains down damage from afar. Their teamfight presence is overwhelming from midgame onward. Mars also provides frontline protection for Snapfire to cast freely.
Snapfire combos perfectly with Mars because Mortimer Kisses lands reliably inside Arena of Blood. Mars locks enemies in place with Spear of Mars while Snapfire rains down damage from afar. Their teamfight presence is overwhelming from midgame onward. Mars also provides frontline protection for Snapfire to cast freely.
Snapfire follows up perfectly after Faceless Void drops Chronosphere. She safely casts Mortimer Kisses outside the bubble to destroy trapped enemies. Void benefits from Cookie mobility to chase or escape. Their combo scales excellently into the late game with huge kill potential.
Centaur tanks for Snapfire and sets up her damage with Hoof Stomp. Stampede lets her reposition or escape sticky fights easily. Snapfire helps Centaur push with fast wave clear. Their combined durability and AoE control make for strong teamfight and frontline synergy.
Tidehunter initiates with Ravage and Snapfire follows up instantly with Mortimer Kisses. Anchor Smash and Gush slow enemies and allow Kisses to connect better. Tide protects Snapfire while she casts from the backline. Together they create devastating wombo combo potential in any teamfight.
Void Spirit initiates fights and baits enemy abilities, giving Snapfire safe casting space. Aether Remnant holds targets in place for Scatterblast or Kisses. He zones enemies away from Snapfire and finishes off her low-HP targets. Their combined burst and reach overwhelm squishy heroes quickly.
Clockwerk traps targets inside Power Cogs, creating the perfect setup for Mortimer Kisses. Hookshot provides global initiation that Snapfire can follow up from long range. Battery Assault interrupts enemy channels while she fires. Together they punish overextended targets anywhere on the map.
Vengeful Spirit enables Snapfire’s positioning with Nether Swap and grants bonus damage with her aura. Her disables allow Snapfire to connect Scatterblast and Cookie reliably. Swap also saves Snapfire from dives or engages. Their synergy allows aggressive posturing and excellent teamfight flexibility.
Underlord roots enemies with Pit of Malice, keeping them stuck for Kisses. Firestorm weakens enemies over time, amplifying Snapfire’s AoE pressure. He sustains pushes with Atrophy Aura and allows global repositioning via Fiend’s Gate. Together they zone enemies out of objectives with strong control.
Dark Seer vacuums multiple enemies into a clump for Snapfire’s Mortimer Kisses. Ion Shell boosts melee initiators that Snapfire helps enable with Cookie. Surge gives Snapfire mobility to reposition during fights. They work well in chaotic fights where AoE and control dominate.
...core items [7.39c]
A core
Boots of Speed upgrade that helps with mana sustain to spam your spells for fighting and farming. Gets upgraded to
Guardian Greaves later in the game.
A core item to gain a long range disable against an enemy hero to close the gap and follow up with your control and damage spells. Builds into
Gleipnir later in the game.
A core mobility item to close the gap on enemy heroes and lock them down with Firesnap Cookie to set up kills. Also lets you push yourself or one of your allies away from trouble.
An aura item that improves your impact in teamfights by buffing your whole team with armor and sustain. Also lets you dispel yourself on cast.
A core upgrade that adds more burst damage to your Firesnap Cookie. Also heals you or the ally on whom you use the Firesnap Cookie.
An upgrade for
Rod of Atos to have more AoE lockdown and catch enemy heroes to follow up with your control and damage spells. Also increases the AoE of all your spells except for Lil' Shredder.
A mobility item to quickly close the gap on enemy heroes and set up kills with your lockdown and control spells. Also lets you find better positioning to channel Mortimer Kisses in teamfights. Has great synergy with
Aghanim's Scepter to save allies in trouble with Gobble Up.
A late game pick up that gives you a second round of Mortimer Kisses to do massive AoE damage from long range.
Good against...
