Crystal Maiden counter and synergy picks
Pick Crystal Maiden with Vengeful Spirit to increase win-rate from 49.0% to 55.3% or against Batrider to increase win-rate to 55.5% in Patch 7.39b.
Good with...
...based on stats [7.39b]
Hero | Change in Win Rate ▼ |
---|---|
6.3% | |
5.7% | |
4.3% | |
4.0% | |
3.9% | |
3.7% | |
3.6% | |
3.2% | |
3.1% | |
2.9% | |
2.8% | |
2.7% | |
2.5% | |
2.5% | |
2.3% |
...based on gameplay [7.39b]
Crystal Nova + Frostbite into Blade Fury can kill most heroes. Arcane Aura is also great for Juggernaut later on, since his spells use a lot of mana
Crystal Nova + Frostbite followed by Stifling Dagger and Phantom Strike is a strong combo in lane.
Crystal Maiden provides mana regeneration, helping Mars spam his abilities.
Her Frostbite and slow keep enemies in place for Mars’ Spear and Arena.
Both have strong team fight ultimate's that combo well together.
Crystal Maiden provides mana regeneration, allowing Storm Spirit to use his abilities more freely.
Her disables help Storm Spirit land his electric vortex and burst down enemies.
Their combined magic damage and control are strong in early to mid-game fights.
Crystal Maiden's mana regen helps Pudge use Hook and Rot more often.
Her slow and root make it easier for Pudge to land Hooks and Dismember.
Together, they have strong early kill potential with crowd control and damage.
Crystal Maiden's mana regen allows Mirana to use her spells more frequently.
Her root sets up easy Sacred Arrows for Mirana.
Both have good early-game control and can secure kills with proper coordination.
...core items [7.39b]
A core
Boots of Speed upgrade which fixes your movement speed and HP sustain issues. Gets upgraded to
Boots of Bearing later in the game.
A core defensive item that lets you or a teammate become invisible and get out of trouble. Can also be cast on yourself while channeling Freezing Field to become untargetable without detection.
A mobility item to push yourself or one of your allies away from trouble, or close the gap on enemies. Also lets you propel forward quickly during Freezing Field with
Aghanim's Scepter.
A repositioning tool that gives you more mobility and lockdown in fights, as well as helping you clear waves without having to stay and last hit.
An upgrade for
Tranquil Boots to improve your impact in teamfights with movement speed and attack speed auras. The Endurance active makes you unslowable for a while during Freezing Field with
Aghanim's Scepter.
A core item to close the gap on enemy heroes and lock them down with Frostbite. Also lets you find better positioning to channel Freezing Field in teamfights.
An incredible late game pick up to move during Freezing Field channel. Can also cast your control spells to keep enemy heroes inside your ultimate AoE and chain Frostbite on them.
A core item that lets you avoid most disables and silences on the enemy team to maintain Freezing Field channeling. Couples well with
Blink Dagger to be able to position your ultimate nicely.
Good against...
...based on stats [7.39b]
Hero | Change in Win Rate ▼ |
---|---|
6.6% | |
6.1% | |
6.0% | |
5.4% | |
5.4% | |
5.2% | |
5.2% | |
5.1% | |
4.6% | |
4.3% | |
4.2% | |
4.1% | |
3.9% | |
3.9% | |
3.8% |
...based on gameplay [7.39b]
Crystal Maiden's AoE damage hits all Meepos, making it hard for him to swarm effectively.
Her root stops Meepo from poofing away or chaining his combos.
Her illusions melt under Crystal Maiden’s AoE magic damage.
Frostbite can interrupt Naga’s early jungle farm and setup.
Freezing Field punishes grouped illusions during teamfights.
Crystal Nova and Freezing Field deal AoE damage, clearing his illusions.
She slows his mobility making him useless
Frostbite cancels Io’s Tether or Relocate channeling.
Her burst magic damage threatens Io’s low HP pool.
Mana regen helps allies keep pressure on Io and his partner.
Her AoE spells clear spiderlings easily and deny her map control.
Frostbite stops Brood from diving or escaping in webs.
CM can safely farm under tower and defend pushes with her spells.
Frostbite holds Lycan or his wolves in place during dives.
