Springs from the cover of the tree tops
Always in search of a good fight, Monkey King travels atop the trees aiming to spring from leafy cover and surprise his enemies. Calling upon an army of monkey soldiers to overwhelm opponents, this agile trickster revels in the chaos of battle, ready to slam his legendary staff down on any hopes of escape.
Win Rate 44.0%
Pick Rate 8.7%
Attributes
![Monkey King Image](https://download.dotacoach.gg/app/images/heroes/monkey_king.webp)
516 +61.6/lvl
315 +21.6/lvl
![Strength Image](https://download.dotacoach.gg/app/images/attributes/Strength.png)
18 +2.8/lvl
![Agility Image](https://download.dotacoach.gg/app/images/attributes/Agility.png)
24 +3.7/lvl
![Intelligence Image](https://download.dotacoach.gg/app/images/attributes/Intelligence.png)
20 +1.8/lvl
Stats
![Attack](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react//heroes/stats/icon_damage.png)
Damage:
53 - 57 + 3.7/level (174.3 - 178.3 at level 30)
![Attack](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react//heroes/stats/icon_attack_range.png)
Range:
300
![Attack](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react//heroes/stats/icon_armor.png)
Armor:
6.0 + 0.6/level (26.2 at level 30)
![Attack](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react//heroes/stats/icon_movement_speed.png)
Movement:
300
Roles
Carry
Durable
Nuker
Pusher
Support
Escape
Disabler
Initiator
Facets
Wukong's Faithful
Win Rate: 43.8%
Pick Rate: 31.0%
Monkey King's soldiers last longer and do not disperse unless he spends more than {s:bonus_leadership_time_buffer} seconds outside the area.
![](https://download.dotacoach.gg/app/images/abilities/monkey_king_wukongs_command.webp)
Wukong's Command
Monkey King's soldiers last longer and do not disperse unless he spends more than 3 seconds outside the area.
DURATION: 3
Simian Stride
Win Rate: 44.1%
Pick Rate: 69.0%
Tree Dance has no cooldown while Monkey King is above {s:bonus_no_cooldown_hp_threshold}% health.
![](https://download.dotacoach.gg/app/images/abilities/monkey_king_tree_dance.webp)
Tree Dance
Tree Dance has no cooldown while Monkey King is above 90% health.
Abilities
![Innate Ability Image](https://download.dotacoach.gg/app/images/abilities/innate.webp)
Changes Monkey King's shape to deceive opponents, using the environment nearby as inspiration for the disguise. Taking damage, attacking, or using any item or ability breaks Monkey King's disguise. Grants damage immunity for 0.2 seconds upon transforming.
BONUS MOVE SPEED: 10%
![Cooldown](https://download.dotacoach.gg/app/images/generic/cooldown.webp)
15
![](https://download.dotacoach.gg/app/images/abilities/monkey_king_boundless_strike.webp)
Boundless Strike
Monkey King enlarges his staff and slams it against the ground, stunning enemies in a line and damaging them with bonus damage and a critical hit based on his attack. Has True Strike.
STUN DURATION: 0.7 / 0.9 / 1.1 / 1.3
CRITICAL DAMAGE: 120% / 140% / 160% / 180%
DISTANCE: 1100
![Cooldown](https://download.dotacoach.gg/app/images/generic/cooldown.webp)
24 / 21 / 18 / 15
![Mana Cost](https://download.dotacoach.gg/app/images/generic/mana.webp)
85 / 90 / 95 / 100
![Cast Range](https://download.dotacoach.gg/app/images/generic/castrange.webp)
1100
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip10_psd.png)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip20_psd.png)
- +0.2s Boundless Strike Stun Duration
- +60% Boundless Strike Critical Damage
![](https://download.dotacoach.gg/app/images/abilities/monkey_king_tree_dance.webp)
Tree Dance
Monkey King jumps to a tree and perches atop it. While perched, he gains the Primal Spring ability-a channeled leap attack. If Monkey King's tree is destroyed, he falls and is stunned for 4 seconds. Taking damage while on the ground puts Tree Dance on cooldown.