...based on stats [7.39c]
Hero | Change in Win Rate ▼ |
---|---|
7.2% | |
7.1% | |
6.4% | |
5.8% | |
5.1% | |
4.8% | |
4.7% | |
4.6% | |
4.5% | |
4.3% | |
4.2% | |
4.2% | |
4.0% | |
3.9% | |
3.4% |
...based on gameplay [7.39c]
Snapfire clears Chen's army with Lil’ Shredder and Scatterblast easily. Mortimer Kisses zones out grouped creeps and backline supports. Chen's sustain isn't enough to outlast Snapfire’s teamfight impact. Her AoE punishes his push-centric strategy.
Snapfire's Mortimer Kisses deal high area damage that punishes Meepo's grouping. Her abilities chip down clones and force Meepo out of position. She kites well and uses Cookie to reposition against net combos. Meepo struggles to finish her off quickly.
Snapfire clears Naga’s illusions quickly with Lil’ Shredder and Scatterblast. Mortimer Kisses makes Song of the Siren difficult to use safely. Snapfire’s ranged poke keeps Naga harassed before she comes online. Naga can't rely on illusions to outnumber her
Snapfire stays out of Tidehunter’s Ravage range while raining down Mortimer Kisses. Her long-range poke makes Tide ineffective post-initiation. Scatterblast and Lil’ Shredder help clear Anchor Smash waves. She chips at his health before full commitment is needed.
Snapfire outranges Medusa early and pokes her mana pool down with Mortimer Kisses. Her combo pressures Medusa before she finishes core items. Cookie helps allies escape from Stone Gaze. Medusa struggles to reach her in extended fights.
Snapfire clears boars and creeps easily with AoE spells. Cookie saves teammates caught by Primal Roar. Mortimer Kisses punish grouped heroes around Beastmaster’s push attempts. She disrupts his tempo-based gameplan with strong wave clear.
Snapfire nukes illusions quickly with Scatterblast and Mortimer Kisses. Her burst punishes Terrorblade before he gets Sunder off. She fights from range where he can’t retaliate well. In teamfights, her AoE damage bypasses his high armor illusions.
Snapfire forces Borrowed Time early with high burst damage. Her spells aren’t easy to dispel, making Abaddon’s shield less effective. Cookie disengages from him after he initiates. Abaddon has difficulty stopping her from sniping allies with long-range fire.
Snapfire zones Slark with Mortimer Kisses while keeping distance. Cookie helps escape Pounce and resets fights. Her burst delays his stat-stacking process. Slark can’t comfortably dive without risking getting stunned and bursted.
Snapfire clears illusions with rapid attacks and wide AoE damage. Mortimer Kisses makes it hard for Phantom Lancer to take prolonged fights. Her kit punishes his attempts to overwhelm supports. Illusion-based strategies are ineffective against her toolkit.
Bad against...
...based on stats [7.39c]
Hero | Change in Win Rate ▲ |
---|---|
-4.5% | |
-4.1% | |
-4.1% | |
-3.9% | |
-3.5% | |
-3.0% | |
-2.8% | |
-2.7% | |
-2.7% | |
-2.7% | |
-2.7% | |
-2.6% | |
-2.6% | |
-2.5% | |
-2.5% |
...based on gameplay [7.39c]
Brewmaster’s split units dodge Mortimer Kisses and disable Snapfire. Cyclone removes her from fights before she casts spells. His mobility lets him dodge Scatterblast and Cookie stuns. Snapfire gets little value against his spread-out playstyle.
Faceless Void punishes Snapfire with Chronosphere before she can react. She relies on positioning and is vulnerable to instant initiation. Her damage becomes irrelevant if caught in Chrono. Snapfire struggles to fight into his lockdown and scaling.
Bounty Hunter snipes Snapfire in the backlines with Track and burst. He snowballs off gold from repeated kills on her. Snapfire has no escape if caught out of position. Track removes her fog safety and limits her aggressive posturing.
Void Spirit avoids her spells with Dissimilate and Astral Step. He closes gaps quickly and silences Snapfire before she casts anything. She can’t react fast enough to his mobility. Snapfire is punished hard for overextending or mispositioning.
Broodmother avoids Snapfire’s AoE with Spiderlings and overwhelms her. Snapfire’s spells have long cooldowns and can’t clear full waves of spiders fast enough. Brood dominates the map and Snapfire can’t keep up in tempo. Her low mobility is a liability.