Crystal Nova slows his fast movement and pushes.
AoE magic punishes him and his units before he gets BKB
Crystal Maiden’s Frostbite disables Beastmaster or his summons during engagements.
Her AoE spells clear his boars and creep waves, slowing his push.
Bad against...
...based on stats [7.39b]
Hero | Change in Win Rate ▲ |
---|---|
-5.0% | |
-5.0% | |
-4.9% | |
-4.4% | |
-4.1% | |
-3.9% | |
-3.9% | |
-3.4% | |
-3.1% | |
-3.1% | |
-2.8% | |
-2.7% | |
-2.2% | |
-2.2% | |
-2.0% |
...based on gameplay [7.39b]
His high mobility and Spell Shield make it hard for CM to land spells.
He easily jumps and kills her due to her low mobility and armor.
Mana Void punishes her high mana pool and teamfights.
He easily sets up kills on CM with Vendetta and Mana Burn.
Spiked Carapace reflects her AoE spells, punishing her in fights.
CM’s low HP makes her an easy target for Nyx’s burst combo.
Nether Ward heavily punishes CM’s high mana-cost spells.
He traps CM with Hookshot and Cogs, making her an easy kill.
CM can’t escape due to low mobility and lack of defensive tools.
Her channeling ultimate gets canceled easily by Battery Assault and Hookshot.
He shrugs off her slows and roots with Dark Pact.
Essence Shift makes him stronger the longer fights go, while CM gets weaker.
Hard to lock down and escapes easily after picking her off.
He can steal powerful spells like Frostbite or Freezing Field and use them more effectively.
Rubick outranges her and can disable or zone her with Telekinesis.
He can Hook CM out of position and kill her quickly.
Flesh Heap’s magic resistance helps him survive her spells.
Rot and Dismember counter her low mobility and squishy nature
...counter items [7.39b]
Helps you sustain HP and mana as Crystal Maiden frequently uses her spells to harass, set up kills, and secure last hits.
Gives you HP sustain to stay in the lane and not get zoned by Crystal Maiden's high damage spells.
Provides HP sustain for you and your laning partner to stay in the lane and not get zoned by Crystal Maiden's high damage spells.
Lets you absorb a massive instance of damage from Crystal Nova and Freezing Field.
Gives you magic resistance to significantly reduce the damage taken from Crystal Maiden's magic heavy toolkit.
Gives you and your team magic resistance and barrier to significantly reduce the damage taken from Crystal Maiden's magic heavy toolkit.
Gives you magic resistance to significantly reduce the damage taken from Crystal Maiden's magic heavy toolkit.
Gives you debuff immunity and magic resistance to not get rooted by Frostbite and reduce the damage taken from Crystal Maiden's magic heavy toolkit.
Gives you a dispel against the Frostbite root and the Crystal Nova slow.
Gives you a repositioning tool to save yourself or an ally caught by Frostbite inside Freezing Field.
Gives you magic resistance and barrier to significantly reduce the damage taken from Crystal Maiden's magic heavy toolkit as well as save yourself or an ally caught by Frostbite.
Crystal maiden can deal alot of damage but cannot tank, if your able to get blade mail off into her ultimate she will kill herself
Use this to run away from her ultimate or close the distance on her and finish her.
You can easily use
Wind Waker to dispel Frostbite and Freezing Field from Crystal Maiden if she doesn't have
Black King Bar. It also cancels her ultimate since it's a channeled ability. Additionally,
Wind Waker lets you reposition yourself or allies out of danger
You can use
Eul's Scepter of Divinity to dispel Frostbite from yourself and also interrupt Crystal Maiden's Freezing Field since it's a channeled spell. If she doesn’t have
Black King Bar, cyclone her to stop the ultimate. You can also use
Eul's Scepter of Divinity to lift yourself and avoid incoming damage.
Bad with...
...based on stats [7.39b]
Hero | Change in Win Rate ▲ |
---|---|
-6.5% | |
-6.1% | |
-6.0% | |
-6.0% | |
-5.8% | |
-5.7% | |
-5.0% | |
-4.6% | |
-4.3% | |
-4.1% | |
-4.0% | |
-3.9% | |
-3.8% | |
-3.7% | |
-3.6% |