DISTANCE: 800
DAMAGE COOLDOWN: 3
![Cooldown](https://download.dotacoach.gg/app/images/generic/cooldown.webp)
1.4 / 1.2 / 1 / 0.8
![Cast Range](https://download.dotacoach.gg/app/images/generic/castrange.webp)
800
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip15_psd.png)
- +450 Tree Dance Cast Range
![](https://download.dotacoach.gg/app/images/abilities/monkey_king_primal_spring.webp)
Primal Spring
CHANNELED - Monkey King springs out from his tree perch, damaging and slowing enemies in the area where he lands. Damage and slow amounts are in proportion to channel duration.
DAMAGE: 110 / 200 / 290 / 380
MAX SLOW DURATION: 4
![Cooldown](https://download.dotacoach.gg/app/images/generic/cooldown.webp)
18 / 16 / 14 / 12
![Mana Cost](https://download.dotacoach.gg/app/images/generic/mana.webp)
100
![Cast Range](https://download.dotacoach.gg/app/images/generic/castrange.webp)
1000
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip10_psd.png)
- +100 Primal Spring Max Damage
![](https://download.dotacoach.gg/app/images/abilities/monkey_king_jingu_mastery.webp)
Jingu Mastery
Monkey King's attacks awaken the Jingu Bang's power. Upon the fourth hit on the same enemy hero, Monkey King earns 4 charged attacks that have bonus damage and lifesteal.
REQUIRED HITS: 4
BONUS DAMAGE: 30 / 75 / 120 / 165
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip15_psd.png)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip25_psd.png)
- +110 Jingu Mastery Damage
- -1 Jingu Mastery Required Hits
![](https://download.dotacoach.gg/app/images/abilities/monkey_king_wukongs_command.webp)
Wukong's Command
Monkey King creates a circular formation of soldiers that spread out from his position. If Monkey King leaves the area his soldiers disperse. The soldiers have Monkey King's attack and only target heroes. Monkey King is granted bonus armor for the spell's duration.
BONUS ARMOR: 15 / 20 / 25
SOLDIER ATTACK INTERVAL: 1.1
DURATION: 13
SOLDIER SPAWN INTERVAL: 4
SOLDIER DURATION: 12
![Cooldown](https://download.dotacoach.gg/app/images/generic/cooldown.webp)
100 / 90 / 80
![Mana Cost](https://download.dotacoach.gg/app/images/generic/mana.webp)
100
![Aghanim Scepter](https://download.dotacoach.gg/app/images/items/aghsstatus_scepter_on.png)
![Aghanim Shard](https://download.dotacoach.gg/app/images/items/aghsstatus_shard.png)
Aghanim's Scepter
Spawns a monkey soldier near Monkey King at regular intervals. Soldiers do not spawn while invisible or on trees. Soldiers only attack buildings when Monkey King himself is nearby. Soldiers can now gain Jingu Mastery charges independently.
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip25_psd.png)
- Additional Wukong's Command Ring
![](https://download.dotacoach.gg/app/images/abilities/monkey_king_primal_spring_early.webp)
Spring Early
![](https://download.dotacoach.gg/app/images/abilities/monkey_king_untransform.webp)
Revert Form
Reverts Monkey King's shape to his original form.
![Cooldown](https://download.dotacoach.gg/app/images/generic/cooldown.webp)
1
Talents
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip25_psd.png)
Additional Wukong's Command Ring
+ 0.0 %
-1 Jingu Mastery Required Hits
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip20_psd.png)
+60% Boundless Strike Critical Damage
+ 0.0 %
0 Cooldown Primal Spring
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip15_psd.png)
+110 Jingu Mastery Damage
+ 0.0 %
+450 Tree Dance Cast Range
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip10_psd.png)
+0.2s Boundless Strike Stun Duration
+ 0.0 %
+100 Primal Spring Max Damage
Win Rate
Pick Rate
Strategy
Turning into courier form with Mischief allows you to sneak up to opponents or snipe their couriers in the base. The opponents can't see you on minimap.