Lycan runs down Snapfire with his wolves and Shapeshift. Her defensive tools can’t stop his full commitment. She lacks mobility to reposition safely when chased. Lycan punishes her weak early defense and takes towers faster than she can respond.
Sven blinks and kills Snapfire before she can cast spells. BKB nullifies all her damage output. Snapfire gets overwhelmed by his physical burst. Her long-range poke doesn’t stop Sven from deleting her in seconds.
Storm jumps onto Snapfire before she can contribute to fights. Her long cast animations make her vulnerable to Orchid and vortex. She gets burst quickly and lacks disables to stop him. Storm wins every engagement unless Snapfire gets perfect follow-up.
Spirit Breaker’s Charge disables Snapfire mid-cast and punishes her squishy nature. Her spells can’t interrupt his initiation. He breaks her backline role and forces awkward fights. Snapfire becomes an easy target if caught out.
Puck avoids all Snapfire’s damage with Phase Shift and mobility. Dream Coil locks her in place, preventing safe Mortimer Kisses. She can’t catch or kill him due to his elusiveness. Snapfire loses value in fights where spells don’t connect.
...counter items [7.39c]
Helps you sustain HP and mana as Snapfire frequently uses her spells to harass, secure last hits, and set up kills.
Gives you HP sustain to stay in the lane and not get zoned by Snapfire's high damage with spells and right clicks.
Gives HP sustain to you and your ally to stay in the lane and not get zoned by Snapfire's high damage with spells and right clicks.
Lets you absorb a massive instance of damage from Scatterblast, Firesnap Cookie, and Mortimer Kisses.
Gives you magic resistance to significantly reduce the damage taken from Snapfire's magic heavy toolkit.
Gives you HP sustain to stay in the lane and not get zoned by Snapfire's high damage with spells and right clicks.
Gives you HP regen that does not get reduced by Snapfire's high range damage from Mortimer Kisses. Also gives you more movement speed to dodge the Mortimer Kisses AoE.
Lets you dodge Snapfire's damage and control from Scatterblast, Firesnap Cookie, and Mortimer Kisses with a timely Cyclone on yourself.
Provides magic resistance and reduces the damage dealt by Snapfire from all her spells to nullify her burst potential.
Gives you and your team magic resistance and barrier to significantly reduce the damage taken from Snapfire's magic heavy toolkit.
Gives you magic resistance to significantly reduce the damage taken from Snapfire's magic heavy toolkit.
Lets you reflect damage back onto Snapfire and burst her down particularly from the Mortimer Kisses damage.
Gives you debuff immunity and magic resistance to avoid the Firesnap Cookie stun as well as reduce the damage taken from Snapfire's magic heavy toolkit.
Gives you magic resistance and barrier to significantly reduce the damage taken from Snapfire's magic heavy toolkit as well as save yourself or an ally stunned by Firesnap Cookie.
Gives you a repositioning tool to match Snapfire's mobility with Firesnap Cookie and dodge some of the Mortimer Kisses projectiles by pushing yourself or an ally.
Gives you an instant disable against Snapfire to burst her down in its duration before she can impact fights with Mortimer Kisses or get away with Firesnap Cookie.
Lets you save an ally from Snapfire's Lil' Shredder right clicks upgraded by her level 25 talent. Can also be used to burst her down with heavy magic damage as a follow up.
Gives armor to your team and buildings to take less damage from Snapfire's Lil' Shredder right clicks upgraded by her level 25 talent to nullify her kill and push potential.
Gives you armor and evasion to have some tankiness and miss chance against Snapfire's Lil' Shredder right clicks upgraded by her level 25 talent.
Bad with...
...based on stats [7.39c]
Hero | Change in Win Rate ▲ |
---|---|
-6.5% | |
-5.6% | |
-5.4% | |
-5.2% | |
-4.8% | |
-4.8% | |
-4.6% | |
-4.6% | |
-4.5% | |
-4.5% | |
-4.3% | |
-3.9% | |
-3.7% | |
-3.6% | |
-3.5% |