A well timed Mischief allows you to dodge the damage coming from attacks and spells but not the debuffs coming with that spell or attack.
Consider skilling Boundless Strike on level 1 to secure ranged creep last hit if you do not see yourself getting Jingu Mastery stacks up.
Acquiring Jingu stacks or a threat of getting them is the way Monkey King wins the lane. Orb of Venom and early boots help with that.
If the lane is rough consider putting more points in Tree Dance for creep clearing and work on solving mana issues to be able to spam it.
Many spells and items can cut trees you are standing on, including those coming from your allies. Be careful about that.
Pillar and Tinker wards as well as spells that provide flying vision when used, can spot you standing on the trees.
You should skip skilling Wukongs Command on level 6 in most games as it is hard to keep opponents inside of it early on.
Channeling Wukongs command from a tree will make you drop down from it without being stunned. You can jump back on any tree inside the ultimate ring and it will keep going.
To get a good Wukongs Command, ideally channel it from a tree or outside of vision of enemy heroes and follow up with Boundless Strike.
Items that modify attacks or have proc chance - except for Basher - will work on Monkey King soldiers.
With the Simian Stride facet, look to keep your health above 90% to use Tree Dance constantly to move around instead of walking.
Counter Strategy
Monkey King is one of the strongest laners against melee heroes, as it is easy for him to get Jingu Mastery stacks up. Ranged heroes have better time against him in general as he has low armor and simple right clicks tend to do good work
Early boots or even a Wind Lace are advisable for melee cores against Monkey King
Be careful on initial bounty runes as Monkey might come from behind while under the effect of Mischief (as courier). You can't see him on the minimap while under the effect of Mischief. He also doesn't aggro towers while Mischiefed so he might even run into your base and snipe couriers
Prevent Monkey King from getting four stacks of Jingu Mastery. But if it happens avoid staying in one line for multi-hero Boundless Strike
Melee cores should avoid laning directly against Monkey King. Try to hijack, skip or pull creeps
Cutting trees that Monkey King stands on stuns him for 4 seconds. Having a quelling blade or a tree cutting ability is very useful against him
Break effects are good at reducing Monkey Kings' damage output and Spirit Vessel reduces healing from Jingu Mastery stacks
Monkey King's ultimate grants him bonus armor and he therefore takes little physical damage. Dealing magical and pure damage is the priority. If Monkey King uses Black King Bar you should not fight him inside Wukong's Command ring
Items and abilities that force Monkey King out of his ultimate are valuable
Lore
For 500 years the mountain pressed down upon him, only his head free from the crushing weight of the stonewrought prison the elder gods had summoned to halt his childish rebellion. Moss grew along the lines of his exposed face, tufts of grass sprouted from his ears; his vision was framed in wildflowers reaching from the soil around his cheeks. Most thought him long dead, tormented by the gods for waging war against the heavens until naught but his legend survived. But, as the stories go, the Monkey King cannot die.
So he waited. Until the gods came to offer a chance at absolution, he endured. And when they did come to name the price, Sun Wukong accepted their charge: he would accompany a young acolyte on a secret pilgrimage, protect him from demons and dangers of the road, and guide the man home in possession of a coveted relic. Do that, and humbly obey the human's commands in service to their holy mission, and Wukong would prove himself reformed.
For a change, Sun Wukong fulfilled his oath to the gods with honor, and atoned for the sins of past insurrections. The acolyte, much learned in hardships, was returned to his home temple, relic in hand; and Wukong-finding himself for the first time in proper standing with any gods of consequence-was content for a short while to give up his old thirst for adventure and glory. But the Monkey King was born for mischief...and offending the gods never gets